Refactoring {0} to { 0 } to follow conventions (#5519)

Co-authored-by: maiconpintoabreu <maicon@thinkpad02.exads.com>
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Maicon Santana 2026-01-29 16:30:03 +00:00 • committed by GitHub
commit 08e79a16b0
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11 changed files with 20 additions and 20 deletions

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@ -49,8 +49,8 @@ int main(void)
bool showPercentages = false;
bool showDonut = false;
int hoveredSlice = -1;
Rectangle scrollPanelBounds = {0};
Vector2 scrollContentOffset = {0};
Rectangle scrollPanelBounds = { 0 };
Vector2 scrollContentOffset = { 0 };
Rectangle view = { 0 };
// UI layout parameters