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raylib-cs/Examples/Core/InputMouseWheel.cs

66 lines
2.4 KiB
C#

/*******************************************************************************************
*
* raylib [core] example - input mouse wheel
*
* Example complexity rating: [★☆☆☆] 1/4
*
* Example originally created with raylib 1.1, last time updated with raylib 1.3
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
* Copyright (c) 2014-2025 Ramon Santamaria (@raysan5)
*
********************************************************************************************/
using static Raylib_cs.Raylib;
namespace Examples.Core;
public class InputMouseWheel
{
public static int Main()
{
// Initialization
//--------------------------------------------------------------------------------------
const int screenWidth = 800;
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raylib [core] example - input mouse wheel");
int boxPositionY = screenHeight/2 - 40;
int scrollSpeed = 4; // Scrolling speed in pixels
SetTargetFPS(60);
//--------------------------------------------------------------------------------------
// Main game loop
while (!WindowShouldClose())
{
// Update
//----------------------------------------------------------------------------------
boxPositionY -= (int)(GetMouseWheelMove() * scrollSpeed);
//----------------------------------------------------------------------------------
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(Color.RayWhite);
DrawRectangle(screenWidth / 2 - 40, boxPositionY, 80, 80, Color.Maroon);
DrawText("Use mouse wheel to move the cube up and down!", 10, 10, 20, Color.Gray);
DrawText($"Box position Y: {boxPositionY}", 10, 40, 20, Color.LightGray);
EndDrawing();
//----------------------------------------------------------------------------------
}
// De-Initialization
//--------------------------------------------------------------------------------------
CloseWindow();
//--------------------------------------------------------------------------------------
return 0;
}
}