[rcore][GLFW] Fix borderless-windowed mode being always on top (#5868)

* Fix borderless fullscreen always on top

Don't pass a monitor to glfwSetWindowMonitor(). This avoids setting the flag which keeps the window always on top.

* Update for borderless-windowed always on top bug

Only apply the fix for Windows OS, since that seems to be the only
platform with the issue.
This commit is contained in:
Austin W Smith 2026-08-19 11:02:32 -07:00 • committed by GitHub
commit 47c8e897ce
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@ -287,8 +287,14 @@ void ToggleBorderlessWindowed(void)
CORE.Window.screen.height = mode->height; CORE.Window.screen.height = mode->height;
// Set screen position and size // Set screen position and size
#if defined(_WIN32)
// NOTE: To prevent the fullscreen window from always staying on top, don't pass a monitor at this point.
glfwSetWindowMonitor(platform.handle, NULL, CORE.Window.position.x, CORE.Window.position.y,
CORE.Window.screen.width, CORE.Window.screen.height, mode->refreshRate);
#else
glfwSetWindowMonitor(platform.handle, monitors[monitor], CORE.Window.position.x, CORE.Window.position.y, glfwSetWindowMonitor(platform.handle, monitors[monitor], CORE.Window.position.x, CORE.Window.position.y,
CORE.Window.screen.width, CORE.Window.screen.height, mode->refreshRate); CORE.Window.screen.width, CORE.Window.screen.height, mode->refreshRate);
#endif
// Refocus window // Refocus window
glfwFocusWindow(platform.handle); glfwFocusWindow(platform.handle);