// ---------------------------------------------------------------------------- // // This is autogenerated code by CppSharp. // Do not edit this file or all your changes will be lost after re-generation. // // ---------------------------------------------------------------------------- using System; using System.Runtime.InteropServices; using System.Security; namespace raylib { [Flags] public enum LogType { LOG_INFO = 1, LOG_WARNING = 2, LOG_ERROR = 4, LOG_DEBUG = 8, LOG_OTHER = 16 } public enum ShaderLocationIndex { LOC_VERTEX_POSITION = 0, LOC_VERTEX_TEXCOORD01 = 1, LOC_VERTEX_TEXCOORD02 = 2, LOC_VERTEX_NORMAL = 3, LOC_VERTEX_TANGENT = 4, LOC_VERTEX_COLOR = 5, LOC_MATRIX_MVP = 6, LOC_MATRIX_MODEL = 7, LOC_MATRIX_VIEW = 8, LOC_MATRIX_PROJECTION = 9, LOC_VECTOR_VIEW = 10, LOC_COLOR_DIFFUSE = 11, LOC_COLOR_SPECULAR = 12, LOC_COLOR_AMBIENT = 13, LOC_MAP_ALBEDO = 14, LOC_MAP_METALNESS = 15, LOC_MAP_NORMAL = 16, LOC_MAP_ROUGHNESS = 17, LOC_MAP_OCCLUSION = 18, LOC_MAP_EMISSION = 19, LOC_MAP_HEIGHT = 20, LOC_MAP_CUBEMAP = 21, LOC_MAP_IRRADIANCE = 22, LOC_MAP_PREFILTER = 23, LOC_MAP_BRDF = 24 } public enum TexmapIndex { MAP_ALBEDO = 0, MAP_METALNESS = 1, MAP_NORMAL = 2, MAP_ROUGHNESS = 3, MAP_OCCLUSION = 4, MAP_EMISSION = 5, MAP_HEIGHT = 6, MAP_CUBEMAP = 7, MAP_IRRADIANCE = 8, MAP_PREFILTER = 9, MAP_BRDF = 10 } public enum PixelFormat { UNCOMPRESSED_GRAYSCALE = 1, UNCOMPRESSED_GRAY_ALPHA = 2, UNCOMPRESSED_R5G6B5 = 3, UNCOMPRESSED_R8G8B8 = 4, UNCOMPRESSED_R5G5B5A1 = 5, UNCOMPRESSED_R4G4B4A4 = 6, UNCOMPRESSED_R8G8B8A8 = 7, UNCOMPRESSED_R32 = 8, UNCOMPRESSED_R32G32B32 = 9, UNCOMPRESSED_R32G32B32A32 = 10, COMPRESSED_DXT1RGB = 11, COMPRESSED_DXT1RGBA = 12, COMPRESSED_DXT3RGBA = 13, COMPRESSED_DXT5RGBA = 14, COMPRESSED_ETC1RGB = 15, COMPRESSED_ETC2RGB = 16, COMPRESSED_ETC2EAC_RGBA = 17, COMPRESSED_PVRT_RGB = 18, COMPRESSED_PVRT_RGBA = 19, COMPRESSED_ASTC_4x4RGBA = 20, COMPRESSED_ASTC_8x8RGBA = 21 } public enum TextureFilterMode { FILTER_POINT = 0, FILTER_BILINEAR = 1, FILTER_TRILINEAR = 2, FILTER_ANISOTROPIC_4X = 3, FILTER_ANISOTROPIC_8X = 4, FILTER_ANISOTROPIC_16X = 5 } public enum TextureWrapMode { WRAP_REPEAT = 0, WRAP_CLAMP = 1, WRAP_MIRROR = 2 } public enum BlendMode { BLEND_ALPHA = 0, BLEND_ADDITIVE = 1, BLEND_MULTIPLIED = 2 } [Flags] public enum Gestures { GESTURE_NONE = 0, GESTURE_TAP = 1, GESTURE_DOUBLETAP = 2, GESTURE_HOLD = 4, GESTURE_DRAG = 8, GESTURE_SWIPE_RIGHT = 16, GESTURE_SWIPE_LEFT = 32, GESTURE_SWIPE_UP = 64, GESTURE_SWIPE_DOWN = 128, GESTURE_PINCH_IN = 256, GESTURE_PINCH_OUT = 512 } public enum CameraMode { CAMERA_CUSTOM = 0, CAMERA_FREE = 1, CAMERA_ORBITAL = 2, CAMERA_FIRST_PERSON = 3, CAMERA_THIRD_PERSON = 4 } public enum CameraType { CAMERA_PERSPECTIVE = 0, CAMERA_ORTHOGRAPHIC = 1 } public enum VrDeviceType { HMD_DEFAULT_DEVICE = 0, HMD_OCULUS_RIFT_DK2 = 1, HMD_OCULUS_RIFT_CV1 = 2, HMD_OCULUS_GO = 3, HMD_VALVE_HTC_VIVE = 4, HMD_SONY_PSVR = 5 } [Flags] public enum Flag { FLAG_SHOW_LOGO = 1, FLAG_FULLSCREEN_MODE = 2, FLAG_WINDOW_RESIZABLE = 4, FLAG_WINDOW_UNDECORATED = 8, FLAG_WINDOW_TRANSPARENT = 16, FLAG_MSAA_4X_HINT = 32, FLAG_VSYNC_HINT = 64 } public enum Key { KEY_SPACE = 32, KEY_ESCAPE = 256, KEY_ENTER = 257, KEY_TAB = 258, KEY_BACKSPACE = 259, KEY_INSERT = 260, KEY_DELETE = 261, KEY_RIGHT = 262, KEY_LEFT = 263, KEY_DOWN = 264, KEY_UP = 265, KEY_PAGE_UP = 266, KEY_PAGE_DOWN = 267, KEY_HOME = 268, KEY_END = 269, KEY_CAPS_LOCK = 280, KEY_SCROLL_LOCK = 281, KEY_NUM_LOCK = 282, KEY_PRINT_SCREEN = 283, KEY_PAUSE = 284, KEY_F1 = 290, KEY_F2 = 291, KEY_F3 = 292, KEY_F4 = 293, KEY_F5 = 294, KEY_F6 = 295, KEY_F7 = 296, KEY_F8 = 297, KEY_F9 = 298, KEY_F10 = 299, KEY_F11 = 300, KEY_F12 = 301, KEY_LEFT_SHIFT = 340, KEY_LEFT_CONTROL = 341, KEY_LEFT_ALT = 342, KEY_RIGHT_SHIFT = 344, KEY_RIGHT_CONTROL = 345, KEY_RIGHT_ALT = 346, KEY_GRAVE = 96, KEY_SLASH = 47, KEY_BACKSLASH = 92, KEY_ZERO = 48, KEY_ONE = 49, KEY_TWO = 50, KEY_THREE = 51, KEY_FOUR = 52, KEY_FIVE = 53, KEY_SIX = 54, KEY_SEVEN = 55, KEY_EIGHT = 56, KEY_NINE = 57, KEY_A = 65, KEY_B = 66, KEY_C = 67, KEY_D = 68, KEY_E = 69, KEY_F = 70, KEY_G = 71, KEY_H = 72, KEY_I = 73, KEY_J = 74, KEY_K = 75, KEY_L = 76, KEY_M = 77, KEY_N = 78, KEY_O = 79, KEY_P = 80, KEY_Q = 81, KEY_R = 82, KEY_S = 83, KEY_T = 84, KEY_U = 85, KEY_V = 86, KEY_W = 87, KEY_X = 88, KEY_Y = 89, KEY_Z = 90, KEY_BACK = 4, KEY_MENU = 82, KEY_VOLUME_UP = 24, KEY_VOLUME_DOWN = 25 } public enum Mouse { MOUSE_LEFT_BUTTON = 0, MOUSE_RIGHT_BUTTON = 1, MOUSE_MIDDLE_BUTTON = 2 } public unsafe partial class Vector2 : IDisposable { [StructLayout(LayoutKind.Explicit, Size = 8)] public partial struct __Internal { [FieldOffset(0)] internal float x; [FieldOffset(4)] internal float y; [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="??0Vector2@@QEAA@AEBU0@@Z")] internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0); } public global::System.IntPtr __Instance { get; protected set; } protected int __PointerAdjustment; internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary(); protected void*[] __OriginalVTables; protected bool __ownsNativeInstance; internal static global::raylib.Vector2 __CreateInstance(global::System.IntPtr native, bool skipVTables = false) { return new global::raylib.Vector2(native.ToPointer(), skipVTables); } internal static global::raylib.Vector2 __CreateInstance(global::raylib.Vector2.__Internal native, bool skipVTables = false) { return new global::raylib.Vector2(native, skipVTables); } private static void* __CopyValue(global::raylib.Vector2.__Internal native) { var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Vector2.__Internal)); *(global::raylib.Vector2.__Internal*) ret = native; return ret.ToPointer(); } private Vector2(global::raylib.Vector2.__Internal native, bool skipVTables = false) : this(__CopyValue(native), skipVTables) { __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } protected Vector2(void* native, bool skipVTables = false) { if (native == null) return; __Instance = new global::System.IntPtr(native); } public Vector2() { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Vector2.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } public Vector2(global::raylib.Vector2 _0) { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Vector2.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; *((global::raylib.Vector2.__Internal*) __Instance) = *((global::raylib.Vector2.__Internal*) _0.__Instance); } public void Dispose() { Dispose(disposing: true); } public virtual void Dispose(bool disposing) { if (__Instance == IntPtr.Zero) return; global::raylib.Vector2 __dummy; NativeToManagedMap.TryRemove(__Instance, out __dummy); if (__ownsNativeInstance) Marshal.FreeHGlobal(__Instance); __Instance = IntPtr.Zero; } public float X { get { return ((global::raylib.Vector2.__Internal*) __Instance)->x; } set { ((global::raylib.Vector2.__Internal*)__Instance)->x = value; } } public float Y { get { return ((global::raylib.Vector2.__Internal*) __Instance)->y; } set { ((global::raylib.Vector2.__Internal*)__Instance)->y = value; } } } public unsafe partial class Vector3 : IDisposable { [StructLayout(LayoutKind.Explicit, Size = 12)] public partial struct __Internal { [FieldOffset(0)] internal float x; [FieldOffset(4)] internal float y; [FieldOffset(8)] internal float z; [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="??0Vector3@@QEAA@AEBU0@@Z")] internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0); } public global::System.IntPtr __Instance { get; protected set; } protected int __PointerAdjustment; internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary(); protected void*[] __OriginalVTables; protected bool __ownsNativeInstance; internal static global::raylib.Vector3 __CreateInstance(global::System.IntPtr native, bool skipVTables = false) { return new global::raylib.Vector3(native.ToPointer(), skipVTables); } internal static global::raylib.Vector3 __CreateInstance(global::raylib.Vector3.__Internal native, bool skipVTables = false) { return new global::raylib.Vector3(native, skipVTables); } private static void* __CopyValue(global::raylib.Vector3.__Internal native) { var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Vector3.__Internal)); *(global::raylib.Vector3.__Internal*) ret = native; return ret.ToPointer(); } private Vector3(global::raylib.Vector3.__Internal native, bool skipVTables = false) : this(__CopyValue(native), skipVTables) { __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } protected Vector3(void* native, bool skipVTables = false) { if (native == null) return; __Instance = new global::System.IntPtr(native); } public Vector3() { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Vector3.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } public Vector3(global::raylib.Vector3 _0) { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Vector3.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; *((global::raylib.Vector3.__Internal*) __Instance) = *((global::raylib.Vector3.__Internal*) _0.__Instance); } public void Dispose() { Dispose(disposing: true); } public virtual void Dispose(bool disposing) { if (__Instance == IntPtr.Zero) return; global::raylib.Vector3 __dummy; NativeToManagedMap.TryRemove(__Instance, out __dummy); if (__ownsNativeInstance) Marshal.FreeHGlobal(__Instance); __Instance = IntPtr.Zero; } public float X { get { return ((global::raylib.Vector3.__Internal*) __Instance)->x; } set { ((global::raylib.Vector3.__Internal*)__Instance)->x = value; } } public float Y { get { return ((global::raylib.Vector3.__Internal*) __Instance)->y; } set { ((global::raylib.Vector3.__Internal*)__Instance)->y = value; } } public float Z { get { return ((global::raylib.Vector3.__Internal*) __Instance)->z; } set { ((global::raylib.Vector3.__Internal*)__Instance)->z = value; } } } public unsafe partial class Vector4 : IDisposable { [StructLayout(LayoutKind.Explicit, Size = 16)] public partial struct __Internal { [FieldOffset(0)] internal float x; [FieldOffset(4)] internal float y; [FieldOffset(8)] internal float z; [FieldOffset(12)] internal float w; [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="??0Vector4@@QEAA@AEBU0@@Z")] internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0); } public global::System.IntPtr __Instance { get; protected set; } protected int __PointerAdjustment; internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary(); protected void*[] __OriginalVTables; protected bool __ownsNativeInstance; internal static global::raylib.Vector4 __CreateInstance(global::System.IntPtr native, bool skipVTables = false) { return new global::raylib.Vector4(native.ToPointer(), skipVTables); } internal static global::raylib.Vector4 __CreateInstance(global::raylib.Vector4.__Internal native, bool skipVTables = false) { return new global::raylib.Vector4(native, skipVTables); } private static void* __CopyValue(global::raylib.Vector4.__Internal native) { var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Vector4.__Internal)); *(global::raylib.Vector4.__Internal*) ret = native; return ret.ToPointer(); } private Vector4(global::raylib.Vector4.__Internal native, bool skipVTables = false) : this(__CopyValue(native), skipVTables) { __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } protected Vector4(void* native, bool skipVTables = false) { if (native == null) return; __Instance = new global::System.IntPtr(native); } public Vector4() { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Vector4.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } public Vector4(global::raylib.Vector4 _0) { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Vector4.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; *((global::raylib.Vector4.__Internal*) __Instance) = *((global::raylib.Vector4.__Internal*) _0.__Instance); } public void Dispose() { Dispose(disposing: true); } public virtual void Dispose(bool disposing) { if (__Instance == IntPtr.Zero) return; global::raylib.Vector4 __dummy; NativeToManagedMap.TryRemove(__Instance, out __dummy); if (__ownsNativeInstance) Marshal.FreeHGlobal(__Instance); __Instance = IntPtr.Zero; } public float X { get { return ((global::raylib.Vector4.__Internal*) __Instance)->x; } set { ((global::raylib.Vector4.__Internal*)__Instance)->x = value; } } public float Y { get { return ((global::raylib.Vector4.__Internal*) __Instance)->y; } set { ((global::raylib.Vector4.__Internal*)__Instance)->y = value; } } public float Z { get { return ((global::raylib.Vector4.__Internal*) __Instance)->z; } set { ((global::raylib.Vector4.__Internal*)__Instance)->z = value; } } public float W { get { return ((global::raylib.Vector4.__Internal*) __Instance)->w; } set { ((global::raylib.Vector4.__Internal*)__Instance)->w = value; } } } public unsafe partial class Matrix : IDisposable { [StructLayout(LayoutKind.Explicit, Size = 64)] public partial struct __Internal { [FieldOffset(0)] internal float m0; [FieldOffset(4)] internal float m4; [FieldOffset(8)] internal float m8; [FieldOffset(12)] internal float m12; [FieldOffset(16)] internal float m1; [FieldOffset(20)] internal float m5; [FieldOffset(24)] internal float m9; [FieldOffset(28)] internal float m13; [FieldOffset(32)] internal float m2; [FieldOffset(36)] internal float m6; [FieldOffset(40)] internal float m10; [FieldOffset(44)] internal float m14; [FieldOffset(48)] internal float m3; [FieldOffset(52)] internal float m7; [FieldOffset(56)] internal float m11; [FieldOffset(60)] internal float m15; [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="??0Matrix@@QEAA@AEBU0@@Z")] internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0); } public global::System.IntPtr __Instance { get; protected set; } protected int __PointerAdjustment; internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary(); protected void*[] __OriginalVTables; protected bool __ownsNativeInstance; internal static global::raylib.Matrix __CreateInstance(global::System.IntPtr native, bool skipVTables = false) { return new global::raylib.Matrix(native.ToPointer(), skipVTables); } internal static global::raylib.Matrix __CreateInstance(global::raylib.Matrix.__Internal native, bool skipVTables = false) { return new global::raylib.Matrix(native, skipVTables); } private static void* __CopyValue(global::raylib.Matrix.__Internal native) { var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Matrix.__Internal)); *(global::raylib.Matrix.__Internal*) ret = native; return ret.ToPointer(); } private Matrix(global::raylib.Matrix.__Internal native, bool skipVTables = false) : this(__CopyValue(native), skipVTables) { __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } protected Matrix(void* native, bool skipVTables = false) { if (native == null) return; __Instance = new global::System.IntPtr(native); } public Matrix() { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Matrix.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } public Matrix(global::raylib.Matrix _0) { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Matrix.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; *((global::raylib.Matrix.__Internal*) __Instance) = *((global::raylib.Matrix.__Internal*) _0.__Instance); } public void Dispose() { Dispose(disposing: true); } public virtual void Dispose(bool disposing) { if (__Instance == IntPtr.Zero) return; global::raylib.Matrix __dummy; NativeToManagedMap.TryRemove(__Instance, out __dummy); if (__ownsNativeInstance) Marshal.FreeHGlobal(__Instance); __Instance = IntPtr.Zero; } public float M0 { get { return ((global::raylib.Matrix.__Internal*) __Instance)->m0; } set { ((global::raylib.Matrix.__Internal*)__Instance)->m0 = value; } } public float M4 { get { return ((global::raylib.Matrix.__Internal*) __Instance)->m4; } set { ((global::raylib.Matrix.__Internal*)__Instance)->m4 = value; } } public float M8 { get { return ((global::raylib.Matrix.__Internal*) __Instance)->m8; } set { ((global::raylib.Matrix.__Internal*)__Instance)->m8 = value; } } public float M12 { get { return ((global::raylib.Matrix.__Internal*) __Instance)->m12; } set { ((global::raylib.Matrix.__Internal*)__Instance)->m12 = value; } } public float M1 { get { return ((global::raylib.Matrix.__Internal*) __Instance)->m1; } set { ((global::raylib.Matrix.__Internal*)__Instance)->m1 = value; } } public float M5 { get { return ((global::raylib.Matrix.__Internal*) __Instance)->m5; } set { ((global::raylib.Matrix.__Internal*)__Instance)->m5 = value; } } public float M9 { get { return ((global::raylib.Matrix.__Internal*) __Instance)->m9; } set { ((global::raylib.Matrix.__Internal*)__Instance)->m9 = value; } } public float M13 { get { return ((global::raylib.Matrix.__Internal*) __Instance)->m13; } set { ((global::raylib.Matrix.__Internal*)__Instance)->m13 = value; } } public float M2 { get { return ((global::raylib.Matrix.__Internal*) __Instance)->m2; } set { ((global::raylib.Matrix.__Internal*)__Instance)->m2 = value; } } public float M6 { get { return ((global::raylib.Matrix.__Internal*) __Instance)->m6; } set { ((global::raylib.Matrix.__Internal*)__Instance)->m6 = value; } } public float M10 { get { return ((global::raylib.Matrix.__Internal*) __Instance)->m10; } set { ((global::raylib.Matrix.__Internal*)__Instance)->m10 = value; } } public float M14 { get { return ((global::raylib.Matrix.__Internal*) __Instance)->m14; } set { ((global::raylib.Matrix.__Internal*)__Instance)->m14 = value; } } public float M3 { get { return ((global::raylib.Matrix.__Internal*) __Instance)->m3; } set { ((global::raylib.Matrix.__Internal*)__Instance)->m3 = value; } } public float M7 { get { return ((global::raylib.Matrix.__Internal*) __Instance)->m7; } set { ((global::raylib.Matrix.__Internal*)__Instance)->m7 = value; } } public float M11 { get { return ((global::raylib.Matrix.__Internal*) __Instance)->m11; } set { ((global::raylib.Matrix.__Internal*)__Instance)->m11 = value; } } public float M15 { get { return ((global::raylib.Matrix.__Internal*) __Instance)->m15; } set { ((global::raylib.Matrix.__Internal*)__Instance)->m15 = value; } } } public unsafe partial class Color : IDisposable { [StructLayout(LayoutKind.Explicit, Size = 4)] public partial struct __Internal { [FieldOffset(0)] internal byte r; [FieldOffset(1)] internal byte g; [FieldOffset(2)] internal byte b; [FieldOffset(3)] internal byte a; [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="??0Color@@QEAA@AEBU0@@Z")] internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ColorToInt")] internal static extern int ToInt(global::System.IntPtr instance); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ColorNormalize")] internal static extern global::raylib.Vector4.__Internal Normalize(global::System.IntPtr instance); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ColorToHSV")] internal static extern global::raylib.Vector3.__Internal ToHSV(global::System.IntPtr instance); } public global::System.IntPtr __Instance { get; protected set; } protected int __PointerAdjustment; internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary(); protected void*[] __OriginalVTables; protected bool __ownsNativeInstance; internal static global::raylib.Color __CreateInstance(global::System.IntPtr native, bool skipVTables = false) { return new global::raylib.Color(native.ToPointer(), skipVTables); } internal static global::raylib.Color __CreateInstance(global::raylib.Color.__Internal native, bool skipVTables = false) { return new global::raylib.Color(native, skipVTables); } private static void* __CopyValue(global::raylib.Color.__Internal native) { var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Color.__Internal)); *(global::raylib.Color.__Internal*) ret = native; return ret.ToPointer(); } private Color(global::raylib.Color.__Internal native, bool skipVTables = false) : this(__CopyValue(native), skipVTables) { __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } protected Color(void* native, bool skipVTables = false) { if (native == null) return; __Instance = new global::System.IntPtr(native); } public Color() { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Color.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } public Color(global::raylib.Color _0) { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Color.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; *((global::raylib.Color.__Internal*) __Instance) = *((global::raylib.Color.__Internal*) _0.__Instance); } public void Dispose() { Dispose(disposing: true); } public virtual void Dispose(bool disposing) { if (__Instance == IntPtr.Zero) return; global::raylib.Color __dummy; NativeToManagedMap.TryRemove(__Instance, out __dummy); if (__ownsNativeInstance) Marshal.FreeHGlobal(__Instance); __Instance = IntPtr.Zero; } public int ToInt() { var __ret = __Internal.ToInt((__Instance + __PointerAdjustment)); return __ret; } public global::raylib.Vector4 Normalize() { var __ret = __Internal.Normalize((__Instance + __PointerAdjustment)); return global::raylib.Vector4.__CreateInstance(__ret); } public global::raylib.Vector3 ToHSV() { var __ret = __Internal.ToHSV((__Instance + __PointerAdjustment)); return global::raylib.Vector3.__CreateInstance(__ret); } public byte R { get { return ((global::raylib.Color.__Internal*) __Instance)->r; } set { ((global::raylib.Color.__Internal*)__Instance)->r = value; } } public byte G { get { return ((global::raylib.Color.__Internal*) __Instance)->g; } set { ((global::raylib.Color.__Internal*)__Instance)->g = value; } } public byte B { get { return ((global::raylib.Color.__Internal*) __Instance)->b; } set { ((global::raylib.Color.__Internal*)__Instance)->b = value; } } public byte A { get { return ((global::raylib.Color.__Internal*) __Instance)->a; } set { ((global::raylib.Color.__Internal*)__Instance)->a = value; } } } public unsafe partial class Rectangle : IDisposable { [StructLayout(LayoutKind.Explicit, Size = 16)] public partial struct __Internal { [FieldOffset(0)] internal float x; [FieldOffset(4)] internal float y; [FieldOffset(8)] internal float width; [FieldOffset(12)] internal float height; [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="??0Rectangle@@QEAA@AEBU0@@Z")] internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0); } public global::System.IntPtr __Instance { get; protected set; } protected int __PointerAdjustment; internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary(); protected void*[] __OriginalVTables; protected bool __ownsNativeInstance; internal static global::raylib.Rectangle __CreateInstance(global::System.IntPtr native, bool skipVTables = false) { return new global::raylib.Rectangle(native.ToPointer(), skipVTables); } internal static global::raylib.Rectangle __CreateInstance(global::raylib.Rectangle.__Internal native, bool skipVTables = false) { return new global::raylib.Rectangle(native, skipVTables); } private static void* __CopyValue(global::raylib.Rectangle.__Internal native) { var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Rectangle.__Internal)); *(global::raylib.Rectangle.__Internal*) ret = native; return ret.ToPointer(); } private Rectangle(global::raylib.Rectangle.__Internal native, bool skipVTables = false) : this(__CopyValue(native), skipVTables) { __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } protected Rectangle(void* native, bool skipVTables = false) { if (native == null) return; __Instance = new global::System.IntPtr(native); } public Rectangle() { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Rectangle.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } public Rectangle(global::raylib.Rectangle _0) { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Rectangle.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; *((global::raylib.Rectangle.__Internal*) __Instance) = *((global::raylib.Rectangle.__Internal*) _0.__Instance); } public void Dispose() { Dispose(disposing: true); } public virtual void Dispose(bool disposing) { if (__Instance == IntPtr.Zero) return; global::raylib.Rectangle __dummy; NativeToManagedMap.TryRemove(__Instance, out __dummy); if (__ownsNativeInstance) Marshal.FreeHGlobal(__Instance); __Instance = IntPtr.Zero; } public float X { get { return ((global::raylib.Rectangle.__Internal*) __Instance)->x; } set { ((global::raylib.Rectangle.__Internal*)__Instance)->x = value; } } public float Y { get { return ((global::raylib.Rectangle.__Internal*) __Instance)->y; } set { ((global::raylib.Rectangle.__Internal*)__Instance)->y = value; } } public float Width { get { return ((global::raylib.Rectangle.__Internal*) __Instance)->width; } set { ((global::raylib.Rectangle.__Internal*)__Instance)->width = value; } } public float Height { get { return ((global::raylib.Rectangle.__Internal*) __Instance)->height; } set { ((global::raylib.Rectangle.__Internal*)__Instance)->height = value; } } } public unsafe partial class Image : IDisposable { [StructLayout(LayoutKind.Explicit, Size = 24)] public partial struct __Internal { [FieldOffset(0)] internal global::System.IntPtr data; [FieldOffset(8)] internal int width; [FieldOffset(12)] internal int height; [FieldOffset(16)] internal int mipmaps; [FieldOffset(20)] internal int format; [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="??0Image@@QEAA@AEBU0@@Z")] internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ImageCopy")] internal static extern global::raylib.Image.__Internal Copy(global::System.IntPtr instance); } public global::System.IntPtr __Instance { get; protected set; } protected int __PointerAdjustment; internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary(); protected void*[] __OriginalVTables; protected bool __ownsNativeInstance; internal static global::raylib.Image __CreateInstance(global::System.IntPtr native, bool skipVTables = false) { return new global::raylib.Image(native.ToPointer(), skipVTables); } internal static global::raylib.Image __CreateInstance(global::raylib.Image.__Internal native, bool skipVTables = false) { return new global::raylib.Image(native, skipVTables); } private static void* __CopyValue(global::raylib.Image.__Internal native) { var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Image.__Internal)); *(global::raylib.Image.__Internal*) ret = native; return ret.ToPointer(); } private Image(global::raylib.Image.__Internal native, bool skipVTables = false) : this(__CopyValue(native), skipVTables) { __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } protected Image(void* native, bool skipVTables = false) { if (native == null) return; __Instance = new global::System.IntPtr(native); } public Image() { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Image.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } public Image(global::raylib.Image _0) { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Image.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; *((global::raylib.Image.__Internal*) __Instance) = *((global::raylib.Image.__Internal*) _0.__Instance); } public void Dispose() { Dispose(disposing: true); } public virtual void Dispose(bool disposing) { if (__Instance == IntPtr.Zero) return; global::raylib.Image __dummy; NativeToManagedMap.TryRemove(__Instance, out __dummy); if (__ownsNativeInstance) Marshal.FreeHGlobal(__Instance); __Instance = IntPtr.Zero; } public global::System.IntPtr Data { get { return ((global::raylib.Image.__Internal*) __Instance)->data; } set { ((global::raylib.Image.__Internal*)__Instance)->data = (global::System.IntPtr) value; } } public int Width { get { return ((global::raylib.Image.__Internal*) __Instance)->width; } set { ((global::raylib.Image.__Internal*)__Instance)->width = value; } } public int Height { get { return ((global::raylib.Image.__Internal*) __Instance)->height; } set { ((global::raylib.Image.__Internal*)__Instance)->height = value; } } public int Mipmaps { get { return ((global::raylib.Image.__Internal*) __Instance)->mipmaps; } set { ((global::raylib.Image.__Internal*)__Instance)->mipmaps = value; } } public int Format { get { return ((global::raylib.Image.__Internal*) __Instance)->format; } set { ((global::raylib.Image.__Internal*)__Instance)->format = value; } } public global::raylib.Image Copy { get { var __ret = __Internal.Copy((__Instance + __PointerAdjustment)); return global::raylib.Image.__CreateInstance(__ret); } } } public unsafe partial class Texture2D : IDisposable { [StructLayout(LayoutKind.Explicit, Size = 20)] public partial struct __Internal { [FieldOffset(0)] internal uint id; [FieldOffset(4)] internal int width; [FieldOffset(8)] internal int height; [FieldOffset(12)] internal int mipmaps; [FieldOffset(16)] internal int format; [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="??0Texture2D@@QEAA@AEBU0@@Z")] internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0); } public global::System.IntPtr __Instance { get; protected set; } protected int __PointerAdjustment; internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary(); protected void*[] __OriginalVTables; protected bool __ownsNativeInstance; internal static global::raylib.Texture2D __CreateInstance(global::System.IntPtr native, bool skipVTables = false) { return new global::raylib.Texture2D(native.ToPointer(), skipVTables); } internal static global::raylib.Texture2D __CreateInstance(global::raylib.Texture2D.__Internal native, bool skipVTables = false) { return new global::raylib.Texture2D(native, skipVTables); } private static void* __CopyValue(global::raylib.Texture2D.__Internal native) { var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Texture2D.__Internal)); *(global::raylib.Texture2D.__Internal*) ret = native; return ret.ToPointer(); } private Texture2D(global::raylib.Texture2D.__Internal native, bool skipVTables = false) : this(__CopyValue(native), skipVTables) { __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } protected Texture2D(void* native, bool skipVTables = false) { if (native == null) return; __Instance = new global::System.IntPtr(native); } public Texture2D() { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Texture2D.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } public Texture2D(global::raylib.Texture2D _0) { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Texture2D.