/******************************************************************************************* * * raylib [core] example - drop files * * Example complexity rating: [★★☆☆] 2/4 * * NOTE: This example only works on platforms that support drag & drop (Windows, Linux, OSX, Html5?) * * Example originally created with raylib 1.3, last time updated with raylib 4.2 * * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified, * BSD-like license that allows static linking with closed source software * * Copyright (c) 2015-2025 Ramon Santamaria (@raysan5) * ********************************************************************************************/ namespace Examples.Core; [ExcludeFromBrowser] public partial class DropFiles : IExample { private const int screenWidth = 800; private const int screenHeight = 450; public const int MaxFilepathRecorded = 4096; public string Name => "Core / Drop Files"; public string Title => "raylib [core] example - drop files"; private List filePaths; public void Init() { // We will register a maximum of filepaths filePaths = new(); } public void Update() { // Update //---------------------------------------------------------------------------------- if (IsFileDropped()) { var droppedFiles = GetDroppedFiles(); for (var i = 0; i < droppedFiles.Length; i++) { if (filePaths.Count < (MaxFilepathRecorded - 1)) { filePaths.Add(droppedFiles[i]); } } } //---------------------------------------------------------------------------------- // Draw //---------------------------------------------------------------------------------- BeginDrawing(); ClearBackground(Color.RayWhite); if (filePaths.Count == 0) { DrawText("Drop your files to this window!", 100, 40, 20, Color.DarkGray); } else { DrawText("Dropped files:", 100, 40, 20, Color.DarkGray); for (var i = 0; i < filePaths.Count; i++) { if (i % 2 == 0) { DrawRectangle(0, 85 + 40 * i, screenWidth, 40, Fade(Color.LightGray, 0.5f)); } else { DrawRectangle(0, 85 + 40 * i, screenWidth, 40, Fade(Color.LightGray, 0.3f)); } DrawText(filePaths[i], 120, 100 + 40 * i, 10, Color.Gray); } DrawText("Drop new files...", 100, 110 + 40 * filePaths.Count, 20, Color.DarkGray); } EndDrawing(); //---------------------------------------------------------------------------------- } public void Unload() { } public static int Main() { // Initialization //-------------------------------------------------------------------------------------- InitWindow(screenWidth, screenHeight, "raylib [core] example - drop files"); SetTargetFPS(60); // Set our game to run at 60 frames-per-second //-------------------------------------------------------------------------------------- var game = new DropFiles(); game.Init(); // Main game loop while (!WindowShouldClose()) // Detect window close button or ESC key { game.Update(); } game.Unload(); // De-Initialization //-------------------------------------------------------------------------------------- CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- return 0; } }