[raylib.h] renamed SHADER_LOC_VERTEX_INSTANCETRANSFORMS (#5592)
* renamed SHADER_LOC_VERTEX_INSTANCETRANSFORMS to SHADER_LOC_VERTEX_INSTANCETRANSFORM * rlparser: update raylib_api.* by CI --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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@ -834,7 +834,7 @@ Enum 09: ShaderLocationIndex (30 values)
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Value[SHADER_LOC_VERTEX_BONEIDS]: 26
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Value[SHADER_LOC_VERTEX_BONEWEIGHTS]: 27
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Value[SHADER_LOC_MATRIX_BONETRANSFORMS]: 28
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Value[SHADER_LOC_VERTEX_INSTANCETRANSFORMS]: 29
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Value[SHADER_LOC_VERTEX_INSTANCETRANSFORM]: 29
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Enum 10: ShaderUniformDataType (13 values)
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Name: ShaderUniformDataType
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Description: Shader uniform data type
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