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; *((global::raylib.Texture2D.__Internal*) __Instance) = *((global::raylib.Texture2D.__Internal*) _0.__Instance); } public void Dispose() { Dispose(disposing: true); } public virtual void Dispose(bool disposing) { if (__Instance == IntPtr.Zero) return; global::raylib.Texture2D __dummy; NativeToManagedMap.TryRemove(__Instance, out __dummy); if (__ownsNativeInstance) Marshal.FreeHGlobal(__Instance); __Instance = IntPtr.Zero; } public uint Id { get { return ((global::raylib.Texture2D.__Internal*) __Instance)->id; } set { ((global::raylib.Texture2D.__Internal*)__Instance)->id = value; } } public int Width { get { return ((global::raylib.Texture2D.__Internal*) __Instance)->width; } set { ((global::raylib.Texture2D.__Internal*)__Instance)->width = value; } } public int Height { get { return ((global::raylib.Texture2D.__Internal*) __Instance)->height; } set { ((global::raylib.Texture2D.__Internal*)__Instance)->height = value; } } public int Mipmaps { get { return ((global::raylib.Texture2D.__Internal*) __Instance)->mipmaps; } set { ((global::raylib.Texture2D.__Internal*)__Instance)->mipmaps = value; } } public int Format { get { return ((global::raylib.Texture2D.__Internal*) __Instance)->format; } set { ((global::raylib.Texture2D.__Internal*)__Instance)->format = value; } } } public unsafe partial class RenderTexture2D : IDisposable { [StructLayout(LayoutKind.Explicit, Size = 44)] public partial struct __Internal { [FieldOffset(0)] internal uint id; [FieldOffset(4)] internal global::raylib.Texture2D.__Internal texture; [FieldOffset(24)] internal global::raylib.Texture2D.__Internal depth; [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="??0RenderTexture2D@@QEAA@AEBU0@@Z")] internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0); } public global::System.IntPtr __Instance { get; protected set; } protected int __PointerAdjustment; internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary(); protected void*[] __OriginalVTables; protected bool __ownsNativeInstance; internal static global::raylib.RenderTexture2D __CreateInstance(global::System.IntPtr native, bool skipVTables = false) { return new global::raylib.RenderTexture2D(native.ToPointer(), skipVTables); } internal static global::raylib.RenderTexture2D __CreateInstance(global::raylib.RenderTexture2D.__Internal native, bool skipVTables = false) { return new global::raylib.RenderTexture2D(native, skipVTables); } private static void* __CopyValue(global::raylib.RenderTexture2D.__Internal native) { var ret = Marshal.AllocHGlobal(sizeof(global::raylib.RenderTexture2D.__Internal)); *(global::raylib.RenderTexture2D.__Internal*) ret = native; return ret.ToPointer(); } private RenderTexture2D(global::raylib.RenderTexture2D.__Internal native, bool skipVTables = false) : this(__CopyValue(native), skipVTables) { __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } protected RenderTexture2D(void* native, bool skipVTables = false) { if (native == null) return; __Instance = new global::System.IntPtr(native); } public RenderTexture2D() { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.RenderTexture2D.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } public RenderTexture2D(global::raylib.RenderTexture2D _0) { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.RenderTexture2D.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; *((global::raylib.RenderTexture2D.__Internal*) __Instance) = *((global::raylib.RenderTexture2D.__Internal*) _0.__Instance); } public void Dispose() { Dispose(disposing: true); } public virtual void Dispose(bool disposing) { if (__Instance == IntPtr.Zero) return; global::raylib.RenderTexture2D __dummy; NativeToManagedMap.TryRemove(__Instance, out __dummy); if (__ownsNativeInstance) Marshal.FreeHGlobal(__Instance); __Instance = IntPtr.Zero; } public uint Id { get { return ((global::raylib.RenderTexture2D.__Internal*) __Instance)->id; } set { ((global::raylib.RenderTexture2D.__Internal*)__Instance)->id = value; } } public global::raylib.Texture2D Texture { get { return global::raylib.Texture2D.__CreateInstance(new global::System.IntPtr(&((global::raylib.RenderTexture2D.__Internal*) __Instance)->texture)); } set { ((global::raylib.RenderTexture2D.__Internal*)__Instance)->texture = ReferenceEquals(value, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) value.__Instance; } } public global::raylib.Texture2D Depth { get { return global::raylib.Texture2D.__CreateInstance(new global::System.IntPtr(&((global::raylib.RenderTexture2D.__Internal*) __Instance)->depth)); } set { ((global::raylib.RenderTexture2D.__Internal*)__Instance)->depth = ReferenceEquals(value, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) value.__Instance; } } } public unsafe partial class CharInfo : IDisposable { [StructLayout(LayoutKind.Explicit, Size = 40)] public partial struct __Internal { [FieldOffset(0)] internal int value; [FieldOffset(4)] internal global::raylib.Rectangle.__Internal rec; [FieldOffset(20)] internal int offsetX; [FieldOffset(24)] internal int offsetY; [FieldOffset(28)] internal int advanceX; [FieldOffset(32)] internal global::System.IntPtr data; [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="??0CharInfo@@QEAA@AEBU0@@Z")] internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0); } public global::System.IntPtr __Instance { get; protected set; } protected int __PointerAdjustment; internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary(); protected void*[] __OriginalVTables; protected bool __ownsNativeInstance; internal static global::raylib.CharInfo __CreateInstance(global::System.IntPtr native, bool skipVTables = false) { return new global::raylib.CharInfo(native.ToPointer(), skipVTables); } internal static global::raylib.CharInfo __CreateInstance(global::raylib.CharInfo.__Internal native, bool skipVTables = false) { return new global::raylib.CharInfo(native, skipVTables); } private static void* __CopyValue(global::raylib.CharInfo.__Internal native) { var ret = Marshal.AllocHGlobal(sizeof(global::raylib.CharInfo.__Internal)); *(global::raylib.CharInfo.__Internal*) ret = native; return ret.ToPointer(); } private CharInfo(global::raylib.CharInfo.__Internal native, bool skipVTables = false) : this(__CopyValue(native), skipVTables) { __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } protected CharInfo(void* native, bool skipVTables = false) { if (native == null) return; __Instance = new global::System.IntPtr(native); } public CharInfo() { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.CharInfo.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } public CharInfo(global::raylib.CharInfo _0) { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.CharInfo.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; *((global::raylib.CharInfo.__Internal*) __Instance) = *((global::raylib.CharInfo.__Internal*) _0.__Instance); } public void Dispose() { Dispose(disposing: true); } public virtual void Dispose(bool disposing) { if (__Instance == IntPtr.Zero) return; global::raylib.CharInfo __dummy; NativeToManagedMap.TryRemove(__Instance, out __dummy); if (__ownsNativeInstance) Marshal.FreeHGlobal(__Instance); __Instance = IntPtr.Zero; } public int Value { get { return ((global::raylib.CharInfo.__Internal*) __Instance)->value; } set { ((global::raylib.CharInfo.__Internal*)__Instance)->value = value; } } public global::raylib.Rectangle Rec { get { return global::raylib.Rectangle.__CreateInstance(new global::System.IntPtr(&((global::raylib.CharInfo.__Internal*) __Instance)->rec)); } set { ((global::raylib.CharInfo.__Internal*)__Instance)->rec = ReferenceEquals(value, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) value.__Instance; } } public int OffsetX { get { return ((global::raylib.CharInfo.__Internal*) __Instance)->offsetX; } set { ((global::raylib.CharInfo.__Internal*)__Instance)->offsetX = value; } } public int OffsetY { get { return ((global::raylib.CharInfo.__Internal*) __Instance)->offsetY; } set { ((global::raylib.CharInfo.__Internal*)__Instance)->offsetY = value; } } public int AdvanceX { get { return ((global::raylib.CharInfo.__Internal*) __Instance)->advanceX; } set { ((global::raylib.CharInfo.__Internal*)__Instance)->advanceX = value; } } public byte* Data { get { return (byte*) ((global::raylib.CharInfo.__Internal*) __Instance)->data; } set { ((global::raylib.CharInfo.__Internal*)__Instance)->data = (global::System.IntPtr) value; } } } public unsafe partial class Font : IDisposable { [StructLayout(LayoutKind.Explicit, Size = 40)] public partial struct __Internal { [FieldOffset(0)] internal global::raylib.Texture2D.__Internal texture; [FieldOffset(20)] internal int baseSize; [FieldOffset(24)] internal int charsCount; [FieldOffset(32)] internal global::System.IntPtr chars; [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="??0Font@@QEAA@AEBU0@@Z")] internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0); } public global::System.IntPtr __Instance { get; protected set; } protected int __PointerAdjustment; internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary(); protected void*[] __OriginalVTables; protected bool __ownsNativeInstance; internal static global::raylib.Font __CreateInstance(global::System.IntPtr native, bool skipVTables = false) { return new global::raylib.Font(native.ToPointer(), skipVTables); } internal static global::raylib.Font __CreateInstance(global::raylib.Font.__Internal native, bool skipVTables = false) { return new global::raylib.Font(native, skipVTables); } private static void* __CopyValue(global::raylib.Font.__Internal native) { var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Font.__Internal)); *(global::raylib.Font.__Internal*) ret = native; return ret.ToPointer(); } private Font(global::raylib.Font.__Internal native, bool skipVTables = false) : this(__CopyValue(native), skipVTables) { __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } protected Font(void* native, bool skipVTables = false) { if (native == null) return; __Instance = new global::System.IntPtr(native); } public Font() { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Font.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } public Font(global::raylib.Font _0) { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Font.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; *((global::raylib.Font.__Internal*) __Instance) = *((global::raylib.Font.__Internal*) _0.__Instance); } public void Dispose() { Dispose(disposing: true); } public virtual void Dispose(bool disposing) { if (__Instance == IntPtr.Zero) return; global::raylib.Font __dummy; NativeToManagedMap.TryRemove(__Instance, out __dummy); if (__ownsNativeInstance) Marshal.FreeHGlobal(__Instance); __Instance = IntPtr.Zero; } public global::raylib.Texture2D Texture { get { return global::raylib.Texture2D.__CreateInstance(new global::System.IntPtr(&((global::raylib.Font.__Internal*) __Instance)->texture)); } set { ((global::raylib.Font.__Internal*)__Instance)->texture = ReferenceEquals(value, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) value.__Instance; } } public int BaseSize { get { return ((global::raylib.Font.__Internal*) __Instance)->baseSize; } set { ((global::raylib.Font.__Internal*)__Instance)->baseSize = value; } } public int CharsCount { get { return ((global::raylib.Font.__Internal*) __Instance)->charsCount; } set { ((global::raylib.Font.__Internal*)__Instance)->charsCount = value; } } public global::raylib.CharInfo Chars { get { global::raylib.CharInfo __result0; if (((global::raylib.Font.__Internal*) __Instance)->chars == IntPtr.Zero) __result0 = null; else if (global::raylib.CharInfo.NativeToManagedMap.ContainsKey(((global::raylib.Font.__Internal*) __Instance)->chars)) __result0 = (global::raylib.CharInfo) global::raylib.CharInfo.NativeToManagedMap[((global::raylib.Font.__Internal*) __Instance)->chars]; else __result0 = global::raylib.CharInfo.__CreateInstance(((global::raylib.Font.__Internal*) __Instance)->chars); return __result0; } set { ((global::raylib.Font.__Internal*)__Instance)->chars = ReferenceEquals(value, null) ? global::System.IntPtr.Zero : value.__Instance; } } } public unsafe partial class Camera3D : IDisposable { [StructLayout(LayoutKind.Explicit, Size = 44)] public partial struct __Internal { [FieldOffset(0)] internal global::raylib.Vector3.__Internal position; [FieldOffset(12)] internal global::raylib.Vector3.__Internal target; [FieldOffset(24)] internal global::raylib.Vector3.__Internal up; [FieldOffset(36)] internal float fovy; [FieldOffset(40)] internal int type; [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="??0Camera3D@@QEAA@AEBU0@@Z")] internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0); } public global::System.IntPtr __Instance { get; protected set; } protected int __PointerAdjustment; internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary(); protected void*[] __OriginalVTables; protected bool __ownsNativeInstance; internal static global::raylib.Camera3D __CreateInstance(global::System.IntPtr native, bool skipVTables = false) { return new global::raylib.Camera3D(native.ToPointer(), skipVTables); } internal static global::raylib.Camera3D __CreateInstance(global::raylib.Camera3D.__Internal native, bool skipVTables = false) { return new global::raylib.Camera3D(native, skipVTables); } private static void* __CopyValue(global::raylib.Camera3D.__Internal native) { var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Camera3D.__Internal)); *(global::raylib.Camera3D.__Internal*) ret = native; return ret.ToPointer(); } private Camera3D(global::raylib.Camera3D.__Internal native, bool skipVTables = false) : this(__CopyValue(native), skipVTables) { __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } protected Camera3D(void* native, bool skipVTables = false) { if (native == null) return; __Instance = new global::System.IntPtr(native); } public Camera3D() { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Camera3D.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } public Camera3D(global::raylib.Camera3D _0) { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Camera3D.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; *((global::raylib.Camera3D.__Internal*) __Instance) = *((global::raylib.Camera3D.__Internal*) _0.__Instance); } public void Dispose() { Dispose(disposing: true); } public virtual void Dispose(bool disposing) { if (__Instance == IntPtr.Zero) return; global::raylib.Camera3D __dummy; NativeToManagedMap.TryRemove(__Instance, out __dummy); if (__ownsNativeInstance) Marshal.FreeHGlobal(__Instance); __Instance = IntPtr.Zero; } public global::raylib.Vector3 Position { get { return global::raylib.Vector3.__CreateInstance(new global::System.IntPtr(&((global::raylib.Camera3D.__Internal*) __Instance)->position)); } set { ((global::raylib.Camera3D.__Internal*)__Instance)->position = ReferenceEquals(value, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) value.__Instance; } } public global::raylib.Vector3 Target { get { return global::raylib.Vector3.__CreateInstance(new global::System.IntPtr(&((global::raylib.Camera3D.__Internal*) __Instance)->target)); } set { ((global::raylib.Camera3D.__Internal*)__Instance)->target = ReferenceEquals(value, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) value.__Instance; } } public global::raylib.Vector3 Up { get { return global::raylib.Vector3.__CreateInstance(new global::System.IntPtr(&((global::raylib.Camera3D.__Internal*) __Instance)->up)); } set { ((global::raylib.Camera3D.__Internal*)__Instance)->up = ReferenceEquals(value, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) value.__Instance; } } public float Fovy { get { return ((global::raylib.Camera3D.__Internal*) __Instance)->fovy; } set { ((global::raylib.Camera3D.__Internal*)__Instance)->fovy = value; } } public int Type { get { return ((global::raylib.Camera3D.__Internal*) __Instance)->type; } set { ((global::raylib.Camera3D.__Internal*)__Instance)->type = value; } } } public unsafe partial class Camera2D : IDisposable { [StructLayout(LayoutKind.Explicit, Size = 24)] public partial struct __Internal { [FieldOffset(0)] internal global::raylib.Vector2.__Internal offset; [FieldOffset(8)] internal global::raylib.Vector2.__Internal target; [FieldOffset(16)] internal float rotation; [FieldOffset(20)] internal float zoom; [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="??0Camera2D@@QEAA@AEBU0@@Z")] internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0); } public global::System.IntPtr __Instance { get; protected set; } protected int __PointerAdjustment; internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary(); protected void*[] __OriginalVTables; protected bool __ownsNativeInstance; internal static global::raylib.Camera2D __CreateInstance(global::System.IntPtr native, bool skipVTables = false) { return new global::raylib.Camera2D(native.ToPointer(), skipVTables); } internal static global::raylib.Camera2D __CreateInstance(global::raylib.Camera2D.__Internal native, bool skipVTables = false) { return new global::raylib.Camera2D(native, skipVTables); } private static void* __CopyValue(global::raylib.Camera2D.__Internal native) { var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Camera2D.__Internal)); *(global::raylib.Camera2D.__Internal*) ret = native; return ret.ToPointer(); } private Camera2D(global::raylib.Camera2D.__Internal native, bool skipVTables = false) : this(__CopyValue(native), skipVTables) { __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } protected Camera2D(void* native, bool skipVTables = false) { if (native == null) return; __Instance = new global::System.IntPtr(native); } public Camera2D() { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Camera2D.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } public Camera2D(global::raylib.Camera2D _0) { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Camera2D.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; *((global::raylib.Camera2D.__Internal*) __Instance) = *((global::raylib.Camera2D.__Internal*) _0.__Instance); } public void Dispose() { Dispose(disposing: true); } public virtual void Dispose(bool disposing) { if (__Instance == IntPtr.Zero) return; global::raylib.Camera2D __dummy; NativeToManagedMap.TryRemove(__Instance, out __dummy); if (__ownsNativeInstance) Marshal.FreeHGlobal(__Instance); __Instance = IntPtr.Zero; } public global::raylib.Vector2 Offset { get { return global::raylib.Vector2.__CreateInstance(new global::System.IntPtr(&((global::raylib.Camera2D.__Internal*) __Instance)->offset)); } set { ((global::raylib.Camera2D.__Internal*)__Instance)->offset = ReferenceEquals(value, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) value.__Instance; } } public global::raylib.Vector2 Target { get { return global::raylib.Vector2.__CreateInstance(new global::System.IntPtr(&((global::raylib.Camera2D.__Internal*) __Instance)->target)); } set { ((global::raylib.Camera2D.__Internal*)__Instance)->target = ReferenceEquals(value, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) value.__Instance; } } public float Rotation { get { return ((global::raylib.Camera2D.__Internal*) __Instance)->rotation; } set { ((global::raylib.Camera2D.__Internal*)__Instance)->rotation = value; } } public float Zoom { get { return ((global::raylib.Camera2D.__Internal*) __Instance)->zoom; } set { ((global::raylib.Camera2D.__Internal*)__Instance)->zoom = value; } } } public unsafe partial class BoundingBox : IDisposable { [StructLayout(LayoutKind.Explicit, Size = 24)] public partial struct __Internal { [FieldOffset(0)] internal global::raylib.Vector3.__Internal min; [FieldOffset(12)] internal global::raylib.Vector3.__Internal max; [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="??0BoundingBox@@QEAA@AEBU0@@Z")] internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0); } public global::System.IntPtr __Instance { get; protected set; } protected int __PointerAdjustment; internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary(); protected void*[] __OriginalVTables; protected bool __ownsNativeInstance; internal static global::raylib.BoundingBox __CreateInstance(global::System.IntPtr native, bool skipVTables = false) { return new global::raylib.BoundingBox(native.ToPointer(), skipVTables); } internal static global::raylib.BoundingBox __CreateInstance(global::raylib.BoundingBox.__Internal native, bool skipVTables = false) { return new global::raylib.BoundingBox(native, skipVTables); } private static void* __CopyValue(global::raylib.BoundingBox.__Internal native) { var ret = Marshal.AllocHGlobal(sizeof(global::raylib.BoundingBox.__Internal)); *(global::raylib.BoundingBox.__Internal*) ret = native; return ret.ToPointer(); } private BoundingBox(global::raylib.BoundingBox.__Internal native, bool skipVTables = false) : this(__CopyValue(native), skipVTables) { __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } protected BoundingBox(void* native, bool skipVTables = false) { if (native == null) return; __Instance = new global::System.IntPtr(native); } public BoundingBox() { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.BoundingBox.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } public BoundingBox(global::raylib.BoundingBox _0) { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.BoundingBox.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; *((global::raylib.BoundingBox.__Internal*) __Instance) = *((global::raylib.BoundingBox.__Internal*) _0.__Instance); } public void Dispose() { Dispose(disposing: true); } public virtual void Dispose(bool disposing) { if (__Instance == IntPtr.Zero) return; global::raylib.BoundingBox __dummy; NativeToManagedMap.TryRemove(__Instance, out __dummy); if (__ownsNativeInstance) Marshal.FreeHGlobal(__Instance); __Instance = IntPtr.Zero; } public global::raylib.Vector3 min { get { return global::raylib.Vector3.__CreateInstance(new global::System.IntPtr(&((global::raylib.BoundingBox.__Internal*) __Instance)->min)); } set { ((global::raylib.BoundingBox.__Internal*)__Instance)->min = ReferenceEquals(value, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) value.__Instance; } } public global::raylib.Vector3 max { get { return global::raylib.Vector3.__CreateInstance(new global::System.IntPtr(&((global::raylib.BoundingBox.__Internal*) __Instance)->max)); } set { ((global::raylib.BoundingBox.__Internal*)__Instance)->max = ReferenceEquals(value, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) value.__Instance; } } } public unsafe partial class Mesh : IDisposable { [StructLayout(LayoutKind.Explicit, Size = 96)] public partial struct __Internal { [FieldOffset(0)] internal int vertexCount; [FieldOffset(4)] internal int triangleCount; [FieldOffset(8)] internal global::System.IntPtr vertices; [FieldOffset(16)] internal global::System.IntPtr texcoords; [FieldOffset(24)] internal global::System.IntPtr texcoords2; [FieldOffset(32)] internal global::System.IntPtr normals; [FieldOffset(40)] internal global::System.IntPtr tangents; [FieldOffset(48)] internal global::System.IntPtr colors; [FieldOffset(56)] internal global::System.IntPtr indices; [FieldOffset(64)] internal uint vaoId; [FieldOffset(68)] internal fixed uint vboId[7]; [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="??0Mesh@@QEAA@AEBU0@@Z")] internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="MeshBoundingBox")] internal static extern global::raylib.BoundingBox.__Internal BoundingBox(global::System.IntPtr instance); } public global::System.IntPtr __Instance { get; protected set; } protected int __PointerAdjustment; internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary(); protected void*[] __OriginalVTables; protected bool __ownsNativeInstance; internal static global::raylib.Mesh __CreateInstance(global::System.IntPtr native, bool skipVTables = false) { return new global::raylib.Mesh(native.ToPointer(), skipVTables); } internal static global::raylib.Mesh __CreateInstance(global::raylib.Mesh.__Internal native, bool skipVTables = false) { return new global::raylib.Mesh(native, skipVTables); } private static void* __CopyValue(global::raylib.Mesh.__Internal native) { var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Mesh.__Internal)); *(global::raylib.Mesh.__Internal*) ret = native; return ret.ToPointer(); } private Mesh(global::raylib.Mesh.__Internal native, bool skipVTables = false) : this(__CopyValue(native), skipVTables) { __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } protected Mesh(void* native, bool skipVTables = false) { if (native == null) return; __Instance = new global::System.IntPtr(native); } public Mesh() { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Mesh.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } public Mesh(global::raylib.Mesh _0) { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Mesh.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; *((global::raylib.Mesh.__Internal*) __Instance) = *((global::raylib.Mesh.__Internal*) _0.__Instance); } public void Dispose() { Dispose(disposing: true); } public virtual void Dispose(bool disposing) { if (__Instance == IntPtr.Zero) return; global::raylib.Mesh __dummy; NativeToManagedMap.TryRemove(__Instance, out __dummy); if (__ownsNativeInstance) Marshal.FreeHGlobal(__Instance); __Instance = IntPtr.Zero; } public int VertexCount { get { return ((global::raylib.Mesh.__Internal*) __Instance)->vertexCount; } set { ((global::raylib.Mesh.__Internal*)__Instance)->vertexCount = value; } } public int TriangleCount { get { return ((global::raylib.Mesh.__Internal*) __Instance)->triangleCount; } set { ((global::raylib.Mesh.__Internal*)__Instance)->triangleCount = value; } } public float* Vertices { get { return (float*) ((global::raylib.Mesh.__Internal*) __Instance)->vertices; } set { ((global::raylib.Mesh.__Internal*)__Instance)->vertices = (global::System.IntPtr) value; } } public float* Texcoords { get { return (float*) ((global::raylib.Mesh.__Internal*) __Instance)->texcoords; } set { ((global::raylib.Mesh.__Internal*)__Instance)->texcoords = (global::System.IntPtr) value; } } public float* Texcoords2 { get { return (float*) ((global::raylib.Mesh.__Internal*) __Instance)->texcoords2; } set { ((global::raylib.Mesh.__Internal*)__Instance)->texcoords2 = (global::System.IntPtr) value; } } public float* Normals { get { return (float*) ((global::raylib.Mesh.__Internal*) __Instance)->normals; } set { ((global::raylib.Mesh.__Internal*)__Instance)->normals = (global::System.IntPtr) value; } } public float* Tangents { get { return (float*) ((global::raylib.Mesh.__Internal*) __Instance)->tangents; } set { ((global::raylib.Mesh.__Internal*)__Instance)->tangents = (global::System.IntPtr) value; } } public byte* Colors { get { return (byte*) ((global::raylib.Mesh.__Internal*) __Instance)->colors; } set { ((global::raylib.Mesh.__Internal*)__Instance)->colors = (global::System.IntPtr) value; } } public ushort* Indices { get { return (ushort*) ((global::raylib.Mesh.__Internal*) __Instance)->indices; } set { ((global::raylib.Mesh.__Internal*)__Instance)->indices = (global::System.IntPtr) value; } } public uint VaoId { get { return ((global::raylib.Mesh.__Internal*) __Instance)->vaoId; } set { ((global::raylib.Mesh.__Internal*)__Instance)->vaoId = value; } } public uint[] VboId { get { uint[] __value = null; if (((global::raylib.Mesh.__Internal*) __Instance)->vboId != null) { __value = new uint[7]; for (int i = 0; i < 7; i++) __value[i] = ((global::raylib.Mesh.__Internal*) __Instance)->vboId[i]; } return __value; } set { if (value != null) { for (int i = 0; i < 7; i++) ((global::raylib.Mesh.__Internal*)__Instance)->vboId[i] = value[i]; } } } public global::raylib.BoundingBox BoundingBox { get { var __ret = __Internal.BoundingBox((__Instance + __PointerAdjustment)); return global::raylib.BoundingBox.__CreateInstance(__ret); } } } public unsafe partial class Shader : IDisposable { [StructLayout(LayoutKind.Explicit, Size = 132)] public partial struct __Internal { [FieldOffset(0)] internal uint id; [FieldOffset(4)] internal fixed int locs[32]; [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="??0Shader@@QEAA@AEBU0@@Z")] internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0); } public global::System.IntPtr __Instance { get; protected set; } protected int __PointerAdjustment; internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary(); protected void*[] __OriginalVTables; protected bool __ownsNativeInstance; internal static global::raylib.Shader __CreateInstance(global::System.IntPtr native, bool skipVTables = false) { return new global::raylib.Shader(native.ToPointer(), skipVTables); } internal static global::raylib.Shader __CreateInstance(global::raylib.Shader.__Internal native, bool skipVTables = false) { return new global::raylib.Shader(native, skipVTables); } private static void* __CopyValue(global::raylib.Shader.__Internal native) { var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Shader.__Internal)); *(global::raylib.Shader.__Internal*) ret = native; return ret.ToPointer(); } private Shader(global::raylib.Shader.__Internal native, bool skipVTables = false) : this(__CopyValue(native), skipVTables) { __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } protected Shader(void* native, bool skipVTables = false) { if (native == null) return; __Instance = new global::System.IntPtr(native); } public Shader() { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Shader.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } public Shader(global::raylib.Shader _0) { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Shader.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; *((global::raylib.Shader.__Internal*) __Instance) = *((global::raylib.Shader.__Internal*) _0.