Typos
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1 changed files with 3 additions and 3 deletions
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@ -2989,7 +2989,7 @@ void rlDrawRenderBatch(rlRenderBatch *batch)
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// NOTE: glMapBuffer() causes sync issue
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// If GPU is working with this buffer, glMapBuffer() will wait(stall) until GPU to finish its job
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// To avoid waiting (idle), glBufferData() can bee called first with NULL pointer before glMapBuffer()
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// To avoid waiting (idle), glBufferData() can be called first with NULL pointer before glMapBuffer()
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// Doing that, the previous data in PBO will be discarded and glMapBuffer() returns a new
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// allocated pointer immediately even if GPU is still working with the previous data
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