namespace Raylib_cs
{
/// Gamepad axis
public enum GamepadAxis
{
///
/// Gamepad left stick X axis
///
GAMEPAD_AXIS_LEFT_X = 0,
///
/// Gamepad left stick Y axis
///
GAMEPAD_AXIS_LEFT_Y = 1,
///
/// Gamepad right stick X axis
///
GAMEPAD_AXIS_RIGHT_X = 2,
///
/// Gamepad right stick Y axis
///
GAMEPAD_AXIS_RIGHT_Y = 3,
///
/// Gamepad back trigger left, pressure level: [1..-1]
///
GAMEPAD_AXIS_LEFT_TRIGGER = 4,
///
/// Gamepad back trigger right, pressure level: [1..-1]
///
GAMEPAD_AXIS_RIGHT_TRIGGER = 5
}
}