Watch
2
0
Fork
You've already forked raylib-cs
0
raylib-cs/Examples.Logging/CustomSerilogLogging.cs
2024-05-08 20:11:19 +02:00

66 lines
2.2 KiB
C#

using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Serilog;
using static Raylib_cs.Raylib;
namespace Examples.Logging;
public static class CustomSerilogLogging
{
private static readonly ILogger Logger = new LoggerConfiguration()
.WriteTo.Console()
.CreateLogger();
private static unsafe delegate* unmanaged[Cdecl]<int, sbyte*, sbyte*, void> GetPointer() => &LogCallback;
[UnmanagedCallersOnly(CallConvs = [typeof(CallConvCdecl)])]
public static unsafe void LogCallback(int msgType, sbyte* text, sbyte* args) {
// Retrieve the log message from Raylib
string message = Raylib_cs.Logging.GetLogMessage(new IntPtr(text), new IntPtr(args));
// Handle the message through Serilog
Logger.Information(message);
}
public static int Main()
{
Logger.Information("Using Serilog");
// Attach Logger to callback
//--------------------------------------------------------------------------------------
unsafe {
SetTraceLogCallback(GetPointer());
}
Logger.Information("Logger has been set to Raylib-cs TraceLogCallback");
// raylib Window Initialization
//--------------------------------------------------------------------------------------
const int screenWidth = 800;
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raylib custom Logger example - basic window");
// Main game loop
while (!WindowShouldClose())
{
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(Color.RayWhite);
DrawText("Hello World!", 190, 200, 20, Color.Black);
EndDrawing();
//----------------------------------------------------------------------------------
}
// De-Initialization
//--------------------------------------------------------------------------------------
CloseWindow();
//--------------------------------------------------------------------------------------
return 0;
}
}