feat(fixLib): fix release raylib
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ae50bfa2cc
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7 changed files with 1840 additions and 1840 deletions
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@ -94,12 +94,12 @@ int main(void)
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DrawText(TextFormat("EXPONENT = %.2f", exponent), 215, 180, 20, LIGHTGRAY);
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DrawRectangle(199, 199, 402, 34, LIGHTGRAY);
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DrawrayRectangle(199, 199, 402, 34, LIGHTGRAY);
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for (int i = 0; i < 400; i++)
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{
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DrawLine(201 + i, 232 - averageVolume[i] * 32, 201 + i, 232, MAROON);
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}
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DrawRectangleLines(199, 199, 402, 34, GRAY);
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DrawrayRectangleLines(199, 199, 402, 34, GRAY);
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DrawText("PRESS SPACE TO PLAY OTHER SOUND", 200, 250, 20, LIGHTGRAY);
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DrawText("USE LEFT AND RIGHT ARROWS TO ALTER DISTORTION", 140, 280, 20, LIGHTGRAY);
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@ -116,7 +116,7 @@ int main(void)
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CloseAudioDevice(); // Close audio device (music streaming is automatically stopped)
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CloseWindow(); // Close window and OpenGL context
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rayCloseWindow(); // Close window and OpenGL context
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//--------------------------------------------------------------------------------------
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return 0;
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@ -131,13 +131,13 @@ int main(void)
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}
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// Draw time bar
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DrawRectangle(20, screenHeight - 20 - 12, screenWidth - 40, 12, LIGHTGRAY);
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DrawRectangle(20, screenHeight - 20 - 12, (int)timePlayed, 12, MAROON);
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DrawRectangleLines(20, screenHeight - 20 - 12, screenWidth - 40, 12, GRAY);
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DrawrayRectangle(20, screenHeight - 20 - 12, screenWidth - 40, 12, LIGHTGRAY);
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DrawrayRectangle(20, screenHeight - 20 - 12, (int)timePlayed, 12, MAROON);
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DrawrayRectangleLines(20, screenHeight - 20 - 12, screenWidth - 40, 12, GRAY);
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// Draw help instructions
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DrawRectangle(20, 20, 425, 145, WHITE);
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DrawRectangleLines(20, 20, 425, 145, GRAY);
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DrawrayRectangle(20, 20, 425, 145, WHITE);
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DrawrayRectangleLines(20, 20, 425, 145, GRAY);
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DrawText("PRESS SPACE TO RESTART MUSIC", 40, 40, 20, BLACK);
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DrawText("PRESS P TO PAUSE/RESUME", 40, 70, 20, BLACK);
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DrawText("PRESS UP/DOWN TO CHANGE SPEED", 40, 100, 20, BLACK);
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@ -153,7 +153,7 @@ int main(void)
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CloseAudioDevice(); // Close audio device (music streaming is automatically stopped)
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CloseWindow(); // Close window and OpenGL context
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rayCloseWindow(); // Close window and OpenGL context
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//--------------------------------------------------------------------------------------
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return 0;
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@ -74,9 +74,9 @@ int main(void)
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DrawText("MUSIC SHOULD BE PLAYING!", 255, 150, 20, LIGHTGRAY);
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DrawRectangle(200, 200, 400, 12, LIGHTGRAY);
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DrawRectangle(200, 200, (int)(timePlayed*400.0f), 12, MAROON);
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DrawRectangleLines(200, 200, 400, 12, GRAY);
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DrawrayRectangle(200, 200, 400, 12, LIGHTGRAY);
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DrawrayRectangle(200, 200, (int)(timePlayed*400.0f), 12, MAROON);
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DrawrayRectangleLines(200, 200, 400, 12, GRAY);
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DrawText("PRESS SPACE TO RESTART MUSIC", 215, 250, 20, LIGHTGRAY);
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DrawText("PRESS P TO PAUSE/RESUME MUSIC", 208, 280, 20, LIGHTGRAY);
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@ -91,7 +91,7 @@ int main(void)
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CloseAudioDevice(); // Close audio device (music streaming is automatically stopped)
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CloseWindow(); // Close window and OpenGL context
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rayCloseWindow(); // Close window and OpenGL context
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//--------------------------------------------------------------------------------------
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return 0;
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@ -208,7 +208,7 @@ int main(void)
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UnloadAudioStream(stream); // Close raw audio stream and delete buffers from RAM
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CloseAudioDevice(); // Close audio device (music streaming is automatically stopped)
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CloseWindow(); // Close window and OpenGL context
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rayCloseWindow(); // Close window and OpenGL context
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//--------------------------------------------------------------------------------------
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return 0;
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@ -62,7 +62,7 @@ int main(void)
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CloseAudioDevice(); // Close audio device
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CloseWindow(); // Close window and OpenGL context
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rayCloseWindow(); // Close window and OpenGL context
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//--------------------------------------------------------------------------------------
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return 0;
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@ -80,7 +80,7 @@ int main(void)
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CloseAudioDevice(); // Close audio device
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CloseWindow(); // Close window and OpenGL context
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rayCloseWindow(); // Close window and OpenGL context
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//--------------------------------------------------------------------------------------
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return 0;
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@ -111,9 +111,9 @@ int main(void)
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DrawText("MUSIC SHOULD BE PLAYING!", 245, 150, 20, LIGHTGRAY);
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DrawRectangle(200, 180, 400, 12, LIGHTGRAY);
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DrawRectangle(200, 180, (int)(timePlayed*400.0f), 12, MAROON);
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DrawRectangleLines(200, 180, 400, 12, GRAY);
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DrawrayRectangle(200, 180, 400, 12, LIGHTGRAY);
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DrawrayRectangle(200, 180, (int)(timePlayed*400.0f), 12, MAROON);
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DrawrayRectangleLines(200, 180, 400, 12, GRAY);
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DrawText("PRESS SPACE TO RESTART MUSIC", 215, 230, 20, LIGHTGRAY);
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DrawText("PRESS P TO PAUSE/RESUME MUSIC", 208, 260, 20, LIGHTGRAY);
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@ -133,7 +133,7 @@ int main(void)
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RL_FREE(delayBuffer); // Free delay buffer
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CloseWindow(); // Close window and OpenGL context
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rayCloseWindow(); // Close window and OpenGL context
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//--------------------------------------------------------------------------------------
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return 0;
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