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raylib-cs/Raylib-cs/types/Music.cs

37 lines
797 B
C#

using System.Runtime.InteropServices;
namespace Raylib_cs;
/// <summary>
/// Music stream type (audio file streaming from memory)<br/>
/// NOTE: Anything longer than ~10 seconds should be streamed
/// </summary>
[StructLayout(LayoutKind.Sequential)]
public unsafe struct Music
{
/// <summary>
/// Audio stream
/// </summary>
public AudioStream Stream;
/// <summary>
/// Total number of samples
/// </summary>
public uint FrameCount;
/// <summary>
/// Music looping enable
/// </summary>
public CBool Looping;
/// <summary>
/// Type of music context (audio filetype)
/// </summary>
public int CtxType;
// TODO span
/// <summary>
/// Audio context data, depends on type
/// </summary>
public void* CtxData;
}