Formatting tweak

This commit is contained in:
raysan5 2019-08-27 12:22:54 +02:00
commit 41732bebe8

View file

@ -3024,7 +3024,7 @@ Shader LoadShaderCode(char *vsCode, char *fsCode)
glGetProgramiv(shader.id, GL_ACTIVE_UNIFORMS, &uniformCount);
for(int i = 0; i < uniformCount; i++)
for (int i = 0; i < uniformCount; i++)
{
int namelen = -1;
int num = -1;