Remove trailing spaces

This commit is contained in:
Ray 2025-10-26 18:22:23 +01:00
commit 0fbc4272d0

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@ -49,7 +49,7 @@ int main(void)
camera.projection = CAMERA_PERSPECTIVE;
// Load basic normal map lighting shader
Shader shader = LoadShader(TextFormat("resources/shaders/glsl%i/normalmap.vs", GLSL_VERSION),
Shader shader = LoadShader(TextFormat("resources/shaders/glsl%i/normalmap.vs", GLSL_VERSION),
TextFormat("resources/shaders/glsl%i/normalmap.fs", GLSL_VERSION));
// Get some required shader locations