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C# bindings for raylib, a simple and easy-to-use library to learn videogames programming http://www.raylib.com/
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Filename Latest commit message Latest commit date
ChrisDill 2b7c447116 Added test nuspec file for nuget package
- Used to package raylib-cs into a nuget package. Needs testing.
2018-09-22 13:40:29 +01:00
Bindings Fixed .proj settings and readme 2018-09-10 12:25:13 +01:00
Examples Fixed .proj settings and readme 2018-09-10 12:25:13 +01:00
Generator Organising generator code 2018-09-11 22:26:31 +01:00
Logo Added logos and updated readme 2018-09-13 12:00:51 +01:00
.gitignore Updated bindings! 2018-09-10 12:18:51 +01:00
LICENSE Added LICENSE 2018-07-13 14:51:05 +01:00
Raylib-cs.nuspec Added test nuspec file for nuget package 2018-09-22 13:40:29 +01:00
Raylib-cs.sln Setting up examples project 2018-09-10 11:42:18 +01:00
README.md Added logos and updated readme 2018-09-13 12:00:51 +01:00

Raylib-cs Logo

Raylib-cs

C# bindings for raylib 2.0, a simple and easy-to-use library to learn videogames programming (www.raylib.com)

Bindings:

  • Easings
  • Physac
  • Raygui
  • Raylib
  • Raymath

Installation

Tested on windows 10 64 bit using the mono compiler.

  1. Download the repository
  2. Run Examples.exe in Examples/bin/Debug/
using Raylib;
using static Raylib.rl;

static class Program
{
	public static void Main() 
	{
		InitWindow(640, 480, "Raylib-cs");

		while (!WindowShouldClose())
		{
			BeginDraw();

			ClearBackground(WHITE);
			DrawText("Hello, world!", 12, 12, 20, BLACK);

			EndDrawing();
		}
	
		CloseWindow();
	}
}

TODO:

  • Binding generator improvements
  • Managed bindings(Marhsall etc)
  • .Net Core support
  • Windows forms support
  • Finish examples
  • Add as a nuget package
  • Add templates
  • Auto select x86/x64 dll as needed

Contributing

If you have any ideas, feel free to open an issue and tell me what you think.

If you'd like to contribute, please fork the repository and make changes as you'd like. Pull requests are warmly welcome.

Licensing

raylib-cs is licensed under an unmodified zlib/libpng license, which is an OSI-certified, BSD-like license that allows static linking with closed source software. Check LICENSE for further details.