Remove trailing spaces
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1 changed files with 5 additions and 5 deletions
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@ -1493,7 +1493,7 @@ void rlEnd(void)
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{
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// Reset texture to default
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rlSetTexture(RLGL.State.defaultTextureId);
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// NOTE: Depth increment is dependant on rlOrtho(): z-near and z-far values,
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// as well as depth buffer bit-depth (16bit or 24bit or 32bit)
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// Correct increment formula would be: depthInc = (zfar - znear)/pow(2, bits)
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