Moved some platforms functions to generic rcore #3313
Reviewed `InitWindow()` to clearly note platform specific code
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1 changed files with 142 additions and 236 deletions
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@ -128,8 +128,11 @@ void InitWindow(int width, int height, const char *title)
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CORE.Input.Mouse.scale = (Vector2){ 1.0f, 1.0f };
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CORE.Input.Mouse.cursor = MOUSE_CURSOR_ARROW;
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CORE.Input.Gamepad.lastButtonPressed = 0; // GAMEPAD_BUTTON_UNKNOWN
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CORE.Window.eventWaiting = false;
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// TODO: Platform specific init window
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//--------------------------------------------------------------
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CORE.Window.screen.width = width;
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CORE.Window.screen.height = height;
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CORE.Window.currentFbo.width = width;
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@ -144,13 +147,15 @@ void InitWindow(int width, int height, const char *title)
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// Initialize hi-res timer
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InitTimer();
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// Initialize base path for storage
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CORE.Storage.basePath = GetWorkingDirectory();
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//--------------------------------------------------------------
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// Initialize random seed
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SetRandomSeed((unsigned int)time(NULL));
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// Initialize base path for storage
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CORE.Storage.basePath = GetWorkingDirectory();
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#if defined(SUPPORT_MODULE_RTEXT) && defined(SUPPORT_DEFAULT_FONT)
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// Load default font
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// WARNING: External function: Module required: rtext
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@ -193,11 +198,6 @@ void InitWindow(int width, int height, const char *title)
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CORE.Time.frameCounter = 0;
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#endif
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// TODO: Platform specific init window
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//--------------------------------------------------------------
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// ...
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//--------------------------------------------------------------
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TRACELOG(LOG_INFO, "PLATFORM: CUSTOM: Application initialized successfully");
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}
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@ -239,36 +239,6 @@ bool WindowShouldClose(void)
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else return true;
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}
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// Check if window is currently hidden
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bool IsWindowHidden(void)
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{
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return false;
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}
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// Check if window has been minimized
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bool IsWindowMinimized(void)
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{
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return false;
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}
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// Check if window has been maximized
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bool IsWindowMaximized(void)
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{
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return false;
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}
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// Check if window has the focus
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bool IsWindowFocused(void)
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{
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return platform.appEnabled;
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}
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// Check if window has been resizedLastFrame
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bool IsWindowResized(void)
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{
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return false;
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}
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// Toggle fullscreen mode
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void ToggleFullscreen(void)
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{
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