Added ModelAnimation.name, initially with GLTF animation names loaded (#3044)
This commit is contained in:
parent
de748dfffe
commit
53b7b26c45
3 changed files with 5 additions and 0 deletions
|
|
@ -5375,6 +5375,9 @@ static ModelAnimation *LoadModelAnimationsGLTF(const char *fileName, unsigned in
|
|||
animDuration = (t > animDuration)? t : animDuration;
|
||||
}
|
||||
|
||||
strncpy(animations[i].name, animData.name, sizeof(animations[i].name));
|
||||
animations[i].name[sizeof(animations[i].name) - 1] = '\0';
|
||||
|
||||
animations[i].frameCount = (int)(animDuration*1000.0f/GLTF_ANIMDELAY);
|
||||
animations[i].framePoses = RL_MALLOC(animations[i].frameCount*sizeof(Transform *));
|
||||
|
||||
|
|
|
|||
Loading…
Reference in a new issue