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raylib-cs/Examples/Core/InputMouse.cs

76 lines
2.6 KiB
C#

/*******************************************************************************************
*
* raylib [core] example - Mouse input
*
* This example has been created using raylib 1.0 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
********************************************************************************************/
using System.Numerics;
using static Raylib_cs.Raylib;
namespace Examples.Core;
public class InputMouse
{
public static int Main()
{
// Initialization
//--------------------------------------------------------------------------------------
const int screenWidth = 800;
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raylib [core] example - mouse input");
Vector2 ballPosition = new(-100.0f, -100.0f);
Color ballColor = Color.DARKBLUE;
SetTargetFPS(60);
//---------------------------------------------------------------------------------------
// Main game loop
while (!WindowShouldClose())
{
// Update
//----------------------------------------------------------------------------------
ballPosition = GetMousePosition();
if (IsMouseButtonPressed(MouseButton.MOUSE_LEFT_BUTTON))
{
ballColor = Color.MAROON;
}
else if (IsMouseButtonPressed(MouseButton.MOUSE_MIDDLE_BUTTON))
{
ballColor = Color.LIME;
}
else if (IsMouseButtonPressed(MouseButton.MOUSE_RIGHT_BUTTON))
{
ballColor = Color.DARKBLUE;
}
//----------------------------------------------------------------------------------
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(Color.RAYWHITE);
DrawCircleV(ballPosition, 40, ballColor);
DrawText("move ball with mouse and click mouse button to change color", 10, 10, 20, Color.DARKGRAY);
EndDrawing();
//----------------------------------------------------------------------------------
}
// De-Initialization
//--------------------------------------------------------------------------------------
CloseWindow();
//--------------------------------------------------------------------------------------
return 0;
}
}