2
0
mirror of https://github.com/raylib-cs/raylib-cs synced 2025-06-30 19:03:42 -04:00
Files
raylib-cs/Raylib-cs/Raylib-cs.csproj
2025-05-07 08:16:47 +01:00

58 lines
2.1 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>net6.0;net8.0</TargetFrameworks>
<EnableDefaultItems>false</EnableDefaultItems>
<AssemblyName>Raylib-cs</AssemblyName>
<RootNamespace>Raylib_cs</RootNamespace>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<NoWarn>$(NoWarn);1591</NoWarn>
<LangVersion>12</LangVersion>
</PropertyGroup>
<PropertyGroup>
<Title>Raylib-cs</Title>
<Description>C# bindings for raylib - A simple and easy-to-use library to learn videogames programming</Description>
<RepositoryUrl>https://github.com/raylib-cs/raylib-cs/</RepositoryUrl>
<Authors>raylib-cs</Authors>
<PackageLicenseExpression>Zlib</PackageLicenseExpression>
<PackageReadmeFile>README.md</PackageReadmeFile>
<PackageIcon>raylib-cs_64x64.png</PackageIcon>
<PackageTags>raylib csharp gamedev</PackageTags>
<PackageProjectUrl>https://www.raylib.com/</PackageProjectUrl>
<PackProject>true</PackProject>
<IncludeSymbols>true</IncludeSymbols>
<SymbolPackageFormat>snupkg</SymbolPackageFormat>
<RepositoryType>git</RepositoryType>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
</PropertyGroup>
<ItemGroup>
<None Include="logo/raylib-cs_64x64.png" Pack="true" PackagePath="" />
<None Include="../README.md" Pack="true" PackagePath="" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.SourceLink.GitHub" Version="8.0.0" PrivateAssets="All" />
</ItemGroup>
<Import Project="./Build.props" />
<ItemGroup>
<Content Include="runtimes/**" Link="runtimes/%(RecursiveDir)/%(Filename)%(Extension)">
<PackagePath>runtimes/</PackagePath>
<Pack>true</Pack>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<Compile Include="interop\*.cs" />
<Compile Include="types\*.cs" />
<Compile Include="types\native\CBool.cs" />
<Compile Include="types\native\AnsiBuffer.cs" />
<Compile Include="types\native\Utf8Buffer.cs" />
<Compile Include="types\native\FilePathList.cs" />
</ItemGroup>
</Project>