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C# bindings for raylib, a simple and easy-to-use library to learn videogames programming http://www.raylib.com/
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Filename Latest commit message Latest commit date
ChrisDill 8623bf874e Changed easings to a direct port
- Trying direct ports of modules starting with easings.
- Readme fix and removed old rlgl.
- Improving documentation.
2019-03-17 11:05:24 +00:00
.github/ISSUE_TEMPLATE Update issue templates 2018-09-26 18:32:29 +01:00
Bindings Changed easings to a direct port 2019-03-17 11:05:24 +00:00
Examples Moved tests into their own folder. 2019-03-08 11:32:25 +00:00
Generator Small fixes 2018-12-17 23:33:20 +05:30
Logo Added logos and updated readme 2018-09-13 12:00:51 +01:00
Tests Moved tests into their own folder. 2019-03-08 11:32:25 +00:00
.gitignore Added pdb files to Test.NetCore/lib 2018-12-17 08:10:01 +00:00
LICENSE Added LICENSE 2018-07-13 14:51:05 +01:00
Raylib-cs.sln Testing updated nuget 2019-03-15 11:41:38 +00:00
README.md Changed easings to a direct port 2019-03-17 11:05:24 +00:00

Raylib-cs Logo

Raylib-cs

C# bindings for raylib, a simple and easy-to-use library to learn videogames programming (www.raylib.com)

Installation

So far, I have only tested on Windows. Tips on making things work smoothly on all platforms is appreciated.

  1. Add the nuget package
  2. Start coding!
using Raylib;
using rl = Raylib.Raylib;

static class Program
{
	public static void Main() 
	{
		rl.InitWindow(640, 480, "Hello World");

		while (!rl.WindowShouldClose())
		{
			rl.BeginDrawing();

			rl.ClearBackground(Color.WHITE);
			rl.DrawText("Hello, world!", 12, 12, 20, Color.BLACK);

			rl.EndDrawing();
		}
		
		rl.CloseWindow();
	}
}

Tech notes

  • Enums are passed as int to prevent the need for explicit casts.
  • Color defines stored inside Color.
  • Uses string.Format in place of TextFormat.

Extras

  • Structs have constructors.
  • Operator overloading for math types.

Contributing

If you have any ideas, feel free to open an issue and tell me what you think. If you'd like to contribute, please fork the repository and make changes as you'd like. Pull requests are warmly welcome.

If you want to request features or report bugs related to the library (in contrast to this binding), please refer to the author's project repo.

License

raylib-cs (and raylib) is licensed under an unmodified zlib/libpng license, which is an OSI-certified, BSD-like license that allows static linking with closed source software. Check LICENSE for further details.