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			40 lines
		
	
	
		
			900 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			40 lines
		
	
	
		
			900 B
		
	
	
	
		
			C#
		
	
	
	
	
	
using System.Numerics;
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using System.Runtime.InteropServices;
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namespace Raylib_cs;
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/// <summary>
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/// Camera2D, defines position/orientation in 2d space
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/// </summary>
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[StructLayout(LayoutKind.Sequential)]
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public partial struct Camera2D
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{
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    /// <summary>
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    /// Camera offset (displacement from target)
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    /// </summary>
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    public Vector2 Offset;
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    /// <summary>
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    /// Camera target (rotation and zoom origin)
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    /// </summary>
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    public Vector2 Target;
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    /// <summary>
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    ///  Camera rotation in degrees
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    /// </summary>
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    public float Rotation;
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    /// <summary>
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    /// Camera zoom (scaling), should be 1.0f by default
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    /// </summary>
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    public float Zoom;
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    public Camera2D(Vector2 offset, Vector2 target, float rotation, float zoom)
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    {
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        this.Offset = offset;
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        this.Target = target;
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        this.Rotation = rotation;
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        this.Zoom = zoom;
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    }
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}
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