using System; using Xunit; namespace Raylib_cs.Tests { public class RaylibTests { // Test if binding structs are blittable. [Fact] public void IsBlittable() { Assert.True(BlittableHelper.IsBlittable()); Assert.True(BlittableHelper.IsBlittable()); Assert.True(BlittableHelper.IsBlittable()); Assert.True(BlittableHelper.IsBlittable()); // Assert.True(BlittableHelper.IsBlittable()); Assert.True(BlittableHelper.IsBlittable()); Assert.True(BlittableHelper.IsBlittable()); Assert.True(BlittableHelper.IsBlittable()); Assert.True(BlittableHelper.IsBlittable()); Assert.True(BlittableHelper.IsBlittable()); Assert.True(BlittableHelper.IsBlittable()); Assert.True(BlittableHelper.IsBlittable()); Assert.True(BlittableHelper.IsBlittable()); Assert.True(BlittableHelper.IsBlittable()); Assert.True(BlittableHelper.IsBlittable()); // Assert.True(BlittableHelper.IsBlittable()); Assert.True(BlittableHelper.IsBlittable()); Assert.True(BlittableHelper.IsBlittable()); Assert.True(BlittableHelper.IsBlittable()); Assert.True(BlittableHelper.IsBlittable()); // Assert.True(BlittableHelper.IsBlittable()); Assert.True(BlittableHelper.IsBlittable()); Assert.True(BlittableHelper.IsBlittable()); Assert.True(BlittableHelper.IsBlittable()); Assert.True(BlittableHelper.IsBlittable()); Assert.True(BlittableHelper.IsBlittable()); // Assert.True(BlittableHelper.IsBlittable()); } } }