number remaining buffer transfer for updateAudioContext
updateAudioContext is almost done
This commit is contained in:
parent
9ef0240e99
commit
4636e3367c
1 changed files with 33 additions and 10 deletions
|
|
@ -874,7 +874,7 @@ bool IsAudioDeviceReady(void); // True if call
|
|||
// all samples are floating point by default
|
||||
AudioContext InitAudioContext(unsigned short sampleRate, unsigned char mixChannel, unsigned char channels);
|
||||
void CloseAudioContext(AudioContext ctx); // Frees audio context
|
||||
bool UpdateAudioContext(AudioContext ctx, float *data, unsigned short dataLength); // Pushes more audio data into context mix channel, if NULL is passed to data then zeros are played
|
||||
unsigned short UpdateAudioContext(AudioContext ctx, float *data, unsigned short dataLength); // Pushes more audio data into context mix channel, if NULL is passed to data then zeros are played
|
||||
|
||||
Sound LoadSound(char *fileName); // Load sound to memory
|
||||
Sound LoadSoundFromWave(Wave wave); // Load sound to memory from wave data
|
||||
|
|
|
|||
Loading…
Reference in a new issue