mirror of
https://github.com/raylib-cs/raylib-cs
synced 2025-04-03 11:09:40 -04:00
46 lines
1.1 KiB
C#
46 lines
1.1 KiB
C#
using System;
|
|
using Xunit;
|
|
|
|
namespace Raylib_cs.Tests;
|
|
|
|
public class RaylibTests
|
|
{
|
|
private unsafe void CheckType<T>() where T : unmanaged
|
|
{
|
|
Assert.True(BlittableHelper.IsBlittable<T>());
|
|
}
|
|
|
|
[Fact]
|
|
public void CheckTypes()
|
|
{
|
|
CheckType<Color>();
|
|
CheckType<Rectangle>();
|
|
CheckType<Image>();
|
|
CheckType<Texture2D>();
|
|
CheckType<RenderTexture2D>();
|
|
CheckType<NPatchInfo>();
|
|
CheckType<GlyphInfo>();
|
|
CheckType<Font>();
|
|
CheckType<Camera2D>();
|
|
CheckType<Camera3D>();
|
|
CheckType<Mesh>();
|
|
CheckType<Shader>();
|
|
CheckType<MaterialMap>();
|
|
CheckType<Material>();
|
|
CheckType<Transform>();
|
|
CheckType<BoneInfo>();
|
|
CheckType<Model>();
|
|
CheckType<ModelAnimation>();
|
|
CheckType<Ray>();
|
|
CheckType<RayCollision>();
|
|
CheckType<BoundingBox>();
|
|
CheckType<Wave>();
|
|
CheckType<AudioStream>();
|
|
CheckType<Sound>();
|
|
CheckType<Music>();
|
|
CheckType<VrDeviceInfo>();
|
|
CheckType<VrStereoConfig>();
|
|
CheckType<RenderBatch>();
|
|
}
|
|
}
|