<?xml version="1.0"?>
<package>
  <metadata>
    <id>Raylib-cs</id>
    <version>1.3</version>
    <authors>mysterious_space</authors>
    <owners>mysterious_space</owners>
    <licenseUrl>https://github.com/ChrisDill/Raylib-cs/blob/master/LICENSE</licenseUrl>
    <projectUrl>https://github.com/ChrisDill/Raylib-cs</projectUrl>
    <iconUrl>https://github.com/ChrisDill/Raylib-cs/blob/master/Logo/raylib-cs.ico</iconUrl>
    <requireLicenseAcceptance>false</requireLicenseAcceptance>
    <description>C# bindings for raylib, a simple and easy-to-use library to learn videogames programming.</description>
    <copyright>Copyright 2018</copyright>
    <tags>raylib csharp binding opengl gamedev</tags>
  </metadata>
  <files>
    <file src="Raylib-cs.targets" target="build" />

    <file src="*Bindings\Easings.cs" target="Content\raylib-cs" />
    <!--<file src="*Bindings\Physac.cs" target="Content\raylib-cs" />-->
    <file src="*Bindings\Raygui.cs" target="Content\raylib-cs" />
    <file src="*Bindings\Raylib.cs" target="Content\raylib-cs" />
    <file src="*Bindings\Raymath.cs" target="Content\raylib-cs" />
    <!--<file src="*Bindings\Rlgl.cs" target="Content\raylib-cs" />-->

    <!-- Native Libs -->
    <file src="Bindings\native\x86\raylib.dll" target="native\x86" />
    <file src="Bindings\native\x86\raylib.pdb" target="native\x86" />
    <file src="Bindings\native\x64\raylib.dll" target="native\x64" />
    <file src="Bindings\native\x64\raylib.pdb" target="native\x64" />
  </files>
</package>