__Instance); } public void Dispose() { Dispose(disposing: true); } public virtual void Dispose(bool disposing) { if (__Instance == IntPtr.Zero) return; global::raylib.Shader __dummy; NativeToManagedMap.TryRemove(__Instance, out __dummy); if (__ownsNativeInstance) Marshal.FreeHGlobal(__Instance); __Instance = IntPtr.Zero; } public uint Id { get { return ((global::raylib.Shader.__Internal*) __Instance)->id; } set { ((global::raylib.Shader.__Internal*)__Instance)->id = value; } } public int[] Locs { get { int[] __value = null; if (((global::raylib.Shader.__Internal*) __Instance)->locs != null) { __value = new int[32]; for (int i = 0; i < 32; i++) __value[i] = ((global::raylib.Shader.__Internal*) __Instance)->locs[i]; } return __value; } set { if (value != null) { for (int i = 0; i < 32; i++) ((global::raylib.Shader.__Internal*)__Instance)->locs[i] = value[i]; } } } } public unsafe partial class MaterialMap : IDisposable { [StructLayout(LayoutKind.Explicit, Size = 28)] public partial struct __Internal { [FieldOffset(0)] internal global::raylib.Texture2D.__Internal texture; [FieldOffset(20)] internal global::raylib.Color.__Internal color; [FieldOffset(24)] internal float value; [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="??0MaterialMap@@QEAA@AEBU0@@Z")] internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0); } public global::System.IntPtr __Instance { get; protected set; } protected int __PointerAdjustment; internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary(); protected void*[] __OriginalVTables; protected bool __ownsNativeInstance; internal static global::raylib.MaterialMap __CreateInstance(global::System.IntPtr native, bool skipVTables = false) { return new global::raylib.MaterialMap(native.ToPointer(), skipVTables); } internal static global::raylib.MaterialMap __CreateInstance(global::raylib.MaterialMap.__Internal native, bool skipVTables = false) { return new global::raylib.MaterialMap(native, skipVTables); } private static void* __CopyValue(global::raylib.MaterialMap.__Internal native) { var ret = Marshal.AllocHGlobal(sizeof(global::raylib.MaterialMap.__Internal)); *(global::raylib.MaterialMap.__Internal*) ret = native; return ret.ToPointer(); } private MaterialMap(global::raylib.MaterialMap.__Internal native, bool skipVTables = false) : this(__CopyValue(native), skipVTables) { __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } protected MaterialMap(void* native, bool skipVTables = false) { if (native == null) return; __Instance = new global::System.IntPtr(native); } public MaterialMap() { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.MaterialMap.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } public MaterialMap(global::raylib.MaterialMap _0) { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.MaterialMap.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; *((global::raylib.MaterialMap.__Internal*) __Instance) = *((global::raylib.MaterialMap.__Internal*) _0.__Instance); } public void Dispose() { Dispose(disposing: true); } public virtual void Dispose(bool disposing) { if (__Instance == IntPtr.Zero) return; global::raylib.MaterialMap __dummy; NativeToManagedMap.TryRemove(__Instance, out __dummy); if (__ownsNativeInstance) Marshal.FreeHGlobal(__Instance); __Instance = IntPtr.Zero; } public global::raylib.Texture2D Texture { get { return global::raylib.Texture2D.__CreateInstance(new global::System.IntPtr(&((global::raylib.MaterialMap.__Internal*) __Instance)->texture)); } set { ((global::raylib.MaterialMap.__Internal*)__Instance)->texture = ReferenceEquals(value, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) value.__Instance; } } public global::raylib.Color Color { get { return global::raylib.Color.__CreateInstance(new global::System.IntPtr(&((global::raylib.MaterialMap.__Internal*) __Instance)->color)); } set { ((global::raylib.MaterialMap.__Internal*)__Instance)->color = ReferenceEquals(value, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) value.__Instance; } } public float Value { get { return ((global::raylib.MaterialMap.__Internal*) __Instance)->value; } set { ((global::raylib.MaterialMap.__Internal*)__Instance)->value = value; } } } public unsafe partial class Material : IDisposable { [StructLayout(LayoutKind.Explicit, Size = 480)] public partial struct __Internal { [FieldOffset(0)] internal global::raylib.Shader.__Internal shader; [FieldOffset(132)] internal fixed byte maps[336]; [FieldOffset(472)] internal global::System.IntPtr @params; [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="??0Material@@QEAA@AEBU0@@Z")] internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0); } public global::System.IntPtr __Instance { get; protected set; } protected int __PointerAdjustment; internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary(); protected void*[] __OriginalVTables; protected bool __ownsNativeInstance; internal static global::raylib.Material __CreateInstance(global::System.IntPtr native, bool skipVTables = false) { return new global::raylib.Material(native.ToPointer(), skipVTables); } internal static global::raylib.Material __CreateInstance(global::raylib.Material.__Internal native, bool skipVTables = false) { return new global::raylib.Material(native, skipVTables); } private static void* __CopyValue(global::raylib.Material.__Internal native) { var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Material.__Internal)); *(global::raylib.Material.__Internal*) ret = native; return ret.ToPointer(); } private Material(global::raylib.Material.__Internal native, bool skipVTables = false) : this(__CopyValue(native), skipVTables) { __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } protected Material(void* native, bool skipVTables = false) { if (native == null) return; __Instance = new global::System.IntPtr(native); } public Material() { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Material.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } public Material(global::raylib.Material _0) { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Material.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; *((global::raylib.Material.__Internal*) __Instance) = *((global::raylib.Material.__Internal*) _0.__Instance); } public void Dispose() { Dispose(disposing: true); } public virtual void Dispose(bool disposing) { if (__Instance == IntPtr.Zero) return; global::raylib.Material __dummy; NativeToManagedMap.TryRemove(__Instance, out __dummy); if (__ownsNativeInstance) Marshal.FreeHGlobal(__Instance); __Instance = IntPtr.Zero; } public global::raylib.Shader Shader { get { return global::raylib.Shader.__CreateInstance(new global::System.IntPtr(&((global::raylib.Material.__Internal*) __Instance)->shader)); } set { ((global::raylib.Material.__Internal*)__Instance)->shader = ReferenceEquals(value, null) ? new global::raylib.Shader.__Internal() : *(global::raylib.Shader.__Internal*) value.__Instance; } } public global::raylib.MaterialMap[] Maps { get { global::raylib.MaterialMap[] __value = null; if (((global::raylib.Material.__Internal*) __Instance)->maps != null) { __value = new global::raylib.MaterialMap[12]; for (int i = 0; i < 12; i++) __value[i] = global::raylib.MaterialMap.__CreateInstance(*((global::raylib.MaterialMap.__Internal*)&(((global::raylib.Material.__Internal*) __Instance)->maps[i * sizeof(global::raylib.MaterialMap.__Internal)]))); } return __value; } set { if (value != null) { if (value.Length != 12) throw new ArgumentOutOfRangeException("value", "The dimensions of the provided array don't match the required size."); for (int i = 0; i < 12; i++) *(global::raylib.MaterialMap.__Internal*) &((global::raylib.Material.__Internal*)__Instance)->maps[i * sizeof(global::raylib.MaterialMap.__Internal)] = *(global::raylib.MaterialMap.__Internal*)value[i].__Instance; } } } public float* Params { get { return (float*) ((global::raylib.Material.__Internal*) __Instance)->@params; } set { ((global::raylib.Material.__Internal*)__Instance)->@params = (global::System.IntPtr) value; } } } public unsafe partial class Model : IDisposable { [StructLayout(LayoutKind.Explicit, Size = 640)] public partial struct __Internal { [FieldOffset(0)] internal global::raylib.Mesh.__Internal mesh; [FieldOffset(96)] internal global::raylib.Matrix.__Internal transform; [FieldOffset(160)] internal global::raylib.Material.__Internal material; [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="??0Model@@QEAA@AEBU0@@Z")] internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0); } public global::System.IntPtr __Instance { get; protected set; } protected int __PointerAdjustment; internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary(); protected void*[] __OriginalVTables; protected bool __ownsNativeInstance; internal static global::raylib.Model __CreateInstance(global::System.IntPtr native, bool skipVTables = false) { return new global::raylib.Model(native.ToPointer(), skipVTables); } internal static global::raylib.Model __CreateInstance(global::raylib.Model.__Internal native, bool skipVTables = false) { return new global::raylib.Model(native, skipVTables); } private static void* __CopyValue(global::raylib.Model.__Internal native) { var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Model.__Internal)); *(global::raylib.Model.__Internal*) ret = native; return ret.ToPointer(); } private Model(global::raylib.Model.__Internal native, bool skipVTables = false) : this(__CopyValue(native), skipVTables) { __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } protected Model(void* native, bool skipVTables = false) { if (native == null) return; __Instance = new global::System.IntPtr(native); } public Model() { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Model.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } public Model(global::raylib.Model _0) { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Model.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; *((global::raylib.Model.__Internal*) __Instance) = *((global::raylib.Model.__Internal*) _0.__Instance); } public void Dispose() { Dispose(disposing: true); } public virtual void Dispose(bool disposing) { if (__Instance == IntPtr.Zero) return; global::raylib.Model __dummy; NativeToManagedMap.TryRemove(__Instance, out __dummy); if (__ownsNativeInstance) Marshal.FreeHGlobal(__Instance); __Instance = IntPtr.Zero; } public global::raylib.Mesh Mesh { get { return global::raylib.Mesh.__CreateInstance(new global::System.IntPtr(&((global::raylib.Model.__Internal*) __Instance)->mesh)); } set { ((global::raylib.Model.__Internal*)__Instance)->mesh = ReferenceEquals(value, null) ? new global::raylib.Mesh.__Internal() : *(global::raylib.Mesh.__Internal*) value.__Instance; } } public global::raylib.Matrix Transform { get { return global::raylib.Matrix.__CreateInstance(new global::System.IntPtr(&((global::raylib.Model.__Internal*) __Instance)->transform)); } set { ((global::raylib.Model.__Internal*)__Instance)->transform = ReferenceEquals(value, null) ? new global::raylib.Matrix.__Internal() : *(global::raylib.Matrix.__Internal*) value.__Instance; } } public global::raylib.Material Material { get { return global::raylib.Material.__CreateInstance(new global::System.IntPtr(&((global::raylib.Model.__Internal*) __Instance)->material)); } set { ((global::raylib.Model.__Internal*)__Instance)->material = ReferenceEquals(value, null) ? new global::raylib.Material.__Internal() : *(global::raylib.Material.__Internal*) value.__Instance; } } } public unsafe partial class Ray : IDisposable { [StructLayout(LayoutKind.Explicit, Size = 24)] public partial struct __Internal { [FieldOffset(0)] internal global::raylib.Vector3.__Internal position; [FieldOffset(12)] internal global::raylib.Vector3.__Internal direction; [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="??0Ray@@QEAA@AEBU0@@Z")] internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0); } public global::System.IntPtr __Instance { get; protected set; } protected int __PointerAdjustment; internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary(); protected void*[] __OriginalVTables; protected bool __ownsNativeInstance; internal static global::raylib.Ray __CreateInstance(global::System.IntPtr native, bool skipVTables = false) { return new global::raylib.Ray(native.ToPointer(), skipVTables); } internal static global::raylib.Ray __CreateInstance(global::raylib.Ray.__Internal native, bool skipVTables = false) { return new global::raylib.Ray(native, skipVTables); } private static void* __CopyValue(global::raylib.Ray.__Internal native) { var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Ray.__Internal)); *(global::raylib.Ray.__Internal*) ret = native; return ret.ToPointer(); } private Ray(global::raylib.Ray.__Internal native, bool skipVTables = false) : this(__CopyValue(native), skipVTables) { __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } protected Ray(void* native, bool skipVTables = false) { if (native == null) return; __Instance = new global::System.IntPtr(native); } public Ray() { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Ray.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } public Ray(global::raylib.Ray _0) { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Ray.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; *((global::raylib.Ray.__Internal*) __Instance) = *((global::raylib.Ray.__Internal*) _0.__Instance); } public void Dispose() { Dispose(disposing: true); } public virtual void Dispose(bool disposing) { if (__Instance == IntPtr.Zero) return; global::raylib.Ray __dummy; NativeToManagedMap.TryRemove(__Instance, out __dummy); if (__ownsNativeInstance) Marshal.FreeHGlobal(__Instance); __Instance = IntPtr.Zero; } public global::raylib.Vector3 Position { get { return global::raylib.Vector3.__CreateInstance(new global::System.IntPtr(&((global::raylib.Ray.__Internal*) __Instance)->position)); } set { ((global::raylib.Ray.__Internal*)__Instance)->position = ReferenceEquals(value, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) value.__Instance; } } public global::raylib.Vector3 Direction { get { return global::raylib.Vector3.__CreateInstance(new global::System.IntPtr(&((global::raylib.Ray.__Internal*) __Instance)->direction)); } set { ((global::raylib.Ray.__Internal*)__Instance)->direction = ReferenceEquals(value, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) value.__Instance; } } } public unsafe partial class RayHitInfo : IDisposable { [StructLayout(LayoutKind.Explicit, Size = 32)] public partial struct __Internal { [FieldOffset(0)] internal byte hit; [FieldOffset(4)] internal float distance; [FieldOffset(8)] internal global::raylib.Vector3.__Internal position; [FieldOffset(20)] internal global::raylib.Vector3.__Internal normal; [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="??0RayHitInfo@@QEAA@AEBU0@@Z")] internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0); } public global::System.IntPtr __Instance { get; protected set; } protected int __PointerAdjustment; internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary(); protected void*[] __OriginalVTables; protected bool __ownsNativeInstance; internal static global::raylib.RayHitInfo __CreateInstance(global::System.IntPtr native, bool skipVTables = false) { return new global::raylib.RayHitInfo(native.ToPointer(), skipVTables); } internal static global::raylib.RayHitInfo __CreateInstance(global::raylib.RayHitInfo.__Internal native, bool skipVTables = false) { return new global::raylib.RayHitInfo(native, skipVTables); } private static void* __CopyValue(global::raylib.RayHitInfo.__Internal native) { var ret = Marshal.AllocHGlobal(sizeof(global::raylib.RayHitInfo.__Internal)); *(global::raylib.RayHitInfo.__Internal*) ret = native; return ret.ToPointer(); } private RayHitInfo(global::raylib.RayHitInfo.__Internal native, bool skipVTables = false) : this(__CopyValue(native), skipVTables) { __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } protected RayHitInfo(void* native, bool skipVTables = false) { if (native == null) return; __Instance = new global::System.IntPtr(native); } public RayHitInfo() { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.RayHitInfo.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } public RayHitInfo(global::raylib.RayHitInfo _0) { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.RayHitInfo.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; *((global::raylib.RayHitInfo.__Internal*) __Instance) = *((global::raylib.RayHitInfo.__Internal*) _0.__Instance); } public void Dispose() { Dispose(disposing: true); } public virtual void Dispose(bool disposing) { if (__Instance == IntPtr.Zero) return; global::raylib.RayHitInfo __dummy; NativeToManagedMap.TryRemove(__Instance, out __dummy); if (__ownsNativeInstance) Marshal.FreeHGlobal(__Instance); __Instance = IntPtr.Zero; } public bool Hit { get { return ((global::raylib.RayHitInfo.__Internal*) __Instance)->hit != 0; } set { ((global::raylib.RayHitInfo.__Internal*)__Instance)->hit = (byte) (value ? 1 : 0); } } public float Distance { get { return ((global::raylib.RayHitInfo.__Internal*) __Instance)->distance; } set { ((global::raylib.RayHitInfo.__Internal*)__Instance)->distance = value; } } public global::raylib.Vector3 Position { get { return global::raylib.Vector3.__CreateInstance(new global::System.IntPtr(&((global::raylib.RayHitInfo.__Internal*) __Instance)->position)); } set { ((global::raylib.RayHitInfo.__Internal*)__Instance)->position = ReferenceEquals(value, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) value.__Instance; } } public global::raylib.Vector3 Normal { get { return global::raylib.Vector3.__CreateInstance(new global::System.IntPtr(&((global::raylib.RayHitInfo.__Internal*) __Instance)->normal)); } set { ((global::raylib.RayHitInfo.__Internal*)__Instance)->normal = ReferenceEquals(value, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) value.__Instance; } } } public unsafe partial class Wave : IDisposable { [StructLayout(LayoutKind.Explicit, Size = 24)] public partial struct __Internal { [FieldOffset(0)] internal uint sampleCount; [FieldOffset(4)] internal uint sampleRate; [FieldOffset(8)] internal uint sampleSize; [FieldOffset(12)] internal uint channels; [FieldOffset(16)] internal global::System.IntPtr data; [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="??0Wave@@QEAA@AEBU0@@Z")] internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="WaveCopy")] internal static extern global::raylib.Wave.__Internal Copy(global::System.IntPtr instance); } public global::System.IntPtr __Instance { get; protected set; } protected int __PointerAdjustment; internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary(); protected void*[] __OriginalVTables; protected bool __ownsNativeInstance; internal static global::raylib.Wave __CreateInstance(global::System.IntPtr native, bool skipVTables = false) { return new global::raylib.Wave(native.ToPointer(), skipVTables); } internal static global::raylib.Wave __CreateInstance(global::raylib.Wave.__Internal native, bool skipVTables = false) { return new global::raylib.Wave(native, skipVTables); } private static void* __CopyValue(global::raylib.Wave.__Internal native) { var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Wave.__Internal)); *(global::raylib.Wave.__Internal*) ret = native; return ret.ToPointer(); } private Wave(global::raylib.Wave.__Internal native, bool skipVTables = false) : this(__CopyValue(native), skipVTables) { __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } protected Wave(void* native, bool skipVTables = false) { if (native == null) return; __Instance = new global::System.IntPtr(native); } public Wave() { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Wave.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } public Wave(global::raylib.Wave _0) { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Wave.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; *((global::raylib.Wave.__Internal*) __Instance) = *((global::raylib.Wave.__Internal*) _0.__Instance); } public void Dispose() { Dispose(disposing: true); } public virtual void Dispose(bool disposing) { if (__Instance == IntPtr.Zero) return; global::raylib.Wave __dummy; NativeToManagedMap.TryRemove(__Instance, out __dummy); if (__ownsNativeInstance) Marshal.FreeHGlobal(__Instance); __Instance = IntPtr.Zero; } public uint SampleCount { get { return ((global::raylib.Wave.__Internal*) __Instance)->sampleCount; } set { ((global::raylib.Wave.__Internal*)__Instance)->sampleCount = value; } } public uint SampleRate { get { return ((global::raylib.Wave.__Internal*) __Instance)->sampleRate; } set { ((global::raylib.Wave.__Internal*)__Instance)->sampleRate = value; } } public uint SampleSize { get { return ((global::raylib.Wave.__Internal*) __Instance)->sampleSize; } set { ((global::raylib.Wave.__Internal*)__Instance)->sampleSize = value; } } public uint Channels { get { return ((global::raylib.Wave.__Internal*) __Instance)->channels; } set { ((global::raylib.Wave.__Internal*)__Instance)->channels = value; } } public global::System.IntPtr Data { get { return ((global::raylib.Wave.__Internal*) __Instance)->data; } set { ((global::raylib.Wave.__Internal*)__Instance)->data = (global::System.IntPtr) value; } } public global::raylib.Wave Copy { get { var __ret = __Internal.Copy((__Instance + __PointerAdjustment)); return global::raylib.Wave.__CreateInstance(__ret); } } } public unsafe partial class Sound : IDisposable { [StructLayout(LayoutKind.Explicit, Size = 24)] public partial struct __Internal { [FieldOffset(0)] internal global::System.IntPtr audioBuffer; [FieldOffset(8)] internal uint source; [FieldOffset(12)] internal uint buffer; [FieldOffset(16)] internal int format; [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="??0Sound@@QEAA@AEBU0@@Z")] internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0); } public global::System.IntPtr __Instance { get; protected set; } protected int __PointerAdjustment; internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary(); protected void*[] __OriginalVTables; protected bool __ownsNativeInstance; internal static global::raylib.Sound __CreateInstance(global::System.IntPtr native, bool skipVTables = false) { return new global::raylib.Sound(native.ToPointer(), skipVTables); } internal static global::raylib.Sound __CreateInstance(global::raylib.Sound.__Internal native, bool skipVTables = false) { return new global::raylib.Sound(native, skipVTables); } private static void* __CopyValue(global::raylib.Sound.__Internal native) { var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Sound.__Internal)); *(global::raylib.Sound.__Internal*) ret = native; return ret.ToPointer(); } private Sound(global::raylib.Sound.__Internal native, bool skipVTables = false) : this(__CopyValue(native), skipVTables) { __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } protected Sound(void* native, bool skipVTables = false) { if (native == null) return; __Instance = new global::System.IntPtr(native); } public Sound() { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Sound.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } public Sound(global::raylib.Sound _0) { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Sound.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; *((global::raylib.Sound.__Internal*) __Instance) = *((global::raylib.Sound.__Internal*) _0.__Instance); } public void Dispose() { Dispose(disposing: true); } public virtual void Dispose(bool disposing) { if (__Instance == IntPtr.Zero) return; global::raylib.Sound __dummy; NativeToManagedMap.TryRemove(__Instance, out __dummy); if (__ownsNativeInstance) Marshal.FreeHGlobal(__Instance); __Instance = IntPtr.Zero; } public global::System.IntPtr AudioBuffer { get { return ((global::raylib.Sound.__Internal*) __Instance)->audioBuffer; } set { ((global::raylib.Sound.__Internal*)__Instance)->audioBuffer = (global::System.IntPtr) value; } } public uint Source { get { return ((global::raylib.Sound.__Internal*) __Instance)->source; } set { ((global::raylib.Sound.__Internal*)__Instance)->source = value; } } public uint Buffer { get { return ((global::raylib.Sound.__Internal*) __Instance)->buffer; } set { ((global::raylib.Sound.__Internal*)__Instance)->buffer = value; } } public int Format { get { return ((global::raylib.Sound.__Internal*) __Instance)->format; } set { ((global::raylib.Sound.__Internal*)__Instance)->format = value; } } } public unsafe partial class MusicData { [StructLayout(LayoutKind.Explicit, Size = 0)] public partial struct __Internal { } public global::System.IntPtr __Instance { get; protected set; } protected int __PointerAdjustment; internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary(); protected void*[] __OriginalVTables; protected bool __ownsNativeInstance; internal static global::raylib.MusicData __CreateInstance(global::System.IntPtr native, bool skipVTables = false) { return new global::raylib.MusicData(native.ToPointer(), skipVTables); } internal static global::raylib.MusicData __CreateInstance(global::raylib.MusicData.__Internal native, bool skipVTables = false) { return new global::raylib.MusicData(native, skipVTables); } private static void* __CopyValue(global::raylib.MusicData.__Internal native) { var ret = Marshal.AllocHGlobal(sizeof(global::raylib.MusicData.__Internal)); *(global::raylib.MusicData.__Internal*) ret = native; return ret.ToPointer(); } private MusicData(global::raylib.MusicData.__Internal native, bool skipVTables = false) : this(__CopyValue(native), skipVTables) { __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } protected MusicData(void* native, bool skipVTables = false) { if (native == null) return; __Instance = new global::System.IntPtr(native); } } public unsafe partial class AudioStream : IDisposable { [StructLayout(LayoutKind.Explicit, Size = 40)] public partial struct __Internal { [FieldOffset(0)] internal uint sampleRate; [FieldOffset(4)] internal uint sampleSize; [FieldOffset(8)] internal uint channels; [FieldOffset(16)] internal global::System.IntPtr audioBuffer; [FieldOffset(24)] internal int format; [FieldOffset(28)] internal uint source; [FieldOffset(32)] internal fixed uint buffers[2]; [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="??0AudioStream@@QEAA@AEBU0@@Z")] internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0); } public global::System.IntPtr __Instance { get; protected set; } protected int __PointerAdjustment; internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary(); protected void*[] __OriginalVTables; protected bool __ownsNativeInstance; internal static global::raylib.AudioStream __CreateInstance(global::System.IntPtr native, bool skipVTables = false) { return new global::raylib.AudioStream(native.ToPointer(), skipVTables); } internal static global::raylib.AudioStream __CreateInstance(global::raylib.AudioStream.__Internal native, bool skipVTables = false) { return new global::raylib.AudioStream(native, skipVTables); } private static void* __CopyValue(global::raylib.AudioStream.__Internal native) { var ret = Marshal.AllocHGlobal(sizeof(global::raylib.AudioStream.__Internal)); *(global::raylib.AudioStream.__Internal*) ret = native; return ret.ToPointer(); } private AudioStream(global::raylib.AudioStream.__Internal native, bool skipVTables = false) : this(__CopyValue(native), skipVTables) { __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } protected AudioStream(void* native, bool skipVTables = false) { if (native == null) return; __Instance = new global::System.IntPtr(native); } public AudioStream() { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.AudioStream.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } public AudioStream(global::raylib.AudioStream _0) { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.AudioStream.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; *((global::raylib.AudioStream.__Internal*) __Instance) = *((global::raylib.AudioStream.__Internal*) _0.__Instance); } public void Dispose() { Dispose(disposing: true); } public virtual void Dispose(bool disposing) { if (__Instance == IntPtr.Zero) return; global::raylib.AudioStream __dummy; NativeToManagedMap.TryRemove(__Instance, out __dummy); if (__ownsNativeInstance) Marshal.FreeHGlobal(__Instance); __Instance = IntPtr.Zero; } public uint SampleRate { get { return ((global::raylib.AudioStream.__Internal*) __Instance)->sampleRate; } set { ((global::raylib.AudioStream.__Internal*)__Instance)->sampleRate = value; } } public uint SampleSize { get { return ((global::raylib.AudioStream.__Internal*) __Instance)->sampleSize; } set { ((global::raylib.AudioStream.__Internal*)__Instance)->sampleSize = value; } } public uint Channels { get { return ((global::raylib.AudioStream.__Internal*) __Instance)->channels; } set { ((global::raylib.AudioStream.__Internal*)__Instance)->channels = value; } } public global::System.IntPtr AudioBuffer { get { return ((global::raylib.AudioStream.__Internal*) __Instance)->audioBuffer; } set { ((global::raylib.AudioStream.__Internal*)__Instance)->audioBuffer = (global::System.IntPtr) value; } } public int Format { get { return ((global::raylib.AudioStream.__Internal*) __Instance)->format; } set { ((global::raylib.AudioStream.__Internal*)__Instance)->format = value; } } public uint Source { get { return ((global::raylib.AudioStream.__Internal*) __Instance)->source; } set { ((global::raylib.AudioStream.__Internal*)__Instance)->source = value; } } public uint[] Buffers { get { uint[] __value = null; if (((global::raylib.AudioStream.__Internal*) __Instance)->buffers != null) { __value = new uint[2]; for (int i = 0; i < 2; i++) __value[i] = ((global::raylib.AudioStream.__Internal*) __Instance)->buffers[i]; } return __value; } set { if (value != null) { for (int i = 0; i < 2; i++) ((global::raylib.AudioStream.