feat(fixLib): fix release raylib

This commit is contained in:
Arthur Bichara 2025-01-17 17:30:47 +01:00
commit 2f5406bbd9

View file

@ -109,9 +109,9 @@ int main(void)
ClearBackground(RAYWHITE);
// We only draw a white full-screen rectangle, frame is generated in shader
// We only draw a white full-screen rayRectangle, frame is generated in shader
BeginShaderMode(shader);
DrawRectangle(0, 0, screenWidth, screenHeight, WHITE);
DrawrayRectangle(0, 0, screenWidth, screenHeight, WHITE);
EndShaderMode();
DrawText(TextFormat("PRESS [A] to TOGGLE SHADER AUTOLOADING: %s",
@ -128,7 +128,7 @@ int main(void)
//--------------------------------------------------------------------------------------
UnloadShader(shader); // Unload shader
CloseWindow(); // Close window and OpenGL context
rayCloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
return 0;