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C# bindings for raylib, a simple and easy-to-use library to learn videogames programming http://www.raylib.com/
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2019-03-03 15:50:29 +00:00
.github/ISSUE_TEMPLATE Update issue templates 2018-09-26 18:32:29 +01:00
Bindings Color defines now only in struct 2019-02-11 11:25:09 +00:00
Examples Initial example update 2019-02-11 11:30:02 +00:00
Generator Small fixes 2018-12-17 23:33:20 +05:30
Logo Added logos and updated readme 2018-09-13 12:00:51 +01:00
Test.NetCore Remove bindings project 2019-02-10 16:59:56 +00:00
Test.NetCoreRT Remove bindings project 2019-02-10 16:59:56 +00:00
Test.NetFX Initial example update 2019-02-11 11:30:02 +00:00
.gitignore Added pdb files to Test.NetCore/lib 2018-12-17 08:10:01 +00:00
LICENSE Added LICENSE 2018-07-13 14:51:05 +01:00
Raylib-cs.nuspec Work on nuget support 2018-12-29 12:27:30 +00:00
Raylib-cs.sln Remove bindings project 2019-02-10 16:59:56 +00:00
Raylib-cs.targets Work on nuget support 2018-12-29 12:27:30 +00:00
README.md Update README.md 2019-03-03 15:50:29 +00:00

Raylib-cs Logo

Raylib-cs

C# bindings for raylib, a simple and easy-to-use library to learn videogames programming (www.raylib.com)

Installation

So far, I have only tested on Windows. Tips on making things work smoothly on all platforms is appreciated.

  1. Add the nuget package
  2. Start coding!
using Raylib;
using rl = Raylib.Raylib;

static class Program
{
	public static void Main() 
	{
		rl.InitWindow(640, 480, "Hello World");

		while (!rl.WindowShouldClose())
		{
			rl.BeginDraw();

			rl.ClearBackground(Color.WHITE);
			rl.DrawText("Hello, world!", 12, 12, 20, Color.BLACK);

			rl.EndDrawing();
		}
		
		rl.CloseWindow();
	}
}

Tech notes

  • Enums are passed as int to prevent the need for explicit casts.
  • Color defines stored inside Color.
  • Uses string.Format in place of TextFormat.

Extras

  • Structs have constructors.
  • Operator overloading for math types.

Contributing

If you have any ideas, feel free to open an issue and tell me what you think. If you'd like to contribute, please fork the repository and make changes as you'd like. Pull requests are warmly welcome.

If you want to request features or report bugs related to the library (in contrast to this binding), please refer to the author's project repo.

License

raylib-cs (and raylib) is licensed under an unmodified zlib/libpng license, which is an OSI-certified, BSD-like license that allows static linking with closed source software. Check LICENSE for further details.