__Internal*)__Instance)->buffers[i] = value[i]; } } } } public unsafe partial class VrDeviceInfo : IDisposable { [StructLayout(LayoutKind.Explicit, Size = 64)] public partial struct __Internal { [FieldOffset(0)] internal int hResolution; [FieldOffset(4)] internal int vResolution; [FieldOffset(8)] internal float hScreenSize; [FieldOffset(12)] internal float vScreenSize; [FieldOffset(16)] internal float vScreenCenter; [FieldOffset(20)] internal float eyeToScreenDistance; [FieldOffset(24)] internal float lensSeparationDistance; [FieldOffset(28)] internal float interpupillaryDistance; [FieldOffset(32)] internal fixed float lensDistortionValues[4]; [FieldOffset(48)] internal fixed float chromaAbCorrection[4]; [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="??0VrDeviceInfo@@QEAA@AEBU0@@Z")] internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0); } public global::System.IntPtr __Instance { get; protected set; } protected int __PointerAdjustment; internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary(); protected void*[] __OriginalVTables; protected bool __ownsNativeInstance; internal static global::raylib.VrDeviceInfo __CreateInstance(global::System.IntPtr native, bool skipVTables = false) { return new global::raylib.VrDeviceInfo(native.ToPointer(), skipVTables); } internal static global::raylib.VrDeviceInfo __CreateInstance(global::raylib.VrDeviceInfo.__Internal native, bool skipVTables = false) { return new global::raylib.VrDeviceInfo(native, skipVTables); } private static void* __CopyValue(global::raylib.VrDeviceInfo.__Internal native) { var ret = Marshal.AllocHGlobal(sizeof(global::raylib.VrDeviceInfo.__Internal)); *(global::raylib.VrDeviceInfo.__Internal*) ret = native; return ret.ToPointer(); } private VrDeviceInfo(global::raylib.VrDeviceInfo.__Internal native, bool skipVTables = false) : this(__CopyValue(native), skipVTables) { __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } protected VrDeviceInfo(void* native, bool skipVTables = false) { if (native == null) return; __Instance = new global::System.IntPtr(native); } public VrDeviceInfo() { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.VrDeviceInfo.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; } public VrDeviceInfo(global::raylib.VrDeviceInfo _0) { __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.VrDeviceInfo.__Internal)); __ownsNativeInstance = true; NativeToManagedMap[__Instance] = this; *((global::raylib.VrDeviceInfo.__Internal*) __Instance) = *((global::raylib.VrDeviceInfo.__Internal*) _0.__Instance); } public void Dispose() { Dispose(disposing: true); } public virtual void Dispose(bool disposing) { if (__Instance == IntPtr.Zero) return; global::raylib.VrDeviceInfo __dummy; NativeToManagedMap.TryRemove(__Instance, out __dummy); if (__ownsNativeInstance) Marshal.FreeHGlobal(__Instance); __Instance = IntPtr.Zero; } public int HResolution { get { return ((global::raylib.VrDeviceInfo.__Internal*) __Instance)->hResolution; } set { ((global::raylib.VrDeviceInfo.__Internal*)__Instance)->hResolution = value; } } public int VResolution { get { return ((global::raylib.VrDeviceInfo.__Internal*) __Instance)->vResolution; } set { ((global::raylib.VrDeviceInfo.__Internal*)__Instance)->vResolution = value; } } public float HScreenSize { get { return ((global::raylib.VrDeviceInfo.__Internal*) __Instance)->hScreenSize; } set { ((global::raylib.VrDeviceInfo.__Internal*)__Instance)->hScreenSize = value; } } public float VScreenSize { get { return ((global::raylib.VrDeviceInfo.__Internal*) __Instance)->vScreenSize; } set { ((global::raylib.VrDeviceInfo.__Internal*)__Instance)->vScreenSize = value; } } public float VScreenCenter { get { return ((global::raylib.VrDeviceInfo.__Internal*) __Instance)->vScreenCenter; } set { ((global::raylib.VrDeviceInfo.__Internal*)__Instance)->vScreenCenter = value; } } public float EyeToScreenDistance { get { return ((global::raylib.VrDeviceInfo.__Internal*) __Instance)->eyeToScreenDistance; } set { ((global::raylib.VrDeviceInfo.__Internal*)__Instance)->eyeToScreenDistance = value; } } public float LensSeparationDistance { get { return ((global::raylib.VrDeviceInfo.__Internal*) __Instance)->lensSeparationDistance; } set { ((global::raylib.VrDeviceInfo.__Internal*)__Instance)->lensSeparationDistance = value; } } public float InterpupillaryDistance { get { return ((global::raylib.VrDeviceInfo.__Internal*) __Instance)->interpupillaryDistance; } set { ((global::raylib.VrDeviceInfo.__Internal*)__Instance)->interpupillaryDistance = value; } } public float[] LensDistortionValues { get { float[] __value = null; if (((global::raylib.VrDeviceInfo.__Internal*) __Instance)->lensDistortionValues != null) { __value = new float[4]; for (int i = 0; i < 4; i++) __value[i] = ((global::raylib.VrDeviceInfo.__Internal*) __Instance)->lensDistortionValues[i]; } return __value; } set { if (value != null) { for (int i = 0; i < 4; i++) ((global::raylib.VrDeviceInfo.__Internal*)__Instance)->lensDistortionValues[i] = value[i]; } } } public float[] ChromaAbCorrection { get { float[] __value = null; if (((global::raylib.VrDeviceInfo.__Internal*) __Instance)->chromaAbCorrection != null) { __value = new float[4]; for (int i = 0; i < 4; i++) __value[i] = ((global::raylib.VrDeviceInfo.__Internal*) __Instance)->chromaAbCorrection[i]; } return __value; } set { if (value != null) { for (int i = 0; i < 4; i++) ((global::raylib.VrDeviceInfo.__Internal*)__Instance)->chromaAbCorrection[i] = value[i]; } } } } public unsafe partial class raylib { public partial struct __Internal { [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="InitWindow")] internal static extern void InitWindow(int width, int height, [MarshalAs(UnmanagedType.LPStr)] string title); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="CloseWindow")] internal static extern void CloseWindow(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="IsWindowReady")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool IsWindowReady(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="WindowShouldClose")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool WindowShouldClose(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="IsWindowMinimized")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool IsWindowMinimized(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ToggleFullscreen")] internal static extern void ToggleFullscreen(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SetWindowIcon")] internal static extern void SetWindowIcon(global::raylib.Image.__Internal image); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SetWindowTitle")] internal static extern void SetWindowTitle([MarshalAs(UnmanagedType.LPStr)] string title); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SetWindowPosition")] internal static extern void SetWindowPosition(int x, int y); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SetWindowMonitor")] internal static extern void SetWindowMonitor(int monitor); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SetWindowMinSize")] internal static extern void SetWindowMinSize(int width, int height); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SetWindowSize")] internal static extern void SetWindowSize(int width, int height); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetScreenWidth")] internal static extern int GetScreenWidth(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetScreenHeight")] internal static extern int GetScreenHeight(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ShowCursor")] internal static extern void ShowCursor(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="HideCursor")] internal static extern void HideCursor(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="IsCursorHidden")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool IsCursorHidden(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="EnableCursor")] internal static extern void EnableCursor(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DisableCursor")] internal static extern void DisableCursor(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ClearBackground")] internal static extern void ClearBackground(global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="BeginDrawing")] internal static extern void BeginDrawing(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="EndDrawing")] internal static extern void EndDrawing(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="BeginMode2D")] internal static extern void BeginMode2D(global::raylib.Camera2D.__Internal camera); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="EndMode2D")] internal static extern void EndMode2D(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="BeginMode3D")] internal static extern void BeginMode3D(global::raylib.Camera3D.__Internal camera); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="EndMode3D")] internal static extern void EndMode3D(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="BeginTextureMode")] internal static extern void BeginTextureMode(global::raylib.RenderTexture2D.__Internal target); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="EndTextureMode")] internal static extern void EndTextureMode(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetMouseRay")] internal static extern void GetMouseRay(global::System.IntPtr @return, global::raylib.Vector2.__Internal mousePosition, global::raylib.Camera3D.__Internal camera); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetWorldToScreen")] internal static extern global::raylib.Vector2.__Internal GetWorldToScreen(global::raylib.Vector3.__Internal position, global::raylib.Camera3D.__Internal camera); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetCameraMatrix")] internal static extern void GetCameraMatrix(global::System.IntPtr @return, global::raylib.Camera3D.__Internal camera); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SetTargetFPS")] internal static extern void SetTargetFPS(int fps); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetFPS")] internal static extern int GetFPS(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetFrameTime")] internal static extern float GetFrameTime(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetTime")] internal static extern double GetTime(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetColor")] internal static extern global::raylib.Color.__Internal GetColor(int hexValue); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="Fade")] internal static extern global::raylib.Color.__Internal Fade(global::raylib.Color.__Internal color, float alpha); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ShowLogo")] internal static extern void ShowLogo(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SetConfigFlags")] internal static extern void SetConfigFlags(byte flags); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SetTraceLog")] internal static extern void SetTraceLog(byte types); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="TraceLog")] internal static extern void TraceLog(int logType, [MarshalAs(UnmanagedType.LPStr)] string text); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="TakeScreenshot")] internal static extern void TakeScreenshot([MarshalAs(UnmanagedType.LPStr)] string fileName); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetRandomValue")] internal static extern int GetRandomValue(int min, int max); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="IsFileExtension")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool IsFileExtension([MarshalAs(UnmanagedType.LPStr)] string fileName, [MarshalAs(UnmanagedType.LPStr)] string ext); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetExtension")] internal static extern global::System.IntPtr GetExtension([MarshalAs(UnmanagedType.LPStr)] string fileName); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetFileName")] internal static extern global::System.IntPtr GetFileName([MarshalAs(UnmanagedType.LPStr)] string filePath); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetDirectoryPath")] internal static extern global::System.IntPtr GetDirectoryPath([MarshalAs(UnmanagedType.LPStr)] string fileName); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetWorkingDirectory")] internal static extern global::System.IntPtr GetWorkingDirectory(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ChangeDirectory")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool ChangeDirectory([MarshalAs(UnmanagedType.LPStr)] string dir); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="IsFileDropped")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool IsFileDropped(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetDroppedFiles")] internal static extern sbyte** GetDroppedFiles(int* count); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ClearDroppedFiles")] internal static extern void ClearDroppedFiles(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="StorageSaveValue")] internal static extern void StorageSaveValue(int position, int value); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="StorageLoadValue")] internal static extern int StorageLoadValue(int position); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="IsKeyPressed")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool IsKeyPressed(int key); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="IsKeyDown")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool IsKeyDown(int key); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="IsKeyReleased")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool IsKeyReleased(int key); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="IsKeyUp")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool IsKeyUp(int key); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetKeyPressed")] internal static extern int GetKeyPressed(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SetExitKey")] internal static extern void SetExitKey(int key); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="IsGamepadAvailable")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool IsGamepadAvailable(int gamepad); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="IsGamepadName")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool IsGamepadName(int gamepad, [MarshalAs(UnmanagedType.LPStr)] string name); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetGamepadName")] internal static extern global::System.IntPtr GetGamepadName(int gamepad); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="IsGamepadButtonPressed")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool IsGamepadButtonPressed(int gamepad, int button); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="IsGamepadButtonDown")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool IsGamepadButtonDown(int gamepad, int button); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="IsGamepadButtonReleased")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool IsGamepadButtonReleased(int gamepad, int button); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="IsGamepadButtonUp")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool IsGamepadButtonUp(int gamepad, int button); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetGamepadButtonPressed")] internal static extern int GetGamepadButtonPressed(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetGamepadAxisCount")] internal static extern int GetGamepadAxisCount(int gamepad); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetGamepadAxisMovement")] internal static extern float GetGamepadAxisMovement(int gamepad, int axis); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="IsMouseButtonPressed")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool IsMouseButtonPressed(int button); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="IsMouseButtonDown")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool IsMouseButtonDown(int button); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="IsMouseButtonReleased")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool IsMouseButtonReleased(int button); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="IsMouseButtonUp")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool IsMouseButtonUp(int button); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetMouseX")] internal static extern int GetMouseX(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetMouseY")] internal static extern int GetMouseY(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetMousePosition")] internal static extern global::raylib.Vector2.__Internal GetMousePosition(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SetMousePosition")] internal static extern void SetMousePosition(global::raylib.Vector2.__Internal position); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SetMouseScale")] internal static extern void SetMouseScale(float scale); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetMouseWheelMove")] internal static extern int GetMouseWheelMove(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetTouchX")] internal static extern int GetTouchX(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetTouchY")] internal static extern int GetTouchY(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetTouchPosition")] internal static extern global::raylib.Vector2.__Internal GetTouchPosition(int index); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SetGesturesEnabled")] internal static extern void SetGesturesEnabled(uint gestureFlags); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="IsGestureDetected")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool IsGestureDetected(int gesture); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetGestureDetected")] internal static extern int GetGestureDetected(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetTouchPointsCount")] internal static extern int GetTouchPointsCount(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetGestureHoldDuration")] internal static extern float GetGestureHoldDuration(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetGestureDragVector")] internal static extern global::raylib.Vector2.__Internal GetGestureDragVector(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetGestureDragAngle")] internal static extern float GetGestureDragAngle(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetGesturePinchVector")] internal static extern global::raylib.Vector2.__Internal GetGesturePinchVector(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetGesturePinchAngle")] internal static extern float GetGesturePinchAngle(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SetCameraMode")] internal static extern void SetCameraMode(global::raylib.Camera3D.__Internal camera, int mode); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="UpdateCamera")] internal static extern void UpdateCamera(global::System.IntPtr camera); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SetCameraPanControl")] internal static extern void SetCameraPanControl(int panKey); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SetCameraAltControl")] internal static extern void SetCameraAltControl(int altKey); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SetCameraSmoothZoomControl")] internal static extern void SetCameraSmoothZoomControl(int szKey); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SetCameraMoveControls")] internal static extern void SetCameraMoveControls(int frontKey, int backKey, int rightKey, int leftKey, int upKey, int downKey); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawPixel")] internal static extern void DrawPixel(int posX, int posY, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawPixelV")] internal static extern void DrawPixelV(global::raylib.Vector2.__Internal position, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawLine")] internal static extern void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawLineV")] internal static extern void DrawLineV(global::raylib.Vector2.__Internal startPos, global::raylib.Vector2.__Internal endPos, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawLineEx")] internal static extern void DrawLineEx(global::raylib.Vector2.__Internal startPos, global::raylib.Vector2.__Internal endPos, float thick, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawLineBezier")] internal static extern void DrawLineBezier(global::raylib.Vector2.__Internal startPos, global::raylib.Vector2.__Internal endPos, float thick, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawCircle")] internal static extern void DrawCircle(int centerX, int centerY, float radius, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawCircleGradient")] internal static extern void DrawCircleGradient(int centerX, int centerY, float radius, global::raylib.Color.__Internal color1, global::raylib.Color.__Internal color2); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawCircleV")] internal static extern void DrawCircleV(global::raylib.Vector2.__Internal center, float radius, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawCircleLines")] internal static extern void DrawCircleLines(int centerX, int centerY, float radius, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawRectangle")] internal static extern void DrawRectangle(int posX, int posY, int width, int height, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawRectangleV")] internal static extern void DrawRectangleV(global::raylib.Vector2.__Internal position, global::raylib.Vector2.__Internal size, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawRectangleRec")] internal static extern void DrawRectangleRec(global::raylib.Rectangle.__Internal rec, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawRectanglePro")] internal static extern void DrawRectanglePro(global::raylib.Rectangle.__Internal rec, global::raylib.Vector2.__Internal origin, float rotation, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawRectangleGradientV")] internal static extern void DrawRectangleGradientV(int posX, int posY, int width, int height, global::raylib.Color.__Internal color1, global::raylib.Color.__Internal color2); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawRectangleGradientH")] internal static extern void DrawRectangleGradientH(int posX, int posY, int width, int height, global::raylib.Color.__Internal color1, global::raylib.Color.__Internal color2); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawRectangleGradientEx")] internal static extern void DrawRectangleGradientEx(global::raylib.Rectangle.__Internal rec, global::raylib.Color.__Internal col1, global::raylib.Color.__Internal col2, global::raylib.Color.__Internal col3, global::raylib.Color.__Internal col4); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawRectangleLines")] internal static extern void DrawRectangleLines(int posX, int posY, int width, int height, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawRectangleLinesEx")] internal static extern void DrawRectangleLinesEx(global::raylib.Rectangle.__Internal rec, int lineThick, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawTriangle")] internal static extern void DrawTriangle(global::raylib.Vector2.__Internal v1, global::raylib.Vector2.__Internal v2, global::raylib.Vector2.__Internal v3, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawTriangleLines")] internal static extern void DrawTriangleLines(global::raylib.Vector2.__Internal v1, global::raylib.Vector2.__Internal v2, global::raylib.Vector2.__Internal v3, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawPoly")] internal static extern void DrawPoly(global::raylib.Vector2.__Internal center, int sides, float radius, float rotation, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawPolyEx")] internal static extern void DrawPolyEx(global::System.IntPtr points, int numPoints, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawPolyExLines")] internal static extern void DrawPolyExLines(global::System.IntPtr points, int numPoints, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="CheckCollisionRecs")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool CheckCollisionRecs(global::raylib.Rectangle.__Internal rec1, global::raylib.Rectangle.__Internal rec2); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="CheckCollisionCircles")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool CheckCollisionCircles(global::raylib.Vector2.__Internal center1, float radius1, global::raylib.Vector2.__Internal center2, float radius2); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="CheckCollisionCircleRec")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool CheckCollisionCircleRec(global::raylib.Vector2.__Internal center, float radius, global::raylib.Rectangle.__Internal rec); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetCollisionRec")] internal static extern void GetCollisionRec(global::System.IntPtr @return, global::raylib.Rectangle.__Internal rec1, global::raylib.Rectangle.__Internal rec2); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="CheckCollisionPointRec")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool CheckCollisionPointRec(global::raylib.Vector2.__Internal point, global::raylib.Rectangle.__Internal rec); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="CheckCollisionPointCircle")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool CheckCollisionPointCircle(global::raylib.Vector2.__Internal point, global::raylib.Vector2.__Internal center, float radius); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="CheckCollisionPointTriangle")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool CheckCollisionPointTriangle(global::raylib.Vector2.__Internal point, global::raylib.Vector2.__Internal p1, global::raylib.Vector2.__Internal p2, global::raylib.Vector2.__Internal p3); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="LoadImage")] internal static extern void LoadImage(global::System.IntPtr @return, [MarshalAs(UnmanagedType.LPStr)] string fileName); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="LoadImageEx")] internal static extern void LoadImageEx(global::System.IntPtr @return, global::System.IntPtr pixels, int width, int height); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="LoadImagePro")] internal static extern void LoadImagePro(global::System.IntPtr @return, global::System.IntPtr data, int width, int height, int format); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="LoadImageRaw")] internal static extern void LoadImageRaw(global::System.IntPtr @return, [MarshalAs(UnmanagedType.LPStr)] string fileName, int width, int height, int format, int headerSize); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ExportImage")] internal static extern void ExportImage([MarshalAs(UnmanagedType.LPStr)] string fileName, global::raylib.Image.__Internal image); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="LoadTexture")] internal static extern void LoadTexture(global::System.IntPtr @return, [MarshalAs(UnmanagedType.LPStr)] string fileName); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="LoadTextureFromImage")] internal static extern void LoadTextureFromImage(global::System.IntPtr @return, global::raylib.Image.__Internal image); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="LoadRenderTexture")] internal static extern void LoadRenderTexture(global::System.IntPtr @return, int width, int height); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="UnloadImage")] internal static extern void UnloadImage(global::raylib.Image.__Internal image); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="UnloadTexture")] internal static extern void UnloadTexture(global::raylib.Texture2D.__Internal texture); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="UnloadRenderTexture")] internal static extern void UnloadRenderTexture(global::raylib.RenderTexture2D.__Internal target); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetImageData")] internal static extern global::System.IntPtr GetImageData(global::raylib.Image.__Internal image); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetImageDataNormalized")] internal static extern global::System.IntPtr GetImageDataNormalized(global::raylib.Image.__Internal image); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetPixelDataSize")] internal static extern int GetPixelDataSize(int width, int height, int format); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetTextureData")] internal static extern void GetTextureData(global::System.IntPtr @return, global::raylib.Texture2D.__Internal texture); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="UpdateTexture")] internal static extern void UpdateTexture(global::raylib.Texture2D.__Internal texture, global::System.IntPtr pixels); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ImageToPOT")] internal static extern void ImageToPOT(global::System.IntPtr image, global::raylib.Color.__Internal fillColor); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ImageFormat")] internal static extern void ImageFormat(global::System.IntPtr image, int newFormat); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ImageAlphaMask")] internal static extern void ImageAlphaMask(global::System.IntPtr image, global::raylib.Image.__Internal alphaMask); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ImageAlphaClear")] internal static extern void ImageAlphaClear(global::System.IntPtr image, global::raylib.Color.__Internal color, float threshold); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ImageAlphaCrop")] internal static extern void ImageAlphaCrop(global::System.IntPtr image, float threshold); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ImageAlphaPremultiply")] internal static extern void ImageAlphaPremultiply(global::System.IntPtr image); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ImageCrop")] internal static extern void ImageCrop(global::System.IntPtr image, global::raylib.Rectangle.