change texture2d to texture
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1 changed files with 73 additions and 73 deletions
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@ -36,7 +36,7 @@ int main(void)
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InitWindow(screenWidth, screenHeight, "raylib [shaders] example - Apply an outline to a texture");
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Texture2D texture = LoadTexture("resources/fudesumi.png");
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Texture texture = LoadTexture("resources/fudesumi.png");
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Shader shdrOutline = LoadShader(0, TextFormat("resources/shaders/glsl%i/outline.fs", GLSL_VERSION));
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