WARNING: **NEW** raylib code CONVENTION: Comments do not end with '.'
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*
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* Example complexity rating: [★★★☆] 3/4
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*
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* NOTE: Sieve of Eratosthenes, the earliest known (ancient Greek) prime number sieve.
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* NOTE: Sieve of Eratosthenes, the earliest known (ancient Greek) prime number sieve
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*
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* "Sift the twos and sift the threes,
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* The Sieve of Eratosthenes.
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* the numbers that are left are prime."
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*
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* NOTE: This example requires raylib OpenGL 3.3 or ES2 versions for shaders support,
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* OpenGL 1.1 does not support shaders, recompile raylib to OpenGL 3.3 version.
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* OpenGL 1.1 does not support shaders, recompile raylib to OpenGL 3.3 version
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*
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* NOTE: Shaders used in this example are #version 330 (OpenGL 3.3).
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* NOTE: Shaders used in this example are #version 330 (OpenGL 3.3)
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*
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* Example originally created with raylib 2.5, last time updated with raylib 4.0
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*
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