__Internal crop); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ImageResize")] internal static extern void ImageResize(global::System.IntPtr image, int newWidth, int newHeight); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ImageResizeNN")] internal static extern void ImageResizeNN(global::System.IntPtr image, int newWidth, int newHeight); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ImageResizeCanvas")] internal static extern void ImageResizeCanvas(global::System.IntPtr image, int newWidth, int newHeight, int offsetX, int offsetY, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ImageMipmaps")] internal static extern void ImageMipmaps(global::System.IntPtr image); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ImageDither")] internal static extern void ImageDither(global::System.IntPtr image, int rBpp, int gBpp, int bBpp, int aBpp); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ImageText")] internal static extern void ImageText(global::System.IntPtr @return, [MarshalAs(UnmanagedType.LPStr)] string text, int fontSize, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ImageTextEx")] internal static extern void ImageTextEx(global::System.IntPtr @return, global::raylib.Font.__Internal font, [MarshalAs(UnmanagedType.LPStr)] string text, float fontSize, float spacing, global::raylib.Color.__Internal tint); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ImageDraw")] internal static extern void ImageDraw(global::System.IntPtr dst, global::raylib.Image.__Internal src, global::raylib.Rectangle.__Internal srcRec, global::raylib.Rectangle.__Internal dstRec); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ImageDrawRectangle")] internal static extern void ImageDrawRectangle(global::System.IntPtr dst, global::raylib.Vector2.__Internal position, global::raylib.Rectangle.__Internal rec, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ImageDrawText")] internal static extern void ImageDrawText(global::System.IntPtr dst, global::raylib.Vector2.__Internal position, [MarshalAs(UnmanagedType.LPStr)] string text, int fontSize, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ImageDrawTextEx")] internal static extern void ImageDrawTextEx(global::System.IntPtr dst, global::raylib.Vector2.__Internal position, global::raylib.Font.__Internal font, [MarshalAs(UnmanagedType.LPStr)] string text, float fontSize, float spacing, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ImageFlipVertical")] internal static extern void ImageFlipVertical(global::System.IntPtr image); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ImageFlipHorizontal")] internal static extern void ImageFlipHorizontal(global::System.IntPtr image); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ImageRotateCW")] internal static extern void ImageRotateCW(global::System.IntPtr image); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ImageRotateCCW")] internal static extern void ImageRotateCCW(global::System.IntPtr image); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ImageColorTint")] internal static extern void ImageColorTint(global::System.IntPtr image, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ImageColorInvert")] internal static extern void ImageColorInvert(global::System.IntPtr image); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ImageColorGrayscale")] internal static extern void ImageColorGrayscale(global::System.IntPtr image); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ImageColorContrast")] internal static extern void ImageColorContrast(global::System.IntPtr image, float contrast); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ImageColorBrightness")] internal static extern void ImageColorBrightness(global::System.IntPtr image, int brightness); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ImageColorReplace")] internal static extern void ImageColorReplace(global::System.IntPtr image, global::raylib.Color.__Internal color, global::raylib.Color.__Internal replace); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GenImageColor")] internal static extern void GenImageColor(global::System.IntPtr @return, int width, int height, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GenImageGradientV")] internal static extern void GenImageGradientV(global::System.IntPtr @return, int width, int height, global::raylib.Color.__Internal top, global::raylib.Color.__Internal bottom); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GenImageGradientH")] internal static extern void GenImageGradientH(global::System.IntPtr @return, int width, int height, global::raylib.Color.__Internal left, global::raylib.Color.__Internal right); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GenImageGradientRadial")] internal static extern void GenImageGradientRadial(global::System.IntPtr @return, int width, int height, float density, global::raylib.Color.__Internal inner, global::raylib.Color.__Internal outer); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GenImageChecked")] internal static extern void GenImageChecked(global::System.IntPtr @return, int width, int height, int checksX, int checksY, global::raylib.Color.__Internal col1, global::raylib.Color.__Internal col2); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GenImageWhiteNoise")] internal static extern void GenImageWhiteNoise(global::System.IntPtr @return, int width, int height, float factor); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GenImagePerlinNoise")] internal static extern void GenImagePerlinNoise(global::System.IntPtr @return, int width, int height, int offsetX, int offsetY, float scale); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GenImageCellular")] internal static extern void GenImageCellular(global::System.IntPtr @return, int width, int height, int tileSize); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GenTextureMipmaps")] internal static extern void GenTextureMipmaps(global::System.IntPtr texture); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SetTextureFilter")] internal static extern void SetTextureFilter(global::raylib.Texture2D.__Internal texture, int filterMode); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SetTextureWrap")] internal static extern void SetTextureWrap(global::raylib.Texture2D.__Internal texture, int wrapMode); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawTexture")] internal static extern void DrawTexture(global::raylib.Texture2D.__Internal texture, int posX, int posY, global::raylib.Color.__Internal tint); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawTextureV")] internal static extern void DrawTextureV(global::raylib.Texture2D.__Internal texture, global::raylib.Vector2.__Internal position, global::raylib.Color.__Internal tint); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawTextureEx")] internal static extern void DrawTextureEx(global::raylib.Texture2D.__Internal texture, global::raylib.Vector2.__Internal position, float rotation, float scale, global::raylib.Color.__Internal tint); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawTextureRec")] internal static extern void DrawTextureRec(global::raylib.Texture2D.__Internal texture, global::raylib.Rectangle.__Internal sourceRec, global::raylib.Vector2.__Internal position, global::raylib.Color.__Internal tint); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawTexturePro")] internal static extern void DrawTexturePro(global::raylib.Texture2D.__Internal texture, global::raylib.Rectangle.__Internal sourceRec, global::raylib.Rectangle.__Internal destRec, global::raylib.Vector2.__Internal origin, float rotation, global::raylib.Color.__Internal tint); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetFontDefault")] internal static extern void GetFontDefault(global::System.IntPtr @return); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="LoadFont")] internal static extern void LoadFont(global::System.IntPtr @return, [MarshalAs(UnmanagedType.LPStr)] string fileName); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="LoadFontEx")] internal static extern void LoadFontEx(global::System.IntPtr @return, [MarshalAs(UnmanagedType.LPStr)] string fileName, int fontSize, int charsCount, int* fontChars); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="LoadFontData")] internal static extern global::System.IntPtr LoadFontData([MarshalAs(UnmanagedType.LPStr)] string fileName, int fontSize, int* fontChars, int charsCount, bool sdf); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GenImageFontAtlas")] internal static extern void GenImageFontAtlas(global::System.IntPtr @return, global::System.IntPtr chars, int fontSize, int charsCount, int padding, int packMethod); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="UnloadFont")] internal static extern void UnloadFont(global::raylib.Font.__Internal font); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawFPS")] internal static extern void DrawFPS(int posX, int posY); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawText")] internal static extern void DrawText([MarshalAs(UnmanagedType.LPStr)] string text, int posX, int posY, int fontSize, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawTextEx")] internal static extern void DrawTextEx(global::raylib.Font.__Internal font, [MarshalAs(UnmanagedType.LPStr)] string text, global::raylib.Vector2.__Internal position, float fontSize, float spacing, global::raylib.Color.__Internal tint); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="MeasureText")] internal static extern int MeasureText([MarshalAs(UnmanagedType.LPStr)] string text, int fontSize); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="MeasureTextEx")] internal static extern global::raylib.Vector2.__Internal MeasureTextEx(global::raylib.Font.__Internal font, [MarshalAs(UnmanagedType.LPStr)] string text, float fontSize, float spacing); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="FormatText")] internal static extern global::System.IntPtr FormatText([MarshalAs(UnmanagedType.LPStr)] string text); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SubText")] internal static extern global::System.IntPtr SubText([MarshalAs(UnmanagedType.LPStr)] string text, int position, int length); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetGlyphIndex")] internal static extern int GetGlyphIndex(global::raylib.Font.__Internal font, int character); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawLine3D")] internal static extern void DrawLine3D(global::raylib.Vector3.__Internal startPos, global::raylib.Vector3.__Internal endPos, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawCircle3D")] internal static extern void DrawCircle3D(global::raylib.Vector3.__Internal center, float radius, global::raylib.Vector3.__Internal rotationAxis, float rotationAngle, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawCube")] internal static extern void DrawCube(global::raylib.Vector3.__Internal position, float width, float height, float length, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawCubeV")] internal static extern void DrawCubeV(global::raylib.Vector3.__Internal position, global::raylib.Vector3.__Internal size, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawCubeWires")] internal static extern void DrawCubeWires(global::raylib.Vector3.__Internal position, float width, float height, float length, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawCubeTexture")] internal static extern void DrawCubeTexture(global::raylib.Texture2D.__Internal texture, global::raylib.Vector3.__Internal position, float width, float height, float length, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawSphere")] internal static extern void DrawSphere(global::raylib.Vector3.__Internal centerPos, float radius, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawSphereEx")] internal static extern void DrawSphereEx(global::raylib.Vector3.__Internal centerPos, float radius, int rings, int slices, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawSphereWires")] internal static extern void DrawSphereWires(global::raylib.Vector3.__Internal centerPos, float radius, int rings, int slices, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawCylinder")] internal static extern void DrawCylinder(global::raylib.Vector3.__Internal position, float radiusTop, float radiusBottom, float height, int slices, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawCylinderWires")] internal static extern void DrawCylinderWires(global::raylib.Vector3.__Internal position, float radiusTop, float radiusBottom, float height, int slices, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawPlane")] internal static extern void DrawPlane(global::raylib.Vector3.__Internal centerPos, global::raylib.Vector2.__Internal size, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawRay")] internal static extern void DrawRay(global::raylib.Ray.__Internal ray, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawGrid")] internal static extern void DrawGrid(int slices, float spacing); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawGizmo")] internal static extern void DrawGizmo(global::raylib.Vector3.__Internal position); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="LoadModel")] internal static extern void LoadModel(global::System.IntPtr @return, [MarshalAs(UnmanagedType.LPStr)] string fileName); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="LoadModelFromMesh")] internal static extern void LoadModelFromMesh(global::System.IntPtr @return, global::raylib.Mesh.__Internal mesh); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="UnloadModel")] internal static extern void UnloadModel(global::raylib.Model.__Internal model); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="LoadMesh")] internal static extern void LoadMesh(global::System.IntPtr @return, [MarshalAs(UnmanagedType.LPStr)] string fileName); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="UnloadMesh")] internal static extern void UnloadMesh(global::System.IntPtr mesh); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ExportMesh")] internal static extern void ExportMesh([MarshalAs(UnmanagedType.LPStr)] string fileName, global::raylib.Mesh.__Internal mesh); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="MeshTangents")] internal static extern void MeshTangents(global::System.IntPtr mesh); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="MeshBinormals")] internal static extern void MeshBinormals(global::System.IntPtr mesh); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GenMeshPlane")] internal static extern void GenMeshPlane(global::System.IntPtr @return, float width, float length, int resX, int resZ); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GenMeshCube")] internal static extern void GenMeshCube(global::System.IntPtr @return, float width, float height, float length); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GenMeshSphere")] internal static extern void GenMeshSphere(global::System.IntPtr @return, float radius, int rings, int slices); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GenMeshHemiSphere")] internal static extern void GenMeshHemiSphere(global::System.IntPtr @return, float radius, int rings, int slices); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GenMeshCylinder")] internal static extern void GenMeshCylinder(global::System.IntPtr @return, float radius, float height, int slices); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GenMeshTorus")] internal static extern void GenMeshTorus(global::System.IntPtr @return, float radius, float size, int radSeg, int sides); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GenMeshKnot")] internal static extern void GenMeshKnot(global::System.IntPtr @return, float radius, float size, int radSeg, int sides); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GenMeshHeightmap")] internal static extern void GenMeshHeightmap(global::System.IntPtr @return, global::raylib.Image.__Internal heightmap, global::raylib.Vector3.__Internal size); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GenMeshCubicmap")] internal static extern void GenMeshCubicmap(global::System.IntPtr @return, global::raylib.Image.__Internal cubicmap, global::raylib.Vector3.__Internal cubeSize); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="LoadMaterial")] internal static extern void LoadMaterial(global::System.IntPtr @return, [MarshalAs(UnmanagedType.LPStr)] string fileName); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="LoadMaterialDefault")] internal static extern void LoadMaterialDefault(global::System.IntPtr @return); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="UnloadMaterial")] internal static extern void UnloadMaterial(global::raylib.Material.__Internal material); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawModel")] internal static extern void DrawModel(global::raylib.Model.__Internal model, global::raylib.Vector3.__Internal position, float scale, global::raylib.Color.__Internal tint); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawModelEx")] internal static extern void DrawModelEx(global::raylib.Model.__Internal model, global::raylib.Vector3.__Internal position, global::raylib.Vector3.__Internal rotationAxis, float rotationAngle, global::raylib.Vector3.__Internal scale, global::raylib.Color.__Internal tint); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawModelWires")] internal static extern void DrawModelWires(global::raylib.Model.__Internal model, global::raylib.Vector3.__Internal position, float scale, global::raylib.Color.__Internal tint); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawModelWiresEx")] internal static extern void DrawModelWiresEx(global::raylib.Model.__Internal model, global::raylib.Vector3.__Internal position, global::raylib.Vector3.__Internal rotationAxis, float rotationAngle, global::raylib.Vector3.__Internal scale, global::raylib.Color.__Internal tint); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawBoundingBox")] internal static extern void DrawBoundingBox(global::raylib.BoundingBox.__Internal box, global::raylib.Color.__Internal color); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawBillboard")] internal static extern void DrawBillboard(global::raylib.Camera3D.__Internal camera, global::raylib.Texture2D.__Internal texture, global::raylib.Vector3.__Internal center, float size, global::raylib.Color.__Internal tint); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="DrawBillboardRec")] internal static extern void DrawBillboardRec(global::raylib.Camera3D.__Internal camera, global::raylib.Texture2D.__Internal texture, global::raylib.Rectangle.__Internal sourceRec, global::raylib.Vector3.__Internal center, float size, global::raylib.Color.__Internal tint); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="CheckCollisionSpheres")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool CheckCollisionSpheres(global::raylib.Vector3.__Internal centerA, float radiusA, global::raylib.Vector3.__Internal centerB, float radiusB); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="CheckCollisionBoxes")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool CheckCollisionBoxes(global::raylib.BoundingBox.__Internal box1, global::raylib.BoundingBox.__Internal box2); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="CheckCollisionBoxSphere")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool CheckCollisionBoxSphere(global::raylib.BoundingBox.__Internal box, global::raylib.Vector3.__Internal centerSphere, float radiusSphere); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="CheckCollisionRaySphere")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool CheckCollisionRaySphere(global::raylib.Ray.__Internal ray, global::raylib.Vector3.__Internal spherePosition, float sphereRadius); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="CheckCollisionRaySphereEx")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool CheckCollisionRaySphereEx(global::raylib.Ray.__Internal ray, global::raylib.Vector3.__Internal spherePosition, float sphereRadius, global::System.IntPtr collisionPoint); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="CheckCollisionRayBox")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool CheckCollisionRayBox(global::raylib.Ray.__Internal ray, global::raylib.BoundingBox.__Internal box); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetCollisionRayModel")] internal static extern void GetCollisionRayModel(global::System.IntPtr @return, global::raylib.Ray.__Internal ray, global::System.IntPtr model); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetCollisionRayTriangle")] internal static extern void GetCollisionRayTriangle(global::System.IntPtr @return, global::raylib.Ray.__Internal ray, global::raylib.Vector3.__Internal p1, global::raylib.Vector3.__Internal p2, global::raylib.Vector3.__Internal p3); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetCollisionRayGround")] internal static extern void GetCollisionRayGround(global::System.IntPtr @return, global::raylib.Ray.__Internal ray, float groundHeight); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="LoadText")] internal static extern sbyte* LoadText([MarshalAs(UnmanagedType.LPStr)] string fileName); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="LoadShader")] internal static extern void LoadShader(global::System.IntPtr @return, [MarshalAs(UnmanagedType.LPStr)] string vsFileName, [MarshalAs(UnmanagedType.LPStr)] string fsFileName); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="LoadShaderCode")] internal static extern void LoadShaderCode(global::System.IntPtr @return, sbyte* vsCode, sbyte* fsCode); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="UnloadShader")] internal static extern void UnloadShader(global::raylib.Shader.__Internal shader); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetShaderDefault")] internal static extern void GetShaderDefault(global::System.IntPtr @return); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetTextureDefault")] internal static extern void GetTextureDefault(global::System.IntPtr @return); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetShaderLocation")] internal static extern int GetShaderLocation(global::raylib.Shader.__Internal shader, [MarshalAs(UnmanagedType.LPStr)] string uniformName); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SetShaderValue")] internal static extern void SetShaderValue(global::raylib.Shader.__Internal shader, int uniformLoc, float* value, int size); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SetShaderValuei")] internal static extern void SetShaderValuei(global::raylib.Shader.__Internal shader, int uniformLoc, int* value, int size); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SetShaderValueMatrix")] internal static extern void SetShaderValueMatrix(global::raylib.Shader.__Internal shader, int uniformLoc, global::raylib.Matrix.__Internal mat); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SetMatrixProjection")] internal static extern void SetMatrixProjection(global::raylib.Matrix.__Internal proj); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SetMatrixModelview")] internal static extern void SetMatrixModelview(global::raylib.Matrix.__Internal view); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetMatrixModelview")] internal static extern void GetMatrixModelview(global::System.IntPtr @return); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GenTextureCubemap")] internal static extern void GenTextureCubemap(global::System.IntPtr @return, global::raylib.Shader.__Internal shader, global::raylib.Texture2D.__Internal skyHDR, int size); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GenTextureIrradiance")] internal static extern void GenTextureIrradiance(global::System.IntPtr @return, global::raylib.Shader.__Internal shader, global::raylib.Texture2D.__Internal cubemap, int size); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GenTexturePrefilter")] internal static extern void GenTexturePrefilter(global::System.IntPtr @return, global::raylib.Shader.__Internal shader, global::raylib.Texture2D.__Internal cubemap, int size); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GenTextureBRDF")] internal static extern void GenTextureBRDF(global::System.IntPtr @return, global::raylib.Shader.__Internal shader, global::raylib.Texture2D.__Internal cubemap, int size); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="BeginShaderMode")] internal static extern void BeginShaderMode(global::raylib.Shader.__Internal shader); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="EndShaderMode")] internal static extern void EndShaderMode(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="BeginBlendMode")] internal static extern void BeginBlendMode(int mode); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="EndBlendMode")] internal static extern void EndBlendMode(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetVrDeviceInfo")] internal static extern void GetVrDeviceInfo(global::System.IntPtr @return, int vrDeviceType); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="InitVrSimulator")] internal static extern void InitVrSimulator(global::raylib.VrDeviceInfo.__Internal info); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="CloseVrSimulator")] internal static extern void CloseVrSimulator(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="IsVrSimulatorReady")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool IsVrSimulatorReady(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SetVrDistortionShader")] internal static extern void SetVrDistortionShader(global::raylib.Shader.__Internal shader); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="UpdateVrTracking")] internal static extern void UpdateVrTracking(global::System.IntPtr camera); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ToggleVrMode")] internal static extern void ToggleVrMode(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="BeginVrDrawing")] internal static extern void BeginVrDrawing(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="EndVrDrawing")] internal static extern void EndVrDrawing(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="InitAudioDevice")] internal static extern void InitAudioDevice(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="CloseAudioDevice")] internal static extern void CloseAudioDevice(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="IsAudioDeviceReady")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool IsAudioDeviceReady(); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SetMasterVolume")] internal static extern void SetMasterVolume(float volume); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="LoadWave")] internal static extern void LoadWave(global::System.IntPtr @return, [MarshalAs(UnmanagedType.LPStr)] string fileName); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="LoadWaveEx")] internal static extern void LoadWaveEx(global::System.IntPtr @return, global::System.IntPtr data, int sampleCount, int sampleRate, int sampleSize, int channels); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="LoadSound")] internal static extern void LoadSound(global::System.IntPtr @return, [MarshalAs(UnmanagedType.LPStr)] string fileName); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="LoadSoundFromWave")] internal static extern void LoadSoundFromWave(global::System.IntPtr @return, global::raylib.Wave.__Internal wave); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="UpdateSound")] internal static extern void UpdateSound(global::raylib.Sound.__Internal sound, global::System.IntPtr data, int samplesCount); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="UnloadWave")] internal static extern void UnloadWave(global::raylib.Wave.__Internal wave); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="UnloadSound")] internal static extern void UnloadSound(global::raylib.Sound.__Internal sound); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="PlaySound")] internal static extern void PlaySound(global::raylib.Sound.__Internal sound); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="PauseSound")] internal static extern void PauseSound(global::raylib.Sound.__Internal sound); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ResumeSound")] internal static extern void ResumeSound(global::raylib.Sound.__Internal sound); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="StopSound")] internal static extern void StopSound(global::raylib.Sound.__Internal sound); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="IsSoundPlaying")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool IsSoundPlaying(global::raylib.Sound.__Internal sound); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SetSoundVolume")] internal static extern void SetSoundVolume(global::raylib.Sound.__Internal sound, float volume); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SetSoundPitch")] internal static extern void SetSoundPitch(global::raylib.Sound.__Internal sound, float pitch); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="WaveFormat")] internal static extern void WaveFormat(global::System.IntPtr wave, int sampleRate, int sampleSize, int channels); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="WaveCrop")] internal static extern void WaveCrop(global::System.IntPtr wave, int initSample, int finalSample); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetWaveData")] internal static extern float* GetWaveData(global::raylib.Wave.