/*******************************************************************************************
*
*   raylib [core] example - Mouse input
*
*   This example has been created using raylib 1.0 (www.raylib.com)
*   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
********************************************************************************************/

using System.Numerics;
using static Raylib_cs.Raylib;

namespace Examples.Core;

public class InputMouse
{
    public static int Main()
    {
        // Initialization
        //--------------------------------------------------------------------------------------
        const int screenWidth = 800;
        const int screenHeight = 450;

        InitWindow(screenWidth, screenHeight, "raylib [core] example - mouse input");

        Vector2 ballPosition = new(-100.0f, -100.0f);
        Color ballColor = Color.DARKBLUE;

        SetTargetFPS(60);
        //---------------------------------------------------------------------------------------

        // Main game loop
        while (!WindowShouldClose())
        {
            // Update
            //----------------------------------------------------------------------------------
            ballPosition = GetMousePosition();

            if (IsMouseButtonPressed(MouseButton.MOUSE_LEFT_BUTTON))
            {
                ballColor = Color.MAROON;
            }
            else if (IsMouseButtonPressed(MouseButton.MOUSE_MIDDLE_BUTTON))
            {
                ballColor = Color.LIME;
            }
            else if (IsMouseButtonPressed(MouseButton.MOUSE_RIGHT_BUTTON))
            {
                ballColor = Color.DARKBLUE;
            }
            //----------------------------------------------------------------------------------

            // Draw
            //----------------------------------------------------------------------------------
            BeginDrawing();
            ClearBackground(Color.RAYWHITE);

            DrawCircleV(ballPosition, 40, ballColor);

            DrawText("move ball with mouse and click mouse button to change color", 10, 10, 20, Color.DARKGRAY);

            EndDrawing();
            //----------------------------------------------------------------------------------
        }

        // De-Initialization
        //--------------------------------------------------------------------------------------
        CloseWindow();
        //--------------------------------------------------------------------------------------

        return 0;
    }
}