127 lines
3.9 KiB
C#
127 lines
3.9 KiB
C#
/*******************************************************************************************
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*
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* raylib [core] example - drop files
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*
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* Example complexity rating: [★★☆☆] 2/4
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*
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* NOTE: This example only works on platforms that support drag & drop (Windows, Linux, OSX, Html5?)
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*
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* Example originally created with raylib 1.3, last time updated with raylib 4.2
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*
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* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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* BSD-like license that allows static linking with closed source software
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*
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* Copyright (c) 2015-2025 Ramon Santamaria (@raysan5)
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*
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********************************************************************************************/
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using System.Collections.Generic;
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using static Raylib_cs.Raylib;
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namespace Examples.Core;
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[ExcludeFromBrowser]
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public partial class DropFiles : IExample
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{
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private const int screenWidth = 800;
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private const int screenHeight = 450;
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public const int MaxFilepathRecorded = 4096;
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public string Name => "Core / Drop Files";
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public string Title => "raylib [core] example - drop files";
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private List<string> filePaths;
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public void Init()
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{
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// We will register a maximum of filepaths
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filePaths = new();
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}
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public void Update()
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{
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// Update
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//----------------------------------------------------------------------------------
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if (IsFileDropped())
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{
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var droppedFiles = GetDroppedFiles();
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for (var i = 0; i < droppedFiles.Length; i++)
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{
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if (filePaths.Count < (MaxFilepathRecorded - 1))
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{
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filePaths.Add(droppedFiles[i]);
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}
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}
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}
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//----------------------------------------------------------------------------------
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// Draw
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//----------------------------------------------------------------------------------
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BeginDrawing();
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ClearBackground(Color.RayWhite);
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if (filePaths.Count == 0)
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{
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DrawText("Drop your files to this window!", 100, 40, 20, Color.DarkGray);
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}
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else
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{
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DrawText("Dropped files:", 100, 40, 20, Color.DarkGray);
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for (var i = 0; i < filePaths.Count; i++)
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{
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if (i % 2 == 0)
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{
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DrawRectangle(0, 85 + 40 * i, screenWidth, 40, Fade(Color.LightGray, 0.5f));
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}
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else
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{
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DrawRectangle(0, 85 + 40 * i, screenWidth, 40, Fade(Color.LightGray, 0.3f));
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}
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DrawText(filePaths[i], 120, 100 + 40 * i, 10, Color.Gray);
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}
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DrawText("Drop new files...", 100, 110 + 40 * filePaths.Count, 20, Color.DarkGray);
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}
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EndDrawing();
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//----------------------------------------------------------------------------------
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}
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public void Unload()
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{
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}
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public static int Main()
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{
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// Initialization
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//--------------------------------------------------------------------------------------
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InitWindow(screenWidth, screenHeight, "raylib [core] example - drop files");
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SetTargetFPS(60); // Set our game to run at 60 frames-per-second
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//--------------------------------------------------------------------------------------
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var game = new DropFiles();
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game.Init();
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// Main game loop
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while (!WindowShouldClose()) // Detect window close button or ESC key
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{
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game.Update();
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}
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game.Unload();
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// De-Initialization
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//--------------------------------------------------------------------------------------
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CloseWindow(); // Close window and OpenGL context
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//--------------------------------------------------------------------------------------
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return 0;
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}
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}
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