UWP rework (#1231)
* First draft of UWP rework. * Read desc - Moved UWP specific functions to uwp_events.h - Removed BaseApp. - Implemented example UWP lifecycle. * Added GIF recording and screenshot support. * Character inputs and filesystem stuff * Fix game closing on Xbox when B is pressed. * Fix the gamepad binding hack * Add as many keys as I believe are possible. * Implemented mouse locking of a sort. * Remove rogue todo, the rest are for a game dev using this example. * Implemented touch how I "think" it should work. I cant test this. * Review.
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@ -663,6 +663,7 @@ RLAPI int GetPixelDataSize(int width, int height, int format);// Get pixel data
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#endif
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#if defined(GRAPHICS_API_OPENGL_ES2)
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#define GL_GLEXT_PROTOTYPES
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#include <EGL/egl.h> // EGL library
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#include <GLES2/gl2.h> // OpenGL ES 2.0 library
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#include <GLES2/gl2ext.h> // OpenGL ES 2.0 extensions library
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