REVIEWED: Flags set/clear #5169

This commit is contained in:
Ray 2025-11-02 19:40:45 +01:00
commit 3cf3b309c6

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@ -1854,15 +1854,15 @@ static void WindowIconifyCallback(GLFWwindow *window, int iconified)
// GLFW3 WindowMaximize Callback, runs when window is maximized/restored
static void WindowMaximizeCallback(GLFWwindow *window, int maximized)
{
if (maximized) FLAG_SET(CORE.Window.flags, FLAG_WINDOW_MAXIMIZED); // The window was maximized
else FLAG_CLEAR(CORE.Window.flags, FLAG_WINDOW_MAXIMIZED); // The window was restored
if (maximized) FLAG_SET(CORE.Window.flags, FLAG_WINDOW_MAXIMIZED); // The window was maximized
else FLAG_CLEAR(CORE.Window.flags, FLAG_WINDOW_MAXIMIZED); // The window was restored
}
// GLFW3 WindowFocus Callback, runs when window get/lose focus
static void WindowFocusCallback(GLFWwindow *window, int focused)
{
if (focused) FLAG_SET(CORE.Window.flags, FLAG_WINDOW_UNFOCUSED); // The window was maximized
else FLAG_CLEAR(CORE.Window.flags, FLAG_WINDOW_UNFOCUSED); // The window was restored
if (focused) FLAG_SET(CORE.Window.flags, FLAG_WINDOW_UNFOCUSED); // The window was focused
else FLAG_CLEAR(CORE.Window.flags, FLAG_WINDOW_UNFOCUSED); // The window lost focus
}
// GLFW3 Window Drop Callback, runs when drop files into window