__Internal wave); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="LoadMusicStream")] internal static extern global::System.IntPtr LoadMusicStream([MarshalAs(UnmanagedType.LPStr)] string fileName); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="UnloadMusicStream")] internal static extern void UnloadMusicStream(global::System.IntPtr music); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="PlayMusicStream")] internal static extern void PlayMusicStream(global::System.IntPtr music); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="UpdateMusicStream")] internal static extern void UpdateMusicStream(global::System.IntPtr music); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="StopMusicStream")] internal static extern void StopMusicStream(global::System.IntPtr music); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="PauseMusicStream")] internal static extern void PauseMusicStream(global::System.IntPtr music); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ResumeMusicStream")] internal static extern void ResumeMusicStream(global::System.IntPtr music); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="IsMusicPlaying")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool IsMusicPlaying(global::System.IntPtr music); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SetMusicVolume")] internal static extern void SetMusicVolume(global::System.IntPtr music, float volume); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SetMusicPitch")] internal static extern void SetMusicPitch(global::System.IntPtr music, float pitch); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SetMusicLoopCount")] internal static extern void SetMusicLoopCount(global::System.IntPtr music, int count); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetMusicTimeLength")] internal static extern float GetMusicTimeLength(global::System.IntPtr music); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="GetMusicTimePlayed")] internal static extern float GetMusicTimePlayed(global::System.IntPtr music); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="InitAudioStream")] internal static extern void InitAudioStream(global::System.IntPtr @return, uint sampleRate, uint sampleSize, uint channels); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="UpdateAudioStream")] internal static extern void UpdateAudioStream(global::raylib.AudioStream.__Internal stream, global::System.IntPtr data, int samplesCount); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="CloseAudioStream")] internal static extern void CloseAudioStream(global::raylib.AudioStream.__Internal stream); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="IsAudioBufferProcessed")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool IsAudioBufferProcessed(global::raylib.AudioStream.__Internal stream); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="PlayAudioStream")] internal static extern void PlayAudioStream(global::raylib.AudioStream.__Internal stream); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="PauseAudioStream")] internal static extern void PauseAudioStream(global::raylib.AudioStream.__Internal stream); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="ResumeAudioStream")] internal static extern void ResumeAudioStream(global::raylib.AudioStream.__Internal stream); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="IsAudioStreamPlaying")] [return: MarshalAs(UnmanagedType.I1)] internal static extern bool IsAudioStreamPlaying(global::raylib.AudioStream.__Internal stream); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="StopAudioStream")] internal static extern void StopAudioStream(global::raylib.AudioStream.__Internal stream); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SetAudioStreamVolume")] internal static extern void SetAudioStreamVolume(global::raylib.AudioStream.__Internal stream, float volume); [SuppressUnmanagedCodeSecurity] [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl, EntryPoint="SetAudioStreamPitch")] internal static extern void SetAudioStreamPitch(global::raylib.AudioStream.__Internal stream, float pitch); } public static void InitWindow(int width, int height, string title) { __Internal.InitWindow(width, height, title); } public static void CloseWindow() { __Internal.CloseWindow(); } public static bool IsWindowReady() { var __ret = __Internal.IsWindowReady(); return __ret; } public static bool WindowShouldClose() { var __ret = __Internal.WindowShouldClose(); return __ret; } public static bool IsWindowMinimized() { var __ret = __Internal.IsWindowMinimized(); return __ret; } public static void ToggleFullscreen() { __Internal.ToggleFullscreen(); } public static void SetWindowIcon(global::raylib.Image image) { var __arg0 = ReferenceEquals(image, null) ? new global::raylib.Image.__Internal() : *(global::raylib.Image.__Internal*) image.__Instance; __Internal.SetWindowIcon(__arg0); } public static void SetWindowTitle(string title) { __Internal.SetWindowTitle(title); } public static void SetWindowPosition(int x, int y) { __Internal.SetWindowPosition(x, y); } public static void SetWindowMonitor(int monitor) { __Internal.SetWindowMonitor(monitor); } public static void SetWindowMinSize(int width, int height) { __Internal.SetWindowMinSize(width, height); } public static void SetWindowSize(int width, int height) { __Internal.SetWindowSize(width, height); } public static int GetScreenWidth() { var __ret = __Internal.GetScreenWidth(); return __ret; } public static int GetScreenHeight() { var __ret = __Internal.GetScreenHeight(); return __ret; } public static void ShowCursor() { __Internal.ShowCursor(); } public static void HideCursor() { __Internal.HideCursor(); } public static bool IsCursorHidden() { var __ret = __Internal.IsCursorHidden(); return __ret; } public static void EnableCursor() { __Internal.EnableCursor(); } public static void DisableCursor() { __Internal.DisableCursor(); } public static void ClearBackground(global::raylib.Color color) { var __arg0 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.ClearBackground(__arg0); } public static void BeginDrawing() { __Internal.BeginDrawing(); } public static void EndDrawing() { __Internal.EndDrawing(); } public static void BeginMode2D(global::raylib.Camera2D camera) { var __arg0 = ReferenceEquals(camera, null) ? new global::raylib.Camera2D.__Internal() : *(global::raylib.Camera2D.__Internal*) camera.__Instance; __Internal.BeginMode2D(__arg0); } public static void EndMode2D() { __Internal.EndMode2D(); } public static void BeginMode3D(global::raylib.Camera3D camera) { var __arg0 = ReferenceEquals(camera, null) ? new global::raylib.Camera3D.__Internal() : *(global::raylib.Camera3D.__Internal*) camera.__Instance; __Internal.BeginMode3D(__arg0); } public static void EndMode3D() { __Internal.EndMode3D(); } public static void BeginTextureMode(global::raylib.RenderTexture2D target) { var __arg0 = ReferenceEquals(target, null) ? new global::raylib.RenderTexture2D.__Internal() : *(global::raylib.RenderTexture2D.__Internal*) target.__Instance; __Internal.BeginTextureMode(__arg0); } public static void EndTextureMode() { __Internal.EndTextureMode(); } public static global::raylib.Ray GetMouseRay(global::raylib.Vector2 mousePosition, global::raylib.Camera3D camera) { var __arg0 = ReferenceEquals(mousePosition, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) mousePosition.__Instance; var __arg1 = ReferenceEquals(camera, null) ? new global::raylib.Camera3D.__Internal() : *(global::raylib.Camera3D.__Internal*) camera.__Instance; var __ret = new global::raylib.Ray.__Internal(); __Internal.GetMouseRay(new IntPtr(&__ret), __arg0, __arg1); return global::raylib.Ray.__CreateInstance(__ret); } public static global::raylib.Vector2 GetWorldToScreen(global::raylib.Vector3 position, global::raylib.Camera3D camera) { var __arg0 = ReferenceEquals(position, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) position.__Instance; var __arg1 = ReferenceEquals(camera, null) ? new global::raylib.Camera3D.__Internal() : *(global::raylib.Camera3D.__Internal*) camera.__Instance; var __ret = __Internal.GetWorldToScreen(__arg0, __arg1); return global::raylib.Vector2.__CreateInstance(__ret); } public static global::raylib.Matrix GetCameraMatrix(global::raylib.Camera3D camera) { var __arg0 = ReferenceEquals(camera, null) ? new global::raylib.Camera3D.__Internal() : *(global::raylib.Camera3D.__Internal*) camera.__Instance; var __ret = new global::raylib.Matrix.__Internal(); __Internal.GetCameraMatrix(new IntPtr(&__ret), __arg0); return global::raylib.Matrix.__CreateInstance(__ret); } public static void SetTargetFPS(int fps) { __Internal.SetTargetFPS(fps); } public static int GetFPS() { var __ret = __Internal.GetFPS(); return __ret; } public static float GetFrameTime() { var __ret = __Internal.GetFrameTime(); return __ret; } public static double GetTime() { var __ret = __Internal.GetTime(); return __ret; } public static global::raylib.Color GetColor(int hexValue) { var __ret = __Internal.GetColor(hexValue); return global::raylib.Color.__CreateInstance(__ret); } public static global::raylib.Color Fade(global::raylib.Color color, float alpha) { var __arg0 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; var __ret = __Internal.Fade(__arg0, alpha); return global::raylib.Color.__CreateInstance(__ret); } public static void ShowLogo() { __Internal.ShowLogo(); } public static void SetConfigFlags(byte flags) { __Internal.SetConfigFlags(flags); } public static void SetTraceLog(byte types) { __Internal.SetTraceLog(types); } public static void TraceLog(int logType, string text) { __Internal.TraceLog(logType, text); } public static void TakeScreenshot(string fileName) { __Internal.TakeScreenshot(fileName); } public static int GetRandomValue(int min, int max) { var __ret = __Internal.GetRandomValue(min, max); return __ret; } public static bool IsFileExtension(string fileName, string ext) { var __ret = __Internal.IsFileExtension(fileName, ext); return __ret; } public static string GetExtension(string fileName) { var __ret = __Internal.GetExtension(fileName); return Marshal.PtrToStringAnsi(__ret); } public static string GetFileName(string filePath) { var __ret = __Internal.GetFileName(filePath); return Marshal.PtrToStringAnsi(__ret); } public static string GetDirectoryPath(string fileName) { var __ret = __Internal.GetDirectoryPath(fileName); return Marshal.PtrToStringAnsi(__ret); } public static string GetWorkingDirectory() { var __ret = __Internal.GetWorkingDirectory(); return Marshal.PtrToStringAnsi(__ret); } public static bool ChangeDirectory(string dir) { var __ret = __Internal.ChangeDirectory(dir); return __ret; } public static bool IsFileDropped() { var __ret = __Internal.IsFileDropped(); return __ret; } public static sbyte** GetDroppedFiles(ref int count) { fixed (int* __refParamPtr0 = &count) { var __arg0 = __refParamPtr0; var __ret = __Internal.GetDroppedFiles(__arg0); return __ret; } } public static void ClearDroppedFiles() { __Internal.ClearDroppedFiles(); } public static void StorageSaveValue(int position, int value) { __Internal.StorageSaveValue(position, value); } public static int StorageLoadValue(int position) { var __ret = __Internal.StorageLoadValue(position); return __ret; } public static bool IsKeyPressed(int key) { var __ret = __Internal.IsKeyPressed(key); return __ret; } public static bool IsKeyDown(int key) { var __ret = __Internal.IsKeyDown(key); return __ret; } public static bool IsKeyReleased(int key) { var __ret = __Internal.IsKeyReleased(key); return __ret; } public static bool IsKeyUp(int key) { var __ret = __Internal.IsKeyUp(key); return __ret; } public static int GetKeyPressed() { var __ret = __Internal.GetKeyPressed(); return __ret; } public static void SetExitKey(int key) { __Internal.SetExitKey(key); } public static bool IsGamepadAvailable(int gamepad) { var __ret = __Internal.IsGamepadAvailable(gamepad); return __ret; } public static bool IsGamepadName(int gamepad, string name) { var __ret = __Internal.IsGamepadName(gamepad, name); return __ret; } public static string GetGamepadName(int gamepad) { var __ret = __Internal.GetGamepadName(gamepad); return Marshal.PtrToStringAnsi(__ret); } public static bool IsGamepadButtonPressed(int gamepad, int button) { var __ret = __Internal.IsGamepadButtonPressed(gamepad, button); return __ret; } public static bool IsGamepadButtonDown(int gamepad, int button) { var __ret = __Internal.IsGamepadButtonDown(gamepad, button); return __ret; } public static bool IsGamepadButtonReleased(int gamepad, int button) { var __ret = __Internal.IsGamepadButtonReleased(gamepad, button); return __ret; } public static bool IsGamepadButtonUp(int gamepad, int button) { var __ret = __Internal.IsGamepadButtonUp(gamepad, button); return __ret; } public static int GetGamepadButtonPressed() { var __ret = __Internal.GetGamepadButtonPressed(); return __ret; } public static int GetGamepadAxisCount(int gamepad) { var __ret = __Internal.GetGamepadAxisCount(gamepad); return __ret; } public static float GetGamepadAxisMovement(int gamepad, int axis) { var __ret = __Internal.GetGamepadAxisMovement(gamepad, axis); return __ret; } public static bool IsMouseButtonPressed(int button) { var __ret = __Internal.IsMouseButtonPressed(button); return __ret; } public static bool IsMouseButtonDown(int button) { var __ret = __Internal.IsMouseButtonDown(button); return __ret; } public static bool IsMouseButtonReleased(int button) { var __ret = __Internal.IsMouseButtonReleased(button); return __ret; } public static bool IsMouseButtonUp(int button) { var __ret = __Internal.IsMouseButtonUp(button); return __ret; } public static int GetMouseX() { var __ret = __Internal.GetMouseX(); return __ret; } public static int GetMouseY() { var __ret = __Internal.GetMouseY(); return __ret; } public static global::raylib.Vector2 GetMousePosition() { var __ret = __Internal.GetMousePosition(); return global::raylib.Vector2.__CreateInstance(__ret); } public static void SetMousePosition(global::raylib.Vector2 position) { var __arg0 = ReferenceEquals(position, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) position.__Instance; __Internal.SetMousePosition(__arg0); } public static void SetMouseScale(float scale) { __Internal.SetMouseScale(scale); } public static int GetMouseWheelMove() { var __ret = __Internal.GetMouseWheelMove(); return __ret; } public static int GetTouchX() { var __ret = __Internal.GetTouchX(); return __ret; } public static int GetTouchY() { var __ret = __Internal.GetTouchY(); return __ret; } public static global::raylib.Vector2 GetTouchPosition(int index) { var __ret = __Internal.GetTouchPosition(index); return global::raylib.Vector2.__CreateInstance(__ret); } public static void SetGesturesEnabled(uint gestureFlags) { __Internal.SetGesturesEnabled(gestureFlags); } public static bool IsGestureDetected(int gesture) { var __ret = __Internal.IsGestureDetected(gesture); return __ret; } public static int GetGestureDetected() { var __ret = __Internal.GetGestureDetected(); return __ret; } public static int GetTouchPointsCount() { var __ret = __Internal.GetTouchPointsCount(); return __ret; } public static float GetGestureHoldDuration() { var __ret = __Internal.GetGestureHoldDuration(); return __ret; } public static global::raylib.Vector2 GetGestureDragVector() { var __ret = __Internal.GetGestureDragVector(); return global::raylib.Vector2.__CreateInstance(__ret); } public static float GetGestureDragAngle() { var __ret = __Internal.GetGestureDragAngle(); return __ret; } public static global::raylib.Vector2 GetGesturePinchVector() { var __ret = __Internal.GetGesturePinchVector(); return global::raylib.Vector2.__CreateInstance(__ret); } public static float GetGesturePinchAngle() { var __ret = __Internal.GetGesturePinchAngle(); return __ret; } public static void SetCameraMode(global::raylib.Camera3D camera, int mode) { var __arg0 = ReferenceEquals(camera, null) ? new global::raylib.Camera3D.__Internal() : *(global::raylib.Camera3D.__Internal*) camera.__Instance; __Internal.SetCameraMode(__arg0, mode); } public static void UpdateCamera(global::raylib.Camera3D camera) { var __arg0 = ReferenceEquals(camera, null) ? global::System.IntPtr.Zero : camera.__Instance; __Internal.UpdateCamera(__arg0); } public static void SetCameraPanControl(int panKey) { __Internal.SetCameraPanControl(panKey); } public static void SetCameraAltControl(int altKey) { __Internal.SetCameraAltControl(altKey); } public static void SetCameraSmoothZoomControl(int szKey) { __Internal.SetCameraSmoothZoomControl(szKey); } public static void SetCameraMoveControls(int frontKey, int backKey, int rightKey, int leftKey, int upKey, int downKey) { __Internal.SetCameraMoveControls(frontKey, backKey, rightKey, leftKey, upKey, downKey); } public static void DrawPixel(int posX, int posY, global::raylib.Color color) { var __arg2 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawPixel(posX, posY, __arg2); } public static void DrawPixelV(global::raylib.Vector2 position, global::raylib.Color color) { var __arg0 = ReferenceEquals(position, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) position.__Instance; var __arg1 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawPixelV(__arg0, __arg1); } public static void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, global::raylib.Color color) { var __arg4 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawLine(startPosX, startPosY, endPosX, endPosY, __arg4); } public static void DrawLineV(global::raylib.Vector2 startPos, global::raylib.Vector2 endPos, global::raylib.Color color) { var __arg0 = ReferenceEquals(startPos, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) startPos.__Instance; var __arg1 = ReferenceEquals(endPos, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) endPos.__Instance; var __arg2 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawLineV(__arg0, __arg1, __arg2); } public static void DrawLineEx(global::raylib.Vector2 startPos, global::raylib.Vector2 endPos, float thick, global::raylib.Color color) { var __arg0 = ReferenceEquals(startPos, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) startPos.__Instance; var __arg1 = ReferenceEquals(endPos, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) endPos.__Instance; var __arg3 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawLineEx(__arg0, __arg1, thick, __arg3); } public static void DrawLineBezier(global::raylib.Vector2 startPos, global::raylib.Vector2 endPos, float thick, global::raylib.Color color) { var __arg0 = ReferenceEquals(startPos, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) startPos.__Instance; var __arg1 = ReferenceEquals(endPos, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) endPos.__Instance; var __arg3 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawLineBezier(__arg0, __arg1, thick, __arg3); } public static void DrawCircle(int centerX, int centerY, float radius, global::raylib.Color color) { var __arg3 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawCircle(centerX, centerY, radius, __arg3); } public static void DrawCircleGradient(int centerX, int centerY, float radius, global::raylib.Color color1, global::raylib.Color color2) { var __arg3 = ReferenceEquals(color1, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color1.__Instance; var __arg4 = ReferenceEquals(color2, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color2.__Instance; __Internal.DrawCircleGradient(centerX, centerY, radius, __arg3, __arg4); } public static void DrawCircleV(global::raylib.Vector2 center, float radius, global::raylib.Color color) { var __arg0 = ReferenceEquals(center, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) center.__Instance; var __arg2 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawCircleV(__arg0, radius, __arg2); } public static void DrawCircleLines(int centerX, int centerY, float radius, global::raylib.Color color) { var __arg3 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawCircleLines(centerX, centerY, radius, __arg3); } public static void DrawRectangle(int posX, int posY, int width, int height, global::raylib.Color color) { var __arg4 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawRectangle(posX, posY, width, height, __arg4); } public static void DrawRectangleV(global::raylib.Vector2 position, global::raylib.Vector2 size, global::raylib.Color color) { var __arg0 = ReferenceEquals(position, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) position.__Instance; var __arg1 = ReferenceEquals(size, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) size.__Instance; var __arg2 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawRectangleV(__arg0, __arg1, __arg2); } public static void DrawRectangleRec(global::raylib.Rectangle rec, global::raylib.Color color) { var __arg0 = ReferenceEquals(rec, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) rec.__Instance; var __arg1 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawRectangleRec(__arg0, __arg1); } public static void DrawRectanglePro(global::raylib.Rectangle rec, global::raylib.Vector2 origin, float rotation, global::raylib.Color color) { var __arg0 = ReferenceEquals(rec, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) rec.__Instance; var __arg1 = ReferenceEquals(origin, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) origin.__Instance; var __arg3 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawRectanglePro(__arg0, __arg1, rotation, __arg3); } public static void DrawRectangleGradientV(int posX, int posY, int width, int height, global::raylib.Color color1, global::raylib.Color color2) { var __arg4 = ReferenceEquals(color1, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color1.__Instance; var __arg5 = ReferenceEquals(color2, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color2.__Instance; __Internal.DrawRectangleGradientV(posX, posY, width, height, __arg4, __arg5); } public static void DrawRectangleGradientH(int posX, int posY, int width, int height, global::raylib.Color color1, global::raylib.Color color2) { var __arg4 = ReferenceEquals(color1, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color1.__Instance; var __arg5 = ReferenceEquals(color2, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color2.__Instance; __Internal.DrawRectangleGradientH(posX, posY, width, height, __arg4, __arg5); } public static void DrawRectangleGradientEx(global::raylib.Rectangle rec, global::raylib.Color col1, global::raylib.Color col2, global::raylib.Color col3, global::raylib.Color col4) { var __arg0 = ReferenceEquals(rec, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) rec.__Instance; var __arg1 = ReferenceEquals(col1, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) col1.__Instance; var __arg2 = ReferenceEquals(col2, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) col2.__Instance; var __arg3 = ReferenceEquals(col3, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) col3.__Instance; var __arg4 = ReferenceEquals(col4, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) col4.__Instance; __Internal.DrawRectangleGradientEx(__arg0, __arg1, __arg2, __arg3, __arg4); } public static void DrawRectangleLines(int posX, int posY, int width, int height, global::raylib.Color color) { var __arg4 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawRectangleLines(posX, posY, width, height, __arg4); } public static void DrawRectangleLinesEx(global::raylib.Rectangle rec, int lineThick, global::raylib.Color color) { var __arg0 = ReferenceEquals(rec, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) rec.__Instance; var __arg2 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawRectangleLinesEx(__arg0, lineThick, __arg2); } public static void DrawTriangle(global::raylib.Vector2 v1, global::raylib.Vector2 v2, global::raylib.Vector2 v3, global::raylib.Color color) { var __arg0 = ReferenceEquals(v1, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) v1.__Instance; var __arg1 = ReferenceEquals(v2, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) v2.__Instance; var __arg2 = ReferenceEquals(v3, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) v3.__Instance; var __arg3 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawTriangle(__arg0, __arg1, __arg2, __arg3); } public static void DrawTriangleLines(global::raylib.Vector2 v1, global::raylib.Vector2 v2, global::raylib.Vector2 v3, global::raylib.Color color) { var __arg0 = ReferenceEquals(v1, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) v1.__Instance; var __arg1 = ReferenceEquals(v2, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) v2.__Instance; var __arg2 = ReferenceEquals(v3, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) v3.__Instance; var __arg3 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawTriangleLines(__arg0, __arg1, __arg2, __arg3); } public static void DrawPoly(global::raylib.Vector2 center, int sides, float radius, float rotation, global::raylib.Color color) { var __arg0 = ReferenceEquals(center, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) center.__Instance; var __arg4 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawPoly(__arg0, sides, radius, rotation, __arg4); } public static void DrawPolyEx(global::raylib.Vector2 points, int numPoints, global::raylib.Color color) { var __arg0 = ReferenceEquals(points, null) ? global::System.IntPtr.Zero : points.__Instance; var __arg2 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawPolyEx(__arg0, numPoints, __arg2); } public static void DrawPolyExLines(global::raylib.Vector2 points, int numPoints, global::raylib.Color color) { var __arg0 = ReferenceEquals(points, null) ? global::System.IntPtr.Zero : points.__Instance; var __arg2 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawPolyExLines(__arg0, numPoints, __arg2); } public static bool CheckCollisionRecs(global::raylib.Rectangle rec1, global::raylib.Rectangle rec2) { var __arg0 = ReferenceEquals(rec1, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) rec1.__Instance; var __arg1 = ReferenceEquals(rec2, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) rec2.__Instance; var __ret = __Internal.CheckCollisionRecs(__arg0, __arg1); return __ret; } public static bool CheckCollisionCircles(global::raylib.Vector2 center1, float radius1, global::raylib.Vector2 center2, float radius2) { var __arg0 = ReferenceEquals(center1, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) center1.__Instance; var __arg2 = ReferenceEquals(center2, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) center2.__Instance; var __ret = __Internal.CheckCollisionCircles(__arg0, radius1, __arg2, radius2); return __ret; } public static bool CheckCollisionCircleRec(global::raylib.Vector2 center, float radius, global::raylib.Rectangle rec) { var __arg0 = ReferenceEquals(center, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) center.__Instance; var __arg2 = ReferenceEquals(rec, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) rec.__Instance; var __ret = __Internal.CheckCollisionCircleRec(__arg0, radius, __arg2); return __ret; } public static global::raylib.Rectangle GetCollisionRec(global::raylib.Rectangle rec1, global::raylib.Rectangle rec2) { var __arg0 = ReferenceEquals(rec1, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) rec1.__Instance; var __arg1 = ReferenceEquals(rec2, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) rec2.__Instance; var __ret = new global::raylib.Rectangle.__Internal(); __Internal.GetCollisionRec(new IntPtr(&__ret), __arg0, __arg1); return global::raylib.Rectangle.__CreateInstance(__ret); } public static bool CheckCollisionPointRec(global::raylib.Vector2 point, global::raylib.Rectangle rec) { var __arg0 = ReferenceEquals(point, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) point.__Instance; var __arg1 = ReferenceEquals(rec, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) rec.__Instance; var __ret = __Internal.CheckCollisionPointRec(__arg0, __arg1); return __ret; } public static bool CheckCollisionPointCircle(global::raylib.Vector2 point, global::raylib.Vector2 center, float radius) { var __arg0 = ReferenceEquals(point, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) point.__Instance; var __arg1 = ReferenceEquals(center, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) center.__Instance; var __ret = __Internal.CheckCollisionPointCircle(__arg0, __arg1, radius); return __ret; } public static bool CheckCollisionPointTriangle(global::raylib.Vector2 point, global::raylib.Vector2 p1, global::raylib.Vector2 p2, global::raylib.Vector2 p3) { var __arg0 = ReferenceEquals(point, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) point.__Instance; var __arg1 = ReferenceEquals(p1, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) p1.__Instance; var __arg2 = ReferenceEquals(p2, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) p2.__Instance; var __arg3 = ReferenceEquals(p3, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) p3.__Instance; var __ret = __Internal.CheckCollisionPointTriangle(__arg0, __arg1, __arg2, __arg3); return __ret; } public static global::raylib.Image LoadImage(string fileName) { var __ret = new global::raylib.Image.__Internal(); __Internal.LoadImage(new IntPtr(&__ret), fileName); return global::raylib.Image.__CreateInstance(__ret); } public static global::raylib.Image LoadImageEx(global::raylib.Color pixels, int width, int height) { var __arg0 = ReferenceEquals(pixels, null) ? global::System.IntPtr.Zero : pixels.__Instance; var __ret = new global::raylib.Image.__Internal(); __Internal.LoadImageEx(new IntPtr(&__ret), __arg0, width, height); return global::raylib.Image.__CreateInstance(__ret); } public static global::raylib.Image LoadImagePro(global::System.IntPtr data, int width, int height, int format) { var __ret = new global::raylib.Image.__Internal(); __Internal.LoadImagePro(new IntPtr(&__ret), data, width, height, format); return global::raylib.Image.__CreateInstance(__ret); } public static global::raylib.Image LoadImageRaw(string fileName, int width, int height, int format, int headerSize) { var __ret = new global::raylib.Image.__Internal(); __Internal.LoadImageRaw(new IntPtr(&__ret), fileName, width, height, format, headerSize); return global::raylib.Image.__CreateInstance(__ret); } public static void ExportImage(string fileName, global::raylib.Image image) { var __arg1 = ReferenceEquals(image, null) ? new global::raylib.Image.__Internal() : *(global::raylib.Image.__Internal*) image.__Instance; __Internal.ExportImage(fileName, __arg1); } public static global::raylib.Texture2D LoadTexture(string fileName) { var __ret = new global::raylib.Texture2D.__Internal(); __Internal.LoadTexture(new IntPtr(&__ret), fileName); return global::raylib.Texture2D.