feat(fixLib): fix release raylib
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1 changed files with 1840 additions and 1840 deletions
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@ -32,7 +32,7 @@ int main(void)
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Texture2D scarfy = LoadTexture("resources/scarfy.png"); // Texture loading
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Vector2 position = { 350.0f, 280.0f };
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Rectangle frameRec = { 0.0f, 0.0f, (float)scarfy.width/6, (float)scarfy.height };
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rayRectangle frameRec = { 0.0f, 0.0f, (float)scarfy.width/6, (float)scarfy.height };
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int currentFrame = 0;
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int framesCounter = 0;
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@ -73,8 +73,8 @@ int main(void)
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ClearBackground(RAYWHITE);
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DrawTexture(scarfy, 15, 40, WHITE);
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DrawRectangleLines(15, 40, scarfy.width, scarfy.height, LIME);
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DrawRectangleLines(15 + (int)frameRec.x, 40 + (int)frameRec.y, (int)frameRec.width, (int)frameRec.height, RED);
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DrawrayRectangleLines(15, 40, scarfy.width, scarfy.height, LIME);
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DrawrayRectangleLines(15 + (int)frameRec.x, 40 + (int)frameRec.y, (int)frameRec.width, (int)frameRec.height, RED);
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DrawText("FRAME SPEED: ", 165, 210, 10, DARKGRAY);
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DrawText(TextFormat("%02i FPS", framesSpeed), 575, 210, 10, DARKGRAY);
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@ -82,8 +82,8 @@ int main(void)
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for (int i = 0; i < MAX_FRAME_SPEED; i++)
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{
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if (i < framesSpeed) DrawRectangle(250 + 21*i, 205, 20, 20, RED);
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DrawRectangleLines(250 + 21*i, 205, 20, 20, MAROON);
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if (i < framesSpeed) DrawrayRectangle(250 + 21*i, 205, 20, 20, RED);
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DrawrayRectangleLines(250 + 21*i, 205, 20, 20, MAROON);
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}
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DrawTextureRec(scarfy, frameRec, position, WHITE); // Draw part of the texture
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@ -98,7 +98,7 @@ int main(void)
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//--------------------------------------------------------------------------------------
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UnloadTexture(scarfy); // Texture unloading
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CloseWindow(); // Close window and OpenGL context
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rayCloseWindow(); // Close window and OpenGL context
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//--------------------------------------------------------------------------------------
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return 0;
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