change texture2d to texture

This commit is contained in:
CrackedPixel 2024-08-07 19:42:06 -05:00
commit 1c829e7b81

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@ -38,7 +38,7 @@ int main(void)
InitWindow(screenWidth, screenHeight, "raylib [shaders] example - shapes and texture shaders");
Texture2D fudesumi = LoadTexture("resources/fudesumi.png");
Texture fudesumi = LoadTexture("resources/fudesumi.png");
// Load shader to be used on some parts drawing
// NOTE 1: Using GLSL 330 shader version, on OpenGL ES 2.0 use GLSL 100 shader version