__CreateInstance(__ret); } public static global::raylib.Texture2D LoadTextureFromImage(global::raylib.Image image) { var __arg0 = ReferenceEquals(image, null) ? new global::raylib.Image.__Internal() : *(global::raylib.Image.__Internal*) image.__Instance; var __ret = new global::raylib.Texture2D.__Internal(); __Internal.LoadTextureFromImage(new IntPtr(&__ret), __arg0); return global::raylib.Texture2D.__CreateInstance(__ret); } public static global::raylib.RenderTexture2D LoadRenderTexture(int width, int height) { var __ret = new global::raylib.RenderTexture2D.__Internal(); __Internal.LoadRenderTexture(new IntPtr(&__ret), width, height); return global::raylib.RenderTexture2D.__CreateInstance(__ret); } public static void UnloadImage(global::raylib.Image image) { var __arg0 = ReferenceEquals(image, null) ? new global::raylib.Image.__Internal() : *(global::raylib.Image.__Internal*) image.__Instance; __Internal.UnloadImage(__arg0); } public static void UnloadTexture(global::raylib.Texture2D texture) { var __arg0 = ReferenceEquals(texture, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) texture.__Instance; __Internal.UnloadTexture(__arg0); } public static void UnloadRenderTexture(global::raylib.RenderTexture2D target) { var __arg0 = ReferenceEquals(target, null) ? new global::raylib.RenderTexture2D.__Internal() : *(global::raylib.RenderTexture2D.__Internal*) target.__Instance; __Internal.UnloadRenderTexture(__arg0); } public static global::raylib.Color GetImageData(global::raylib.Image image) { var __arg0 = ReferenceEquals(image, null) ? new global::raylib.Image.__Internal() : *(global::raylib.Image.__Internal*) image.__Instance; var __ret = __Internal.GetImageData(__arg0); global::raylib.Color __result0; if (__ret == IntPtr.Zero) __result0 = null; else if (global::raylib.Color.NativeToManagedMap.ContainsKey(__ret)) __result0 = (global::raylib.Color) global::raylib.Color.NativeToManagedMap[__ret]; else __result0 = global::raylib.Color.__CreateInstance(__ret); return __result0; } public static global::raylib.Vector4 GetImageDataNormalized(global::raylib.Image image) { var __arg0 = ReferenceEquals(image, null) ? new global::raylib.Image.__Internal() : *(global::raylib.Image.__Internal*) image.__Instance; var __ret = __Internal.GetImageDataNormalized(__arg0); global::raylib.Vector4 __result0; if (__ret == IntPtr.Zero) __result0 = null; else if (global::raylib.Vector4.NativeToManagedMap.ContainsKey(__ret)) __result0 = (global::raylib.Vector4) global::raylib.Vector4.NativeToManagedMap[__ret]; else __result0 = global::raylib.Vector4.__CreateInstance(__ret); return __result0; } public static int GetPixelDataSize(int width, int height, int format) { var __ret = __Internal.GetPixelDataSize(width, height, format); return __ret; } public static global::raylib.Image GetTextureData(global::raylib.Texture2D texture) { var __arg0 = ReferenceEquals(texture, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) texture.__Instance; var __ret = new global::raylib.Image.__Internal(); __Internal.GetTextureData(new IntPtr(&__ret), __arg0); return global::raylib.Image.__CreateInstance(__ret); } public static void UpdateTexture(global::raylib.Texture2D texture, global::System.IntPtr pixels) { var __arg0 = ReferenceEquals(texture, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) texture.__Instance; __Internal.UpdateTexture(__arg0, pixels); } public static void ImageToPOT(global::raylib.Image image, global::raylib.Color fillColor) { var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance; var __arg1 = ReferenceEquals(fillColor, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) fillColor.__Instance; __Internal.ImageToPOT(__arg0, __arg1); } public static void ImageFormat(global::raylib.Image image, int newFormat) { var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance; __Internal.ImageFormat(__arg0, newFormat); } public static void ImageAlphaMask(global::raylib.Image image, global::raylib.Image alphaMask) { var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance; var __arg1 = ReferenceEquals(alphaMask, null) ? new global::raylib.Image.__Internal() : *(global::raylib.Image.__Internal*) alphaMask.__Instance; __Internal.ImageAlphaMask(__arg0, __arg1); } public static void ImageAlphaClear(global::raylib.Image image, global::raylib.Color color, float threshold) { var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance; var __arg1 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.ImageAlphaClear(__arg0, __arg1, threshold); } public static void ImageAlphaCrop(global::raylib.Image image, float threshold) { var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance; __Internal.ImageAlphaCrop(__arg0, threshold); } public static void ImageAlphaPremultiply(global::raylib.Image image) { var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance; __Internal.ImageAlphaPremultiply(__arg0); } public static void ImageCrop(global::raylib.Image image, global::raylib.Rectangle crop) { var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance; var __arg1 = ReferenceEquals(crop, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) crop.__Instance; __Internal.ImageCrop(__arg0, __arg1); } public static void ImageResize(global::raylib.Image image, int newWidth, int newHeight) { var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance; __Internal.ImageResize(__arg0, newWidth, newHeight); } public static void ImageResizeNN(global::raylib.Image image, int newWidth, int newHeight) { var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance; __Internal.ImageResizeNN(__arg0, newWidth, newHeight); } public static void ImageResizeCanvas(global::raylib.Image image, int newWidth, int newHeight, int offsetX, int offsetY, global::raylib.Color color) { var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance; var __arg5 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.ImageResizeCanvas(__arg0, newWidth, newHeight, offsetX, offsetY, __arg5); } public static void ImageMipmaps(global::raylib.Image image) { var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance; __Internal.ImageMipmaps(__arg0); } public static void ImageDither(global::raylib.Image image, int rBpp, int gBpp, int bBpp, int aBpp) { var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance; __Internal.ImageDither(__arg0, rBpp, gBpp, bBpp, aBpp); } public static global::raylib.Image ImageText(string text, int fontSize, global::raylib.Color color) { var __arg2 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; var __ret = new global::raylib.Image.__Internal(); __Internal.ImageText(new IntPtr(&__ret), text, fontSize, __arg2); return global::raylib.Image.__CreateInstance(__ret); } public static global::raylib.Image ImageTextEx(global::raylib.Font font, string text, float fontSize, float spacing, global::raylib.Color tint) { var __arg0 = ReferenceEquals(font, null) ? new global::raylib.Font.__Internal() : *(global::raylib.Font.__Internal*) font.__Instance; var __arg4 = ReferenceEquals(tint, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) tint.__Instance; var __ret = new global::raylib.Image.__Internal(); __Internal.ImageTextEx(new IntPtr(&__ret), __arg0, text, fontSize, spacing, __arg4); return global::raylib.Image.__CreateInstance(__ret); } public static void ImageDraw(global::raylib.Image dst, global::raylib.Image src, global::raylib.Rectangle srcRec, global::raylib.Rectangle dstRec) { var __arg0 = ReferenceEquals(dst, null) ? global::System.IntPtr.Zero : dst.__Instance; var __arg1 = ReferenceEquals(src, null) ? new global::raylib.Image.__Internal() : *(global::raylib.Image.__Internal*) src.__Instance; var __arg2 = ReferenceEquals(srcRec, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) srcRec.__Instance; var __arg3 = ReferenceEquals(dstRec, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) dstRec.__Instance; __Internal.ImageDraw(__arg0, __arg1, __arg2, __arg3); } public static void ImageDrawRectangle(global::raylib.Image dst, global::raylib.Vector2 position, global::raylib.Rectangle rec, global::raylib.Color color) { var __arg0 = ReferenceEquals(dst, null) ? global::System.IntPtr.Zero : dst.__Instance; var __arg1 = ReferenceEquals(position, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) position.__Instance; var __arg2 = ReferenceEquals(rec, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) rec.__Instance; var __arg3 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.ImageDrawRectangle(__arg0, __arg1, __arg2, __arg3); } public static void ImageDrawText(global::raylib.Image dst, global::raylib.Vector2 position, string text, int fontSize, global::raylib.Color color) { var __arg0 = ReferenceEquals(dst, null) ? global::System.IntPtr.Zero : dst.__Instance; var __arg1 = ReferenceEquals(position, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) position.__Instance; var __arg4 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.ImageDrawText(__arg0, __arg1, text, fontSize, __arg4); } public static void ImageDrawTextEx(global::raylib.Image dst, global::raylib.Vector2 position, global::raylib.Font font, string text, float fontSize, float spacing, global::raylib.Color color) { var __arg0 = ReferenceEquals(dst, null) ? global::System.IntPtr.Zero : dst.__Instance; var __arg1 = ReferenceEquals(position, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) position.__Instance; var __arg2 = ReferenceEquals(font, null) ? new global::raylib.Font.__Internal() : *(global::raylib.Font.__Internal*) font.__Instance; var __arg6 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.ImageDrawTextEx(__arg0, __arg1, __arg2, text, fontSize, spacing, __arg6); } public static void ImageFlipVertical(global::raylib.Image image) { var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance; __Internal.ImageFlipVertical(__arg0); } public static void ImageFlipHorizontal(global::raylib.Image image) { var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance; __Internal.ImageFlipHorizontal(__arg0); } public static void ImageRotateCW(global::raylib.Image image) { var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance; __Internal.ImageRotateCW(__arg0); } public static void ImageRotateCCW(global::raylib.Image image) { var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance; __Internal.ImageRotateCCW(__arg0); } public static void ImageColorTint(global::raylib.Image image, global::raylib.Color color) { var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance; var __arg1 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.ImageColorTint(__arg0, __arg1); } public static void ImageColorInvert(global::raylib.Image image) { var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance; __Internal.ImageColorInvert(__arg0); } public static void ImageColorGrayscale(global::raylib.Image image) { var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance; __Internal.ImageColorGrayscale(__arg0); } public static void ImageColorContrast(global::raylib.Image image, float contrast) { var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance; __Internal.ImageColorContrast(__arg0, contrast); } public static void ImageColorBrightness(global::raylib.Image image, int brightness) { var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance; __Internal.ImageColorBrightness(__arg0, brightness); } public static void ImageColorReplace(global::raylib.Image image, global::raylib.Color color, global::raylib.Color replace) { var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance; var __arg1 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; var __arg2 = ReferenceEquals(replace, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) replace.__Instance; __Internal.ImageColorReplace(__arg0, __arg1, __arg2); } public static global::raylib.Image GenImageColor(int width, int height, global::raylib.Color color) { var __arg2 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; var __ret = new global::raylib.Image.__Internal(); __Internal.GenImageColor(new IntPtr(&__ret), width, height, __arg2); return global::raylib.Image.__CreateInstance(__ret); } public static global::raylib.Image GenImageGradientV(int width, int height, global::raylib.Color top, global::raylib.Color bottom) { var __arg2 = ReferenceEquals(top, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) top.__Instance; var __arg3 = ReferenceEquals(bottom, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) bottom.__Instance; var __ret = new global::raylib.Image.__Internal(); __Internal.GenImageGradientV(new IntPtr(&__ret), width, height, __arg2, __arg3); return global::raylib.Image.__CreateInstance(__ret); } public static global::raylib.Image GenImageGradientH(int width, int height, global::raylib.Color left, global::raylib.Color right) { var __arg2 = ReferenceEquals(left, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) left.__Instance; var __arg3 = ReferenceEquals(right, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) right.__Instance; var __ret = new global::raylib.Image.__Internal(); __Internal.GenImageGradientH(new IntPtr(&__ret), width, height, __arg2, __arg3); return global::raylib.Image.__CreateInstance(__ret); } public static global::raylib.Image GenImageGradientRadial(int width, int height, float density, global::raylib.Color inner, global::raylib.Color outer) { var __arg3 = ReferenceEquals(inner, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) inner.__Instance; var __arg4 = ReferenceEquals(outer, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) outer.__Instance; var __ret = new global::raylib.Image.__Internal(); __Internal.GenImageGradientRadial(new IntPtr(&__ret), width, height, density, __arg3, __arg4); return global::raylib.Image.__CreateInstance(__ret); } public static global::raylib.Image GenImageChecked(int width, int height, int checksX, int checksY, global::raylib.Color col1, global::raylib.Color col2) { var __arg4 = ReferenceEquals(col1, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) col1.__Instance; var __arg5 = ReferenceEquals(col2, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) col2.__Instance; var __ret = new global::raylib.Image.__Internal(); __Internal.GenImageChecked(new IntPtr(&__ret), width, height, checksX, checksY, __arg4, __arg5); return global::raylib.Image.__CreateInstance(__ret); } public static global::raylib.Image GenImageWhiteNoise(int width, int height, float factor) { var __ret = new global::raylib.Image.__Internal(); __Internal.GenImageWhiteNoise(new IntPtr(&__ret), width, height, factor); return global::raylib.Image.__CreateInstance(__ret); } public static global::raylib.Image GenImagePerlinNoise(int width, int height, int offsetX, int offsetY, float scale) { var __ret = new global::raylib.Image.__Internal(); __Internal.GenImagePerlinNoise(new IntPtr(&__ret), width, height, offsetX, offsetY, scale); return global::raylib.Image.__CreateInstance(__ret); } public static global::raylib.Image GenImageCellular(int width, int height, int tileSize) { var __ret = new global::raylib.Image.__Internal(); __Internal.GenImageCellular(new IntPtr(&__ret), width, height, tileSize); return global::raylib.Image.__CreateInstance(__ret); } public static void GenTextureMipmaps(global::raylib.Texture2D texture) { var __arg0 = ReferenceEquals(texture, null) ? global::System.IntPtr.Zero : texture.__Instance; __Internal.GenTextureMipmaps(__arg0); } public static void SetTextureFilter(global::raylib.Texture2D texture, int filterMode) { var __arg0 = ReferenceEquals(texture, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) texture.__Instance; __Internal.SetTextureFilter(__arg0, filterMode); } public static void SetTextureWrap(global::raylib.Texture2D texture, int wrapMode) { var __arg0 = ReferenceEquals(texture, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) texture.__Instance; __Internal.SetTextureWrap(__arg0, wrapMode); } public static void DrawTexture(global::raylib.Texture2D texture, int posX, int posY, global::raylib.Color tint) { var __arg0 = ReferenceEquals(texture, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) texture.__Instance; var __arg3 = ReferenceEquals(tint, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) tint.__Instance; __Internal.DrawTexture(__arg0, posX, posY, __arg3); } public static void DrawTextureV(global::raylib.Texture2D texture, global::raylib.Vector2 position, global::raylib.Color tint) { var __arg0 = ReferenceEquals(texture, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) texture.__Instance; var __arg1 = ReferenceEquals(position, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) position.__Instance; var __arg2 = ReferenceEquals(tint, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) tint.__Instance; __Internal.DrawTextureV(__arg0, __arg1, __arg2); } public static void DrawTextureEx(global::raylib.Texture2D texture, global::raylib.Vector2 position, float rotation, float scale, global::raylib.Color tint) { var __arg0 = ReferenceEquals(texture, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) texture.__Instance; var __arg1 = ReferenceEquals(position, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) position.__Instance; var __arg4 = ReferenceEquals(tint, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) tint.__Instance; __Internal.DrawTextureEx(__arg0, __arg1, rotation, scale, __arg4); } public static void DrawTextureRec(global::raylib.Texture2D texture, global::raylib.Rectangle sourceRec, global::raylib.Vector2 position, global::raylib.Color tint) { var __arg0 = ReferenceEquals(texture, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) texture.__Instance; var __arg1 = ReferenceEquals(sourceRec, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) sourceRec.__Instance; var __arg2 = ReferenceEquals(position, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) position.__Instance; var __arg3 = ReferenceEquals(tint, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) tint.__Instance; __Internal.DrawTextureRec(__arg0, __arg1, __arg2, __arg3); } public static void DrawTexturePro(global::raylib.Texture2D texture, global::raylib.Rectangle sourceRec, global::raylib.Rectangle destRec, global::raylib.Vector2 origin, float rotation, global::raylib.Color tint) { var __arg0 = ReferenceEquals(texture, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) texture.__Instance; var __arg1 = ReferenceEquals(sourceRec, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) sourceRec.__Instance; var __arg2 = ReferenceEquals(destRec, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) destRec.__Instance; var __arg3 = ReferenceEquals(origin, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) origin.__Instance; var __arg5 = ReferenceEquals(tint, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) tint.__Instance; __Internal.DrawTexturePro(__arg0, __arg1, __arg2, __arg3, rotation, __arg5); } public static global::raylib.Font GetFontDefault() { var __ret = new global::raylib.Font.__Internal(); __Internal.GetFontDefault(new IntPtr(&__ret)); return global::raylib.Font.__CreateInstance(__ret); } public static global::raylib.Font LoadFont(string fileName) { var __ret = new global::raylib.Font.__Internal(); __Internal.LoadFont(new IntPtr(&__ret), fileName); return global::raylib.Font.__CreateInstance(__ret); } public static global::raylib.Font LoadFontEx(string fileName, int fontSize, int charsCount, ref int fontChars) { fixed (int* __refParamPtr3 = &fontChars) { var __arg3 = __refParamPtr3; var __ret = new global::raylib.Font.__Internal(); __Internal.LoadFontEx(new IntPtr(&__ret), fileName, fontSize, charsCount, __arg3); return global::raylib.Font.__CreateInstance(__ret); } } public static global::raylib.CharInfo LoadFontData(string fileName, int fontSize, ref int fontChars, int charsCount, bool sdf) { fixed (int* __refParamPtr2 = &fontChars) { var __arg2 = __refParamPtr2; var __ret = __Internal.LoadFontData(fileName, fontSize, __arg2, charsCount, sdf); global::raylib.CharInfo __result0; if (__ret == IntPtr.Zero) __result0 = null; else if (global::raylib.CharInfo.NativeToManagedMap.ContainsKey(__ret)) __result0 = (global::raylib.CharInfo) global::raylib.CharInfo.NativeToManagedMap[__ret]; else __result0 = global::raylib.CharInfo.__CreateInstance(__ret); return __result0; } } public static global::raylib.Image GenImageFontAtlas(global::raylib.CharInfo chars, int fontSize, int charsCount, int padding, int packMethod) { var __arg0 = ReferenceEquals(chars, null) ? global::System.IntPtr.Zero : chars.__Instance; var __ret = new global::raylib.Image.__Internal(); __Internal.GenImageFontAtlas(new IntPtr(&__ret), __arg0, fontSize, charsCount, padding, packMethod); return global::raylib.Image.__CreateInstance(__ret); } public static void UnloadFont(global::raylib.Font font) { var __arg0 = ReferenceEquals(font, null) ? new global::raylib.Font.__Internal() : *(global::raylib.Font.__Internal*) font.__Instance; __Internal.UnloadFont(__arg0); } public static void DrawFPS(int posX, int posY) { __Internal.DrawFPS(posX, posY); } public static void DrawText(string text, int posX, int posY, int fontSize, global::raylib.Color color) { var __arg4 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawText(text, posX, posY, fontSize, __arg4); } public static void DrawTextEx(global::raylib.Font font, string text, global::raylib.Vector2 position, float fontSize, float spacing, global::raylib.Color tint) { var __arg0 = ReferenceEquals(font, null) ? new global::raylib.Font.__Internal() : *(global::raylib.Font.__Internal*) font.__Instance; var __arg2 = ReferenceEquals(position, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) position.__Instance; var __arg5 = ReferenceEquals(tint, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) tint.__Instance; __Internal.DrawTextEx(__arg0, text, __arg2, fontSize, spacing, __arg5); } public static int MeasureText(string text, int fontSize) { var __ret = __Internal.MeasureText(text, fontSize); return __ret; } public static global::raylib.Vector2 MeasureTextEx(global::raylib.Font font, string text, float fontSize, float spacing) { var __arg0 = ReferenceEquals(font, null) ? new global::raylib.Font.__Internal() : *(global::raylib.Font.__Internal*) font.__Instance; var __ret = __Internal.MeasureTextEx(__arg0, text, fontSize, spacing); return global::raylib.Vector2.__CreateInstance(__ret); } public static string FormatText(string text) { var __ret = __Internal.FormatText(text); return Marshal.PtrToStringAnsi(__ret); } public static string SubText(string text, int position, int length) { var __ret = __Internal.SubText(text, position, length); return Marshal.PtrToStringAnsi(__ret); } public static int GetGlyphIndex(global::raylib.Font font, int character) { var __arg0 = ReferenceEquals(font, null) ? new global::raylib.Font.__Internal() : *(global::raylib.Font.__Internal*) font.__Instance; var __ret = __Internal.GetGlyphIndex(__arg0, character); return __ret; } public static void DrawLine3D(global::raylib.Vector3 startPos, global::raylib.Vector3 endPos, global::raylib.Color color) { var __arg0 = ReferenceEquals(startPos, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) startPos.__Instance; var __arg1 = ReferenceEquals(endPos, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) endPos.__Instance; var __arg2 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawLine3D(__arg0, __arg1, __arg2); } public static void DrawCircle3D(global::raylib.Vector3 center, float radius, global::raylib.Vector3 rotationAxis, float rotationAngle, global::raylib.Color color) { var __arg0 = ReferenceEquals(center, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) center.__Instance; var __arg2 = ReferenceEquals(rotationAxis, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) rotationAxis.__Instance; var __arg4 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawCircle3D(__arg0, radius, __arg2, rotationAngle, __arg4); } public static void DrawCube(global::raylib.Vector3 position, float width, float height, float length, global::raylib.Color color) { var __arg0 = ReferenceEquals(position, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) position.__Instance; var __arg4 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawCube(__arg0, width, height, length, __arg4); } public static void DrawCubeV(global::raylib.Vector3 position, global::raylib.Vector3 size, global::raylib.Color color) { var __arg0 = ReferenceEquals(position, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) position.__Instance; var __arg1 = ReferenceEquals(size, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) size.__Instance; var __arg2 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawCubeV(__arg0, __arg1, __arg2); } public static void DrawCubeWires(global::raylib.Vector3 position, float width, float height, float length, global::raylib.Color color) { var __arg0 = ReferenceEquals(position, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) position.__Instance; var __arg4 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawCubeWires(__arg0, width, height, length, __arg4); } public static void DrawCubeTexture(global::raylib.Texture2D texture, global::raylib.Vector3 position, float width, float height, float length, global::raylib.Color color) { var __arg0 = ReferenceEquals(texture, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) texture.__Instance; var __arg1 = ReferenceEquals(position, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) position.__Instance; var __arg5 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawCubeTexture(__arg0, __arg1, width, height, length, __arg5); } public static void DrawSphere(global::raylib.Vector3 centerPos, float radius, global::raylib.Color color) { var __arg0 = ReferenceEquals(centerPos, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) centerPos.__Instance; var __arg2 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawSphere(__arg0, radius, __arg2); } public static void DrawSphereEx(global::raylib.Vector3 centerPos, float radius, int rings, int slices, global::raylib.Color color) { var __arg0 = ReferenceEquals(centerPos, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) centerPos.__Instance; var __arg4 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawSphereEx(__arg0, radius, rings, slices, __arg4); } public static void DrawSphereWires(global::raylib.Vector3 centerPos, float radius, int rings, int slices, global::raylib.Color color) { var __arg0 = ReferenceEquals(centerPos, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) centerPos.__Instance; var __arg4 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawSphereWires(__arg0, radius, rings, slices, __arg4); } public static void DrawCylinder(global::raylib.Vector3 position, float radiusTop, float radiusBottom, float height, int slices, global::raylib.Color color) { var __arg0 = ReferenceEquals(position, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) position.__Instance; var __arg5 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawCylinder(__arg0, radiusTop, radiusBottom, height, slices, __arg5); } public static void DrawCylinderWires(global::raylib.Vector3 position, float radiusTop, float radiusBottom, float height, int slices, global::raylib.Color color) { var __arg0 = ReferenceEquals(position, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) position.__Instance; var __arg5 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawCylinderWires(__arg0, radiusTop, radiusBottom, height, slices, __arg5); } public static void DrawPlane(global::raylib.Vector3 centerPos, global::raylib.Vector2 size, global::raylib.Color color) { var __arg0 = ReferenceEquals(centerPos, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) centerPos.__Instance; var __arg1 = ReferenceEquals(size, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) size.__Instance; var __arg2 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawPlane(__arg0, __arg1, __arg2); } public static void DrawRay(global::raylib.Ray ray, global::raylib.Color color) { var __arg0 = ReferenceEquals(ray, null) ? new global::raylib.Ray.__Internal() : *(global::raylib.Ray.__Internal*) ray.__Instance; var __arg1 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawRay(__arg0, __arg1); } public static void DrawGrid(int slices, float spacing) { __Internal.DrawGrid(slices, spacing); } public static void DrawGizmo(global::raylib.Vector3 position) { var __arg0 = ReferenceEquals(position, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) position.__Instance; __Internal.DrawGizmo(__arg0); } public static global::raylib.Model LoadModel(string fileName) { var __ret = new global::raylib.Model.__Internal(); __Internal.LoadModel(new IntPtr(&__ret), fileName); return global::raylib.Model.__CreateInstance(__ret); } public static global::raylib.Model LoadModelFromMesh(global::raylib.Mesh mesh) { var __arg0 = ReferenceEquals(mesh, null) ? new global::raylib.Mesh.__Internal() : *(global::raylib.Mesh.__Internal*) mesh.__Instance; var __ret = new global::raylib.Model.__Internal(); __Internal.LoadModelFromMesh(new IntPtr(&__ret), __arg0); return global::raylib.Model.__CreateInstance(__ret); } public static void UnloadModel(global::raylib.Model model) { var __arg0 = ReferenceEquals(model, null) ? new global::raylib.Model.__Internal() : *(global::raylib.Model.__Internal*) model.__Instance; __Internal.UnloadModel(__arg0); } public static global::raylib.Mesh LoadMesh(string fileName) { var __ret = new global::raylib.Mesh.__Internal(); __Internal.LoadMesh(new IntPtr(&__ret), fileName); return global::raylib.Mesh.__CreateInstance(__ret); } public static void UnloadMesh(global::raylib.Mesh mesh) { var __arg0 = ReferenceEquals(mesh, null) ? global::System.IntPtr.Zero : mesh.__Instance; __Internal.UnloadMesh(__arg0); } public static void ExportMesh(string fileName, global::raylib.Mesh mesh) { var __arg1 = ReferenceEquals(mesh, null) ? new global::raylib.Mesh.__Internal() : *(global::raylib.Mesh.__Internal*) mesh.__Instance; __Internal.ExportMesh(fileName, __arg1); } public static void MeshTangents(global::raylib.Mesh mesh) { var __arg0 = ReferenceEquals(mesh, null) ? global::System.IntPtr.Zero : mesh.