Added simulated head-tracking on VR simulator
A simple 1st person camera... still requires some work...
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1 changed files with 12 additions and 2 deletions
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@ -891,6 +891,7 @@ RLAPI void DestroyLight(Light light); // Des
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RLAPI void InitVrDevice(int vdDevice); // Init VR device
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RLAPI void CloseVrDevice(void); // Close VR device
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RLAPI bool IsVrDeviceReady(void); // Detect if VR device (or simulator) is ready
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RLAPI bool IsVrSimulator(void); // Detect if VR simulator is running
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RLAPI void UpdateVrTracking(void); // Update VR tracking (position and orientation)
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RLAPI void ToggleVrMode(void); // Enable/Disable VR experience (device or simulator)
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