rename Font into RLFont
prevent conflict with Xlib.h
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1 changed files with 327 additions and 329 deletions
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@ -47,7 +47,7 @@ int main(void)
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// Load font containing all the provided codepoint glyphs
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// A texture font atlas is automatically generated
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Font font = LoadFontEx("resources/DotGothic16-Regular.ttf", 36, codepointsNoDups, codepointsNoDupsCount);
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RLFont font = LoadFontEx("resources/DotGothic16-Regular.ttf", 36, codepointsNoDups, codepointsNoDupsCount);
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// Set bilinear scale filter for better font scaling
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SetTextureFilter(font.texture, TEXTURE_FILTER_BILINEAR);
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