feat(fixLib): fix release raylib
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1 changed files with 1840 additions and 1840 deletions
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@ -112,8 +112,8 @@ int main(void)
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// Draw active particles
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for (int i = 0; i < MAX_PARTICLES; i++)
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{
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if (mouseTail[i].active) DrawTexturePro(smoke, (Rectangle){ 0.0f, 0.0f, (float)smoke.width, (float)smoke.height },
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(Rectangle){ mouseTail[i].position.x, mouseTail[i].position.y, smoke.width*mouseTail[i].size, smoke.height*mouseTail[i].size },
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if (mouseTail[i].active) DrawTexturePro(smoke, (rayRectangle){ 0.0f, 0.0f, (float)smoke.width, (float)smoke.height },
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(rayRectangle){ mouseTail[i].position.x, mouseTail[i].position.y, smoke.width*mouseTail[i].size, smoke.height*mouseTail[i].size },
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(Vector2){ (float)(smoke.width*mouseTail[i].size/2.0f), (float)(smoke.height*mouseTail[i].size/2.0f) }, mouseTail[i].rotation,
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Fade(mouseTail[i].color, mouseTail[i].alpha));
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}
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@ -133,7 +133,7 @@ int main(void)
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//--------------------------------------------------------------------------------------
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UnloadTexture(smoke);
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CloseWindow(); // Close window and OpenGL context
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rayCloseWindow(); // Close window and OpenGL context
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//--------------------------------------------------------------------------------------
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return 0;
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