using System;
using System.Runtime.InteropServices;
namespace Raylib_cs
{
///
/// Image type, bpp always RGBA (32bit)
///
/// NOTE: Data stored in CPU memory (RAM)
///
[StructLayout(LayoutKind.Sequential)]
public struct Image
{
///
/// Image raw data (void *)
///
public IntPtr data;
///
/// Image base width
///
public int width;
///
/// Image base height
///
public int height;
///
/// Mipmap levels, 1 by default
///
public int mipmaps;
///
/// Data format (PixelFormat type)
///
public PixelFormat format;
}
}