Renamed functions for consistency

This commit is contained in:
raysan5 2016-05-03 18:04:21 +02:00
commit 5f73850fa6

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@ -585,7 +585,7 @@ void StopSound(Sound sound)
}
// Check if a sound is playing
bool SoundIsPlaying(Sound sound)
bool IsSoundPlaying(Sound sound)
{
bool playing = false;
ALint state;
@ -764,7 +764,7 @@ void ResumeMusicStream(void)
}
// Check if music is playing
bool MusicIsPlaying(void)
bool IsMusicPlaying(void)
{
bool playing = false;
ALint state;