feat(fixLib): fix release raylib
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1 changed files with 1840 additions and 1840 deletions
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@ -28,13 +28,13 @@ int main(void)
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InitWindow(screenWidth, screenHeight, "raylib [shapes] example - collision area");
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// Box A: Moving box
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Rectangle boxA = { 10, GetScreenHeight()/2.0f - 50, 200, 100 };
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rayRectangle boxA = { 10, GetScreenHeight()/2.0f - 50, 200, 100 };
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int boxASpeedX = 4;
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// Box B: Mouse moved box
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Rectangle boxB = { GetScreenWidth()/2.0f - 30, GetScreenHeight()/2.0f - 30, 60, 60 };
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rayRectangle boxB = { GetScreenWidth()/2.0f - 30, GetScreenHeight()/2.0f - 30, 60, 60 };
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Rectangle boxCollision = { 0 }; // Collision rectangle
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rayRectangle boxCollision = { 0 }; // Collision rayRectangle
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int screenUpperLimit = 40; // Top menu limits
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@ -69,7 +69,7 @@ int main(void)
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// Check boxes collision
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collision = CheckCollisionRecs(boxA, boxB);
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// Get collision rectangle (only on collision)
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// Get collision rayRectangle (only on collision)
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if (collision) boxCollision = GetCollisionRec(boxA, boxB);
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// Pause Box A movement
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@ -82,15 +82,15 @@ int main(void)
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ClearBackground(RAYWHITE);
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DrawRectangle(0, 0, screenWidth, screenUpperLimit, collision? RED : BLACK);
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DrawrayRectangle(0, 0, screenWidth, screenUpperLimit, collision? RED : BLACK);
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DrawRectangleRec(boxA, GOLD);
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DrawRectangleRec(boxB, BLUE);
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DrawrayRectangleRec(boxA, GOLD);
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DrawrayRectangleRec(boxB, BLUE);
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if (collision)
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{
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// Draw collision area
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DrawRectangleRec(boxCollision, LIME);
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DrawrayRectangleRec(boxCollision, LIME);
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// Draw collision message
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DrawText("COLLISION!", GetScreenWidth()/2 - MeasureText("COLLISION!", 20)/2, screenUpperLimit/2 - 10, 20, BLACK);
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@ -110,7 +110,7 @@ int main(void)
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// De-Initialization
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//---------------------------------------------------------
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CloseWindow(); // Close window and OpenGL context
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rayCloseWindow(); // Close window and OpenGL context
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//----------------------------------------------------------
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return 0;
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