Corrected some bugs...
[core] Added SetMousePosition() [models] LoadHeightmap() - Corrected textures bug [raymath] Functions renaming [WEB] Prepare environment for emscripten!
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6 changed files with 44 additions and 13 deletions
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@ -340,6 +340,7 @@ bool IsMouseButtonUp(int button); // Detect if a mouse but
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int GetMouseX(void); // Returns mouse position X
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int GetMouseY(void); // Returns mouse position Y
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Vector2 GetMousePosition(void); // Returns mouse position XY
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void SetMousePosition(Vector2 position); // Set mouse position XY
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int GetMouseWheelMove(void); // Returns mouse wheel movement Y
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bool IsGamepadAvailable(int gamepad); // Detect if a gamepad is available
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