<?xml version="1.0"?> <package> <metadata> <id>Raylib-cs</id> <version>1.3</version> <authors>mysterious_space</authors> <owners>mysterious_space</owners> <licenseUrl>https://github.com/ChrisDill/Raylib-cs/blob/master/LICENSE</licenseUrl> <projectUrl>https://github.com/ChrisDill/Raylib-cs</projectUrl> <iconUrl>https://github.com/ChrisDill/Raylib-cs/blob/master/Logo/raylib-cs.ico</iconUrl> <requireLicenseAcceptance>false</requireLicenseAcceptance> <description>C# bindings for raylib, a simple and easy-to-use library to learn videogames programming.</description> <copyright>Copyright 2018</copyright> <tags>raylib csharp binding opengl gamedev</tags> </metadata> <files> <file src="Raylib-cs.targets" target="build" /> <file src="*Bindings\Easings.cs" target="Content\raylib-cs" /> <!--<file src="*Bindings\Physac.cs" target="Content\raylib-cs" />--> <file src="*Bindings\Raygui.cs" target="Content\raylib-cs" /> <file src="*Bindings\Raylib.cs" target="Content\raylib-cs" /> <file src="*Bindings\Raymath.cs" target="Content\raylib-cs" /> <!--<file src="*Bindings\Rlgl.cs" target="Content\raylib-cs" />--> <!-- Native Libs --> <file src="Bindings\native\x86\raylib.dll" target="native\x86" /> <file src="Bindings\native\x86\raylib.pdb" target="native\x86" /> <file src="Bindings\native\x64\raylib.dll" target="native\x64" /> <file src="Bindings\native\x64\raylib.pdb" target="native\x64" /> </files> </package>