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C# bindings for raylib, a simple and easy-to-use library to learn videogames programming http://www.raylib.com/
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Filename Latest commit message Latest commit date
ChrisDill 36fa09308a Added raylib.dll
- Built as 64 bit using the visual studio 2017 project bundled with raylib.
- Copy the dll to the same directory as the executable is in.
2018-07-26 15:44:36 +01:00
Raylib-cs Added raylib.dll 2018-07-26 15:44:36 +01:00
.gitignore Added vs project 2018-07-13 14:55:07 +01:00
LICENSE Added LICENSE 2018-07-13 14:51:05 +01:00
README.md Update README.md 2018-07-23 20:36:15 +01:00

Raylib-cs

Testing C# bindings for Raylib

TODO:

cppsharp generator:

  • Change #defines such as KEY_ENTER to static variables or enums.
  • Add utility constructors for types -> Vector3(x, y, z).
  • Add utility for cleaning up types so they are destroyed with the type.

general

  • Convert across raylib examples