Screen space related functions consistency (#3830)
* Screen/world-space related functions rename * Update raylib_api.* by CI --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
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@ -1421,14 +1421,14 @@ Function 083: UnloadShader() (1 input parameters)
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Return type: void
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Description: Unload shader from GPU memory (VRAM)
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Param[1]: shader (type: Shader)
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Function 084: GetMouseRay() (2 input parameters)
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Name: GetMouseRay
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Function 084: GetScreenToWorldRay() (2 input parameters)
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Name: GetScreenToWorldRay
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Return type: Ray
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Description: Get a ray trace from mouse position
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Param[1]: mousePosition (type: Vector2)
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Param[2]: camera (type: Camera)
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Function 085: GetViewRay() (4 input parameters)
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Name: GetViewRay
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Function 085: GetScreenToWorldRayEx() (4 input parameters)
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Name: GetScreenToWorldRayEx
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Return type: Ray
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Description: Get a ray trace from mouse position in a viewport
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Param[1]: mousePosition (type: Vector2)
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