namespace Raylib_cs { /// Gamepad axis public enum GamepadAxis { /// /// Gamepad left stick X axis /// GAMEPAD_AXIS_LEFT_X = 0, /// /// Gamepad left stick Y axis /// GAMEPAD_AXIS_LEFT_Y = 1, /// /// Gamepad right stick X axis /// GAMEPAD_AXIS_RIGHT_X = 2, /// /// Gamepad right stick Y axis /// GAMEPAD_AXIS_RIGHT_Y = 3, /// /// Gamepad back trigger left, pressure level: [1..-1] /// GAMEPAD_AXIS_LEFT_TRIGGER = 4, /// /// Gamepad back trigger right, pressure level: [1..-1] /// GAMEPAD_AXIS_RIGHT_TRIGGER = 5 } }