using System.Numerics;
using System.Runtime.InteropServices;
namespace Raylib_cs
{
///
/// Transform, vectex transformation data
///
[StructLayout(LayoutKind.Sequential)]
public struct Transform
{
///
/// Translation
///
public Vector3 translation;
///
/// Rotation
///
public Vector4 rotation;
///
/// Scale
///
public Vector3 scale;
}
}