feat(fixLib): fix release raylib
This commit is contained in:
parent
ae50bfa2cc
commit
2f5406bbd9
1 changed files with 1840 additions and 1840 deletions
|
|
@ -146,11 +146,11 @@ int main(void)
|
|||
// Render generated texture using selected postprocessing shader
|
||||
BeginShaderMode(shaders[currentShader]);
|
||||
// NOTE: Render texture must be y-flipped due to default OpenGL coordinates (left-bottom)
|
||||
DrawTextureRec(target.texture, (Rectangle){ 0, 0, (float)target.texture.width, (float)-target.texture.height }, (Vector2){ 0, 0 }, WHITE);
|
||||
DrawTextureRec(target.texture, (rayRectangle){ 0, 0, (float)target.texture.width, (float)-target.texture.height }, (Vector2){ 0, 0 }, WHITE);
|
||||
EndShaderMode();
|
||||
|
||||
// Draw 2d shapes and text over drawn texture
|
||||
DrawRectangle(0, 9, 580, 30, Fade(LIGHTGRAY, 0.7f));
|
||||
DrawrayRectangle(0, 9, 580, 30, Fade(LIGHTGRAY, 0.7f));
|
||||
|
||||
DrawText("(c) Church 3D model by Alberto Cano", screenWidth - 200, screenHeight - 20, 10, GRAY);
|
||||
DrawText("CURRENT POSTPRO SHADER:", 10, 15, 20, BLACK);
|
||||
|
|
@ -170,7 +170,7 @@ int main(void)
|
|||
UnloadModel(model); // Unload model
|
||||
UnloadRenderTexture(target); // Unload render texture
|
||||
|
||||
CloseWindow(); // Close window and OpenGL context
|
||||
rayCloseWindow(); // Close window and OpenGL context
|
||||
//--------------------------------------------------------------------------------------
|
||||
|
||||
return 0;
|
||||
|
|
|
|||
Loading…
Reference in a new issue