feat(fixLib): fix release raylib

This commit is contained in:
Arthur Bichara 2025-01-17 17:30:47 +01:00
commit 2f5406bbd9

View file

@ -94,7 +94,7 @@ int main(void)
ClearBackground(RAYWHITE);
DrawRectangle(0, 0, GetScreenWidth(), 70, BLACK);
DrawrayRectangle(0, 0, GetScreenWidth(), 70, BLACK);
DrawText(TextFormat("Total codepoints contained in provided text: %i", codepointCount), 10, 10, 20, GREEN);
DrawText(TextFormat("Total codepoints required for font atlas (duplicates excluded): %i", codepointsNoDupsCount), 10, 40, 20, GREEN);
@ -102,7 +102,7 @@ int main(void)
{
// Draw generated font texture atlas containing provided codepoints
DrawTexture(font.texture, 150, 100, BLACK);
DrawRectangleLines(150, 100, font.texture.width, font.texture.height, BLACK);
DrawrayRectangleLines(150, 100, font.texture.width, font.texture.height, BLACK);
}
else
{
@ -120,7 +120,7 @@ int main(void)
//--------------------------------------------------------------------------------------
UnloadFont(font); // Unload font
CloseWindow(); // Close window and OpenGL context
rayCloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
return 0;