reviewed ALL non-external files to follow raylib's convention of no spaces around / or *

This commit is contained in:
Johnny Cena 2025-08-29 13:36:22 +02:00
commit 317bbcc510

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@ -129,8 +129,8 @@ void SetupLight(int slot, float x, float y, float radius)
lights[slot].mask = LoadRenderTexture(GetScreenWidth(), GetScreenHeight());
lights[slot].outerRadius = radius;
lights[slot].bounds.width = radius * 2;
lights[slot].bounds.height = radius * 2;
lights[slot].bounds.width = radius*2;
lights[slot].bounds.height = radius*2;
MoveLight(slot, x, y);
@ -355,4 +355,4 @@ int main(void)
//--------------------------------------------------------------------------------------
return 0;
}
}