Updated shaders pack
Some deep review of this shaders is required for optimization...
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1 changed files with 59 additions and 58 deletions
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@ -6,7 +6,7 @@ in vec4 fragColor;
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// Input uniform values
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uniform sampler2D texture0;
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uniform vec4 fragTintColor;
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uniform vec4 colDiffuse;
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// Output fragment color
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out vec4 finalColor;
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