feat(fixLib): fix release raylib
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1 changed files with 1840 additions and 1840 deletions
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@ -36,20 +36,20 @@ int main(void)
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Vector2 origin = { 0.0f, 0.0f };
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// Position and size of the n-patches
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Rectangle dstRec1 = { 480.0f, 160.0f, 32.0f, 32.0f };
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Rectangle dstRec2 = { 160.0f, 160.0f, 32.0f, 32.0f };
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Rectangle dstRecH = { 160.0f, 93.0f, 32.0f, 32.0f };
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Rectangle dstRecV = { 92.0f, 160.0f, 32.0f, 32.0f };
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rayRectangle dstRec1 = { 480.0f, 160.0f, 32.0f, 32.0f };
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rayRectangle dstRec2 = { 160.0f, 160.0f, 32.0f, 32.0f };
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rayRectangle dstRecH = { 160.0f, 93.0f, 32.0f, 32.0f };
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rayRectangle dstRecV = { 92.0f, 160.0f, 32.0f, 32.0f };
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// A 9-patch (NPATCH_NINE_PATCH) changes its sizes in both axis
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NPatchInfo ninePatchInfo1 = { (Rectangle){ 0.0f, 0.0f, 64.0f, 64.0f }, 12, 40, 12, 12, NPATCH_NINE_PATCH };
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NPatchInfo ninePatchInfo2 = { (Rectangle){ 0.0f, 128.0f, 64.0f, 64.0f }, 16, 16, 16, 16, NPATCH_NINE_PATCH };
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NPatchInfo ninePatchInfo1 = { (rayRectangle){ 0.0f, 0.0f, 64.0f, 64.0f }, 12, 40, 12, 12, NPATCH_NINE_PATCH };
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NPatchInfo ninePatchInfo2 = { (rayRectangle){ 0.0f, 128.0f, 64.0f, 64.0f }, 16, 16, 16, 16, NPATCH_NINE_PATCH };
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// A horizontal 3-patch (NPATCH_THREE_PATCH_HORIZONTAL) changes its sizes along the x axis only
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NPatchInfo h3PatchInfo = { (Rectangle){ 0.0f, 64.0f, 64.0f, 64.0f }, 8, 8, 8, 8, NPATCH_THREE_PATCH_HORIZONTAL };
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NPatchInfo h3PatchInfo = { (rayRectangle){ 0.0f, 64.0f, 64.0f, 64.0f }, 8, 8, 8, 8, NPATCH_THREE_PATCH_HORIZONTAL };
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// A vertical 3-patch (NPATCH_THREE_PATCH_VERTICAL) changes its sizes along the y axis only
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NPatchInfo v3PatchInfo = { (Rectangle){ 0.0f, 192.0f, 64.0f, 64.0f }, 6, 6, 6, 6, NPATCH_THREE_PATCH_VERTICAL };
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NPatchInfo v3PatchInfo = { (rayRectangle){ 0.0f, 192.0f, 64.0f, 64.0f }, 6, 6, 6, 6, NPATCH_THREE_PATCH_VERTICAL };
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SetTargetFPS(60);
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//---------------------------------------------------------------------------------------
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@ -93,7 +93,7 @@ int main(void)
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DrawTextureNPatch(nPatchTexture, v3PatchInfo, dstRecV, origin, 0.0f, WHITE);
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// Draw the source texture
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DrawRectangleLines(5, 88, 74, 266, BLUE);
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DrawrayRectangleLines(5, 88, 74, 266, BLUE);
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DrawTexture(nPatchTexture, 10, 93, WHITE);
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DrawText("TEXTURE", 15, 360, 10, DARKGRAY);
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@ -107,7 +107,7 @@ int main(void)
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//--------------------------------------------------------------------------------------
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UnloadTexture(nPatchTexture); // Texture unloading
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CloseWindow(); // Close window and OpenGL context
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rayCloseWindow(); // Close window and OpenGL context
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//--------------------------------------------------------------------------------------
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return 0;
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