__Instance; __Internal.MeshTangents(__arg0); } public static void MeshBinormals(global::raylib.Mesh mesh) { var __arg0 = ReferenceEquals(mesh, null) ? global::System.IntPtr.Zero : mesh.__Instance; __Internal.MeshBinormals(__arg0); } public static global::raylib.Mesh GenMeshPlane(float width, float length, int resX, int resZ) { var __ret = new global::raylib.Mesh.__Internal(); __Internal.GenMeshPlane(new IntPtr(&__ret), width, length, resX, resZ); return global::raylib.Mesh.__CreateInstance(__ret); } public static global::raylib.Mesh GenMeshCube(float width, float height, float length) { var __ret = new global::raylib.Mesh.__Internal(); __Internal.GenMeshCube(new IntPtr(&__ret), width, height, length); return global::raylib.Mesh.__CreateInstance(__ret); } public static global::raylib.Mesh GenMeshSphere(float radius, int rings, int slices) { var __ret = new global::raylib.Mesh.__Internal(); __Internal.GenMeshSphere(new IntPtr(&__ret), radius, rings, slices); return global::raylib.Mesh.__CreateInstance(__ret); } public static global::raylib.Mesh GenMeshHemiSphere(float radius, int rings, int slices) { var __ret = new global::raylib.Mesh.__Internal(); __Internal.GenMeshHemiSphere(new IntPtr(&__ret), radius, rings, slices); return global::raylib.Mesh.__CreateInstance(__ret); } public static global::raylib.Mesh GenMeshCylinder(float radius, float height, int slices) { var __ret = new global::raylib.Mesh.__Internal(); __Internal.GenMeshCylinder(new IntPtr(&__ret), radius, height, slices); return global::raylib.Mesh.__CreateInstance(__ret); } public static global::raylib.Mesh GenMeshTorus(float radius, float size, int radSeg, int sides) { var __ret = new global::raylib.Mesh.__Internal(); __Internal.GenMeshTorus(new IntPtr(&__ret), radius, size, radSeg, sides); return global::raylib.Mesh.__CreateInstance(__ret); } public static global::raylib.Mesh GenMeshKnot(float radius, float size, int radSeg, int sides) { var __ret = new global::raylib.Mesh.__Internal(); __Internal.GenMeshKnot(new IntPtr(&__ret), radius, size, radSeg, sides); return global::raylib.Mesh.__CreateInstance(__ret); } public static global::raylib.Mesh GenMeshHeightmap(global::raylib.Image heightmap, global::raylib.Vector3 size) { var __arg0 = ReferenceEquals(heightmap, null) ? new global::raylib.Image.__Internal() : *(global::raylib.Image.__Internal*) heightmap.__Instance; var __arg1 = ReferenceEquals(size, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) size.__Instance; var __ret = new global::raylib.Mesh.__Internal(); __Internal.GenMeshHeightmap(new IntPtr(&__ret), __arg0, __arg1); return global::raylib.Mesh.__CreateInstance(__ret); } public static global::raylib.Mesh GenMeshCubicmap(global::raylib.Image cubicmap, global::raylib.Vector3 cubeSize) { var __arg0 = ReferenceEquals(cubicmap, null) ? new global::raylib.Image.__Internal() : *(global::raylib.Image.__Internal*) cubicmap.__Instance; var __arg1 = ReferenceEquals(cubeSize, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) cubeSize.__Instance; var __ret = new global::raylib.Mesh.__Internal(); __Internal.GenMeshCubicmap(new IntPtr(&__ret), __arg0, __arg1); return global::raylib.Mesh.__CreateInstance(__ret); } public static global::raylib.Material LoadMaterial(string fileName) { var __ret = new global::raylib.Material.__Internal(); __Internal.LoadMaterial(new IntPtr(&__ret), fileName); return global::raylib.Material.__CreateInstance(__ret); } public static global::raylib.Material LoadMaterialDefault() { var __ret = new global::raylib.Material.__Internal(); __Internal.LoadMaterialDefault(new IntPtr(&__ret)); return global::raylib.Material.__CreateInstance(__ret); } public static void UnloadMaterial(global::raylib.Material material) { var __arg0 = ReferenceEquals(material, null) ? new global::raylib.Material.__Internal() : *(global::raylib.Material.__Internal*) material.__Instance; __Internal.UnloadMaterial(__arg0); } public static void DrawModel(global::raylib.Model model, global::raylib.Vector3 position, float scale, global::raylib.Color tint) { var __arg0 = ReferenceEquals(model, null) ? new global::raylib.Model.__Internal() : *(global::raylib.Model.__Internal*) model.__Instance; var __arg1 = ReferenceEquals(position, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) position.__Instance; var __arg3 = ReferenceEquals(tint, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) tint.__Instance; __Internal.DrawModel(__arg0, __arg1, scale, __arg3); } public static void DrawModelEx(global::raylib.Model model, global::raylib.Vector3 position, global::raylib.Vector3 rotationAxis, float rotationAngle, global::raylib.Vector3 scale, global::raylib.Color tint) { var __arg0 = ReferenceEquals(model, null) ? new global::raylib.Model.__Internal() : *(global::raylib.Model.__Internal*) model.__Instance; var __arg1 = ReferenceEquals(position, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) position.__Instance; var __arg2 = ReferenceEquals(rotationAxis, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) rotationAxis.__Instance; var __arg4 = ReferenceEquals(scale, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) scale.__Instance; var __arg5 = ReferenceEquals(tint, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) tint.__Instance; __Internal.DrawModelEx(__arg0, __arg1, __arg2, rotationAngle, __arg4, __arg5); } public static void DrawModelWires(global::raylib.Model model, global::raylib.Vector3 position, float scale, global::raylib.Color tint) { var __arg0 = ReferenceEquals(model, null) ? new global::raylib.Model.__Internal() : *(global::raylib.Model.__Internal*) model.__Instance; var __arg1 = ReferenceEquals(position, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) position.__Instance; var __arg3 = ReferenceEquals(tint, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) tint.__Instance; __Internal.DrawModelWires(__arg0, __arg1, scale, __arg3); } public static void DrawModelWiresEx(global::raylib.Model model, global::raylib.Vector3 position, global::raylib.Vector3 rotationAxis, float rotationAngle, global::raylib.Vector3 scale, global::raylib.Color tint) { var __arg0 = ReferenceEquals(model, null) ? new global::raylib.Model.__Internal() : *(global::raylib.Model.__Internal*) model.__Instance; var __arg1 = ReferenceEquals(position, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) position.__Instance; var __arg2 = ReferenceEquals(rotationAxis, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) rotationAxis.__Instance; var __arg4 = ReferenceEquals(scale, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) scale.__Instance; var __arg5 = ReferenceEquals(tint, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) tint.__Instance; __Internal.DrawModelWiresEx(__arg0, __arg1, __arg2, rotationAngle, __arg4, __arg5); } public static void DrawBoundingBox(global::raylib.BoundingBox box, global::raylib.Color color) { var __arg0 = ReferenceEquals(box, null) ? new global::raylib.BoundingBox.__Internal() : *(global::raylib.BoundingBox.__Internal*) box.__Instance; var __arg1 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance; __Internal.DrawBoundingBox(__arg0, __arg1); } public static void DrawBillboard(global::raylib.Camera3D camera, global::raylib.Texture2D texture, global::raylib.Vector3 center, float size, global::raylib.Color tint) { var __arg0 = ReferenceEquals(camera, null) ? new global::raylib.Camera3D.__Internal() : *(global::raylib.Camera3D.__Internal*) camera.__Instance; var __arg1 = ReferenceEquals(texture, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) texture.__Instance; var __arg2 = ReferenceEquals(center, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) center.__Instance; var __arg4 = ReferenceEquals(tint, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) tint.__Instance; __Internal.DrawBillboard(__arg0, __arg1, __arg2, size, __arg4); } public static void DrawBillboardRec(global::raylib.Camera3D camera, global::raylib.Texture2D texture, global::raylib.Rectangle sourceRec, global::raylib.Vector3 center, float size, global::raylib.Color tint) { var __arg0 = ReferenceEquals(camera, null) ? new global::raylib.Camera3D.__Internal() : *(global::raylib.Camera3D.__Internal*) camera.__Instance; var __arg1 = ReferenceEquals(texture, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) texture.__Instance; var __arg2 = ReferenceEquals(sourceRec, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) sourceRec.__Instance; var __arg3 = ReferenceEquals(center, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) center.__Instance; var __arg5 = ReferenceEquals(tint, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) tint.__Instance; __Internal.DrawBillboardRec(__arg0, __arg1, __arg2, __arg3, size, __arg5); } public static bool CheckCollisionSpheres(global::raylib.Vector3 centerA, float radiusA, global::raylib.Vector3 centerB, float radiusB) { var __arg0 = ReferenceEquals(centerA, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) centerA.__Instance; var __arg2 = ReferenceEquals(centerB, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) centerB.__Instance; var __ret = __Internal.CheckCollisionSpheres(__arg0, radiusA, __arg2, radiusB); return __ret; } public static bool CheckCollisionBoxes(global::raylib.BoundingBox box1, global::raylib.BoundingBox box2) { var __arg0 = ReferenceEquals(box1, null) ? new global::raylib.BoundingBox.__Internal() : *(global::raylib.BoundingBox.__Internal*) box1.__Instance; var __arg1 = ReferenceEquals(box2, null) ? new global::raylib.BoundingBox.__Internal() : *(global::raylib.BoundingBox.__Internal*) box2.__Instance; var __ret = __Internal.CheckCollisionBoxes(__arg0, __arg1); return __ret; } public static bool CheckCollisionBoxSphere(global::raylib.BoundingBox box, global::raylib.Vector3 centerSphere, float radiusSphere) { var __arg0 = ReferenceEquals(box, null) ? new global::raylib.BoundingBox.__Internal() : *(global::raylib.BoundingBox.__Internal*) box.__Instance; var __arg1 = ReferenceEquals(centerSphere, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) centerSphere.__Instance; var __ret = __Internal.CheckCollisionBoxSphere(__arg0, __arg1, radiusSphere); return __ret; } public static bool CheckCollisionRaySphere(global::raylib.Ray ray, global::raylib.Vector3 spherePosition, float sphereRadius) { var __arg0 = ReferenceEquals(ray, null) ? new global::raylib.Ray.__Internal() : *(global::raylib.Ray.__Internal*) ray.__Instance; var __arg1 = ReferenceEquals(spherePosition, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) spherePosition.__Instance; var __ret = __Internal.CheckCollisionRaySphere(__arg0, __arg1, sphereRadius); return __ret; } public static bool CheckCollisionRaySphereEx(global::raylib.Ray ray, global::raylib.Vector3 spherePosition, float sphereRadius, global::raylib.Vector3 collisionPoint) { var __arg0 = ReferenceEquals(ray, null) ? new global::raylib.Ray.__Internal() : *(global::raylib.Ray.__Internal*) ray.__Instance; var __arg1 = ReferenceEquals(spherePosition, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) spherePosition.__Instance; var __arg3 = ReferenceEquals(collisionPoint, null) ? global::System.IntPtr.Zero : collisionPoint.__Instance; var __ret = __Internal.CheckCollisionRaySphereEx(__arg0, __arg1, sphereRadius, __arg3); return __ret; } public static bool CheckCollisionRayBox(global::raylib.Ray ray, global::raylib.BoundingBox box) { var __arg0 = ReferenceEquals(ray, null) ? new global::raylib.Ray.__Internal() : *(global::raylib.Ray.__Internal*) ray.__Instance; var __arg1 = ReferenceEquals(box, null) ? new global::raylib.BoundingBox.__Internal() : *(global::raylib.BoundingBox.__Internal*) box.__Instance; var __ret = __Internal.CheckCollisionRayBox(__arg0, __arg1); return __ret; } public static global::raylib.RayHitInfo GetCollisionRayModel(global::raylib.Ray ray, global::raylib.Model model) { var __arg0 = ReferenceEquals(ray, null) ? new global::raylib.Ray.__Internal() : *(global::raylib.Ray.__Internal*) ray.__Instance; var __arg1 = ReferenceEquals(model, null) ? global::System.IntPtr.Zero : model.__Instance; var __ret = new global::raylib.RayHitInfo.__Internal(); __Internal.GetCollisionRayModel(new IntPtr(&__ret), __arg0, __arg1); return global::raylib.RayHitInfo.__CreateInstance(__ret); } public static global::raylib.RayHitInfo GetCollisionRayTriangle(global::raylib.Ray ray, global::raylib.Vector3 p1, global::raylib.Vector3 p2, global::raylib.Vector3 p3) { var __arg0 = ReferenceEquals(ray, null) ? new global::raylib.Ray.__Internal() : *(global::raylib.Ray.__Internal*) ray.__Instance; var __arg1 = ReferenceEquals(p1, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) p1.__Instance; var __arg2 = ReferenceEquals(p2, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) p2.__Instance; var __arg3 = ReferenceEquals(p3, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) p3.__Instance; var __ret = new global::raylib.RayHitInfo.__Internal(); __Internal.GetCollisionRayTriangle(new IntPtr(&__ret), __arg0, __arg1, __arg2, __arg3); return global::raylib.RayHitInfo.__CreateInstance(__ret); } public static global::raylib.RayHitInfo GetCollisionRayGround(global::raylib.Ray ray, float groundHeight) { var __arg0 = ReferenceEquals(ray, null) ? new global::raylib.Ray.__Internal() : *(global::raylib.Ray.__Internal*) ray.__Instance; var __ret = new global::raylib.RayHitInfo.__Internal(); __Internal.GetCollisionRayGround(new IntPtr(&__ret), __arg0, groundHeight); return global::raylib.RayHitInfo.__CreateInstance(__ret); } public static sbyte* LoadText(string fileName) { var __ret = __Internal.LoadText(fileName); return __ret; } public static global::raylib.Shader LoadShader(string vsFileName, string fsFileName) { var __ret = new global::raylib.Shader.__Internal(); __Internal.LoadShader(new IntPtr(&__ret), vsFileName, fsFileName); return global::raylib.Shader.__CreateInstance(__ret); } public static global::raylib.Shader LoadShaderCode(sbyte* vsCode, sbyte* fsCode) { var __ret = new global::raylib.Shader.__Internal(); __Internal.LoadShaderCode(new IntPtr(&__ret), vsCode, fsCode); return global::raylib.Shader.__CreateInstance(__ret); } public static void UnloadShader(global::raylib.Shader shader) { var __arg0 = ReferenceEquals(shader, null) ? new global::raylib.Shader.__Internal() : *(global::raylib.Shader.__Internal*) shader.__Instance; __Internal.UnloadShader(__arg0); } public static global::raylib.Shader GetShaderDefault() { var __ret = new global::raylib.Shader.__Internal(); __Internal.GetShaderDefault(new IntPtr(&__ret)); return global::raylib.Shader.__CreateInstance(__ret); } public static global::raylib.Texture2D GetTextureDefault() { var __ret = new global::raylib.Texture2D.__Internal(); __Internal.GetTextureDefault(new IntPtr(&__ret)); return global::raylib.Texture2D.__CreateInstance(__ret); } public static int GetShaderLocation(global::raylib.Shader shader, string uniformName) { var __arg0 = ReferenceEquals(shader, null) ? new global::raylib.Shader.__Internal() : *(global::raylib.Shader.__Internal*) shader.__Instance; var __ret = __Internal.GetShaderLocation(__arg0, uniformName); return __ret; } public static void SetShaderValue(global::raylib.Shader shader, int uniformLoc, ref float value, int size) { var __arg0 = ReferenceEquals(shader, null) ? new global::raylib.Shader.__Internal() : *(global::raylib.Shader.__Internal*) shader.__Instance; fixed (float* __refParamPtr2 = &value) { var __arg2 = __refParamPtr2; __Internal.SetShaderValue(__arg0, uniformLoc, __arg2, size); } } public static void SetShaderValuei(global::raylib.Shader shader, int uniformLoc, ref int value, int size) { var __arg0 = ReferenceEquals(shader, null) ? new global::raylib.Shader.__Internal() : *(global::raylib.Shader.__Internal*) shader.__Instance; fixed (int* __refParamPtr2 = &value) { var __arg2 = __refParamPtr2; __Internal.SetShaderValuei(__arg0, uniformLoc, __arg2, size); } } public static void SetShaderValueMatrix(global::raylib.Shader shader, int uniformLoc, global::raylib.Matrix mat) { var __arg0 = ReferenceEquals(shader, null) ? new global::raylib.Shader.__Internal() : *(global::raylib.Shader.__Internal*) shader.__Instance; var __arg2 = ReferenceEquals(mat, null) ? new global::raylib.Matrix.__Internal() : *(global::raylib.Matrix.__Internal*) mat.__Instance; __Internal.SetShaderValueMatrix(__arg0, uniformLoc, __arg2); } public static void SetMatrixProjection(global::raylib.Matrix proj) { var __arg0 = ReferenceEquals(proj, null) ? new global::raylib.Matrix.__Internal() : *(global::raylib.Matrix.__Internal*) proj.__Instance; __Internal.SetMatrixProjection(__arg0); } public static void SetMatrixModelview(global::raylib.Matrix view) { var __arg0 = ReferenceEquals(view, null) ? new global::raylib.Matrix.__Internal() : *(global::raylib.Matrix.__Internal*) view.__Instance; __Internal.SetMatrixModelview(__arg0); } public static global::raylib.Matrix GetMatrixModelview() { var __ret = new global::raylib.Matrix.__Internal(); __Internal.GetMatrixModelview(new IntPtr(&__ret)); return global::raylib.Matrix.__CreateInstance(__ret); } public static global::raylib.Texture2D GenTextureCubemap(global::raylib.Shader shader, global::raylib.Texture2D skyHDR, int size) { var __arg0 = ReferenceEquals(shader, null) ? new global::raylib.Shader.__Internal() : *(global::raylib.Shader.__Internal*) shader.__Instance; var __arg1 = ReferenceEquals(skyHDR, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) skyHDR.__Instance; var __ret = new global::raylib.Texture2D.__Internal(); __Internal.GenTextureCubemap(new IntPtr(&__ret), __arg0, __arg1, size); return global::raylib.Texture2D.__CreateInstance(__ret); } public static global::raylib.Texture2D GenTextureIrradiance(global::raylib.Shader shader, global::raylib.Texture2D cubemap, int size) { var __arg0 = ReferenceEquals(shader, null) ? new global::raylib.Shader.__Internal() : *(global::raylib.Shader.__Internal*) shader.__Instance; var __arg1 = ReferenceEquals(cubemap, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) cubemap.__Instance; var __ret = new global::raylib.Texture2D.__Internal(); __Internal.GenTextureIrradiance(new IntPtr(&__ret), __arg0, __arg1, size); return global::raylib.Texture2D.__CreateInstance(__ret); } public static global::raylib.Texture2D GenTexturePrefilter(global::raylib.Shader shader, global::raylib.Texture2D cubemap, int size) { var __arg0 = ReferenceEquals(shader, null) ? new global::raylib.Shader.__Internal() : *(global::raylib.Shader.__Internal*) shader.__Instance; var __arg1 = ReferenceEquals(cubemap, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) cubemap.__Instance; var __ret = new global::raylib.Texture2D.__Internal(); __Internal.GenTexturePrefilter(new IntPtr(&__ret), __arg0, __arg1, size); return global::raylib.Texture2D.__CreateInstance(__ret); } public static global::raylib.Texture2D GenTextureBRDF(global::raylib.Shader shader, global::raylib.Texture2D cubemap, int size) { var __arg0 = ReferenceEquals(shader, null) ? new global::raylib.Shader.__Internal() : *(global::raylib.Shader.__Internal*) shader.__Instance; var __arg1 = ReferenceEquals(cubemap, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) cubemap.__Instance; var __ret = new global::raylib.Texture2D.__Internal(); __Internal.GenTextureBRDF(new IntPtr(&__ret), __arg0, __arg1, size); return global::raylib.Texture2D.__CreateInstance(__ret); } public static void BeginShaderMode(global::raylib.Shader shader) { var __arg0 = ReferenceEquals(shader, null) ? new global::raylib.Shader.__Internal() : *(global::raylib.Shader.__Internal*) shader.__Instance; __Internal.BeginShaderMode(__arg0); } public static void EndShaderMode() { __Internal.EndShaderMode(); } public static void BeginBlendMode(int mode) { __Internal.BeginBlendMode(mode); } public static void EndBlendMode() { __Internal.EndBlendMode(); } public static global::raylib.VrDeviceInfo GetVrDeviceInfo(int vrDeviceType) { var __ret = new global::raylib.VrDeviceInfo.__Internal(); __Internal.GetVrDeviceInfo(new IntPtr(&__ret), vrDeviceType); return global::raylib.VrDeviceInfo.__CreateInstance(__ret); } public static void InitVrSimulator(global::raylib.VrDeviceInfo info) { var __arg0 = ReferenceEquals(info, null) ? new global::raylib.VrDeviceInfo.__Internal() : *(global::raylib.VrDeviceInfo.__Internal*) info.__Instance; __Internal.InitVrSimulator(__arg0); } public static void CloseVrSimulator() { __Internal.CloseVrSimulator(); } public static bool IsVrSimulatorReady() { var __ret = __Internal.IsVrSimulatorReady(); return __ret; } public static void SetVrDistortionShader(global::raylib.Shader shader) { var __arg0 = ReferenceEquals(shader, null) ? new global::raylib.Shader.__Internal() : *(global::raylib.Shader.__Internal*) shader.__Instance; __Internal.SetVrDistortionShader(__arg0); } public static void UpdateVrTracking(global::raylib.Camera3D camera) { var __arg0 = ReferenceEquals(camera, null) ? global::System.IntPtr.Zero : camera.__Instance; __Internal.UpdateVrTracking(__arg0); } public static void ToggleVrMode() { __Internal.ToggleVrMode(); } public static void BeginVrDrawing() { __Internal.BeginVrDrawing(); } public static void EndVrDrawing() { __Internal.EndVrDrawing(); } public static void InitAudioDevice() { __Internal.InitAudioDevice(); } public static void CloseAudioDevice() { __Internal.CloseAudioDevice(); } public static bool IsAudioDeviceReady() { var __ret = __Internal.IsAudioDeviceReady(); return __ret; } public static void SetMasterVolume(float volume) { __Internal.SetMasterVolume(volume); } public static global::raylib.Wave LoadWave(string fileName) { var __ret = new global::raylib.Wave.__Internal(); __Internal.LoadWave(new IntPtr(&__ret), fileName); return global::raylib.Wave.__CreateInstance(__ret); } public static global::raylib.Wave LoadWaveEx(global::System.IntPtr data, int sampleCount, int sampleRate, int sampleSize, int channels) { var __ret = new global::raylib.Wave.__Internal(); __Internal.LoadWaveEx(new IntPtr(&__ret), data, sampleCount, sampleRate, sampleSize, channels); return global::raylib.Wave.__CreateInstance(__ret); } public static global::raylib.Sound LoadSound(string fileName) { var __ret = new global::raylib.Sound.__Internal(); __Internal.LoadSound(new IntPtr(&__ret), fileName); return global::raylib.Sound.__CreateInstance(__ret); } public static global::raylib.Sound LoadSoundFromWave(global::raylib.Wave wave) { var __arg0 = ReferenceEquals(wave, null) ? new global::raylib.Wave.__Internal() : *(global::raylib.Wave.__Internal*) wave.__Instance; var __ret = new global::raylib.Sound.__Internal(); __Internal.LoadSoundFromWave(new IntPtr(&__ret), __arg0); return global::raylib.Sound.__CreateInstance(__ret); } public static void UpdateSound(global::raylib.Sound sound, global::System.IntPtr data, int samplesCount) { var __arg0 = ReferenceEquals(sound, null) ? new global::raylib.Sound.__Internal() : *(global::raylib.Sound.__Internal*) sound.__Instance; __Internal.UpdateSound(__arg0, data, samplesCount); } public static void UnloadWave(global::raylib.Wave wave) { var __arg0 = ReferenceEquals(wave, null) ? new global::raylib.Wave.__Internal() : *(global::raylib.Wave.__Internal*) wave.__Instance; __Internal.UnloadWave(__arg0); } public static void UnloadSound(global::raylib.Sound sound) { var __arg0 = ReferenceEquals(sound, null) ? new global::raylib.Sound.__Internal() : *(global::raylib.Sound.__Internal*) sound.__Instance; __Internal.UnloadSound(__arg0); } public static void PlaySound(global::raylib.Sound sound) { var __arg0 = ReferenceEquals(sound, null) ? new global::raylib.Sound.__Internal() : *(global::raylib.Sound.__Internal*) sound.__Instance; __Internal.PlaySound(__arg0); } public static void PauseSound(global::raylib.Sound sound) { var __arg0 = ReferenceEquals(sound, null) ? new global::raylib.Sound.__Internal() : *(global::raylib.Sound.__Internal*) sound.__Instance; __Internal.PauseSound(__arg0); } public static void ResumeSound(global::raylib.Sound sound) { var __arg0 = ReferenceEquals(sound, null) ? new global::raylib.Sound.__Internal() : *(global::raylib.Sound.__Internal*) sound.__Instance; __Internal.ResumeSound(__arg0); } public static void StopSound(global::raylib.Sound sound) { var __arg0 = ReferenceEquals(sound, null) ? new global::raylib.Sound.__Internal() : *(global::raylib.Sound.__Internal*) sound.__Instance; __Internal.StopSound(__arg0); } public static bool IsSoundPlaying(global::raylib.Sound sound) { var __arg0 = ReferenceEquals(sound, null) ? new global::raylib.Sound.__Internal() : *(global::raylib.Sound.__Internal*) sound.__Instance; var __ret = __Internal.IsSoundPlaying(__arg0); return __ret; } public static void SetSoundVolume(global::raylib.Sound sound, float volume) { var __arg0 = ReferenceEquals(sound, null) ? new global::raylib.Sound.__Internal() : *(global::raylib.Sound.__Internal*) sound.__Instance; __Internal.SetSoundVolume(__arg0, volume); } public static void SetSoundPitch(global::raylib.Sound sound, float pitch) { var __arg0 = ReferenceEquals(sound, null) ? new global::raylib.Sound.__Internal() : *(global::raylib.Sound.__Internal*) sound.__Instance; __Internal.SetSoundPitch(__arg0, pitch); } public static void WaveFormat(global::raylib.Wave wave, int sampleRate, int sampleSize, int channels) { var __arg0 = ReferenceEquals(wave, null) ? global::System.IntPtr.Zero : wave.__Instance; __Internal.WaveFormat(__arg0, sampleRate, sampleSize, channels); } public static void WaveCrop(global::raylib.Wave wave, int initSample, int finalSample) { var __arg0 = ReferenceEquals(wave, null) ? global::System.IntPtr.Zero : wave.__Instance; __Internal.WaveCrop(__arg0, initSample, finalSample); } public static float* GetWaveData(global::raylib.Wave wave) { var __arg0 = ReferenceEquals(wave, null) ? new global::raylib.Wave.__Internal() : *(global::raylib.Wave.__Internal*) wave.__Instance; var __ret = __Internal.GetWaveData(__arg0); return __ret; } public static global::raylib.MusicData LoadMusicStream(string fileName) { var __ret = __Internal.LoadMusicStream(fileName); global::raylib.MusicData __result0; if (__ret == IntPtr.Zero) __result0 = null; else if (global::raylib.MusicData.NativeToManagedMap.ContainsKey(__ret)) __result0 = (global::raylib.MusicData) global::raylib.MusicData.NativeToManagedMap[__ret]; else __result0 = global::raylib.MusicData.__CreateInstance(__ret); return __result0; } public static void UnloadMusicStream(global::raylib.MusicData music) { var __arg0 = ReferenceEquals(music, null) ? global::System.IntPtr.Zero : music.__Instance; __Internal.UnloadMusicStream(__arg0); } public static void PlayMusicStream(global::raylib.MusicData music) { var __arg0 = ReferenceEquals(music, null) ? global::System.IntPtr.Zero : music.__Instance; __Internal.PlayMusicStream(__arg0); } public static void UpdateMusicStream(global::raylib.MusicData music) { var __arg0 = ReferenceEquals(music, null) ? global::System.IntPtr.Zero : music.__Instance; __Internal.UpdateMusicStream(__arg0); } public static void StopMusicStream(global::raylib.MusicData music) { var __arg0 = ReferenceEquals(music, null) ? global::System.IntPtr.Zero : music.__Instance; __Internal.StopMusicStream(__arg0); } public static void PauseMusicStream(global::raylib.MusicData music) { var __arg0 = ReferenceEquals(music, null) ? global::System.IntPtr.Zero : music.__Instance; __Internal.PauseMusicStream(__arg0); } public static void ResumeMusicStream(global::raylib.MusicData music) { var __arg0 = ReferenceEquals(music, null) ? global::System.IntPtr.Zero : music.__Instance; __Internal.ResumeMusicStream(__arg0); } public static bool IsMusicPlaying(global::raylib.MusicData music) { var __arg0 = ReferenceEquals(music, null) ? global::System.IntPtr.Zero : music.__Instance; var __ret = __Internal.IsMusicPlaying(__arg0); return __ret; } public static void SetMusicVolume(global::raylib.MusicData music, float volume) { var __arg0 = ReferenceEquals(music, null) ? global::System.IntPtr.Zero : music.__Instance; __Internal.SetMusicVolume(__arg0, volume); } public static void SetMusicPitch(global::raylib.MusicData music, float pitch) { var __arg0 = ReferenceEquals(music, null) ? global::System.IntPtr.Zero : music.__Instance; __Internal.SetMusicPitch(__arg0, pitch); } public static void SetMusicLoopCount(global::raylib.MusicData music, int count) { var __arg0 = ReferenceEquals(music, null) ? global::System.IntPtr.Zero : music.__Instance; __Internal.SetMusicLoopCount(__arg0, count); } public static float GetMusicTimeLength(global::raylib.MusicData music) { var __arg0 = ReferenceEquals(music, null) ? global::System.IntPtr.Zero : music.__Instance; var __ret = __Internal.GetMusicTimeLength(__arg0); return __ret; } public static float GetMusicTimePlayed(global::raylib.MusicData music) { var __arg0 = ReferenceEquals(music, null) ? global::System.IntPtr.Zero : music.__Instance; var __ret = __Internal.GetMusicTimePlayed(__arg0); return __ret; } public static global::raylib.AudioStream InitAudioStream(uint sampleRate, uint sampleSize, uint channels) { var __ret = new global::raylib.AudioStream.__Internal(); __Internal.InitAudioStream(new IntPtr(&__ret), sampleRate, sampleSize, channels); return global::raylib.AudioStream.__CreateInstance(__ret); } public static void UpdateAudioStream(global::raylib.AudioStream stream, global::System.IntPtr data, int samplesCount) { var __arg0 = ReferenceEquals(stream, null) ? new global::raylib.AudioStream.__Internal() : *(global::raylib.AudioStream.__Internal*) stream.__Instance; __Internal.UpdateAudioStream(__arg0, data, samplesCount); } public static void CloseAudioStream(global::raylib.AudioStream stream) { var __arg0 = ReferenceEquals(stream, null) ? new global::raylib.AudioStream.__Internal() : *(global::raylib.AudioStream.__Internal*) stream.__Instance; __Internal.CloseAudioStream(__arg0); } public static bool IsAudioBufferProcessed(global::raylib.AudioStream stream) { var __arg0 = ReferenceEquals(stream, null) ? new global::raylib.AudioStream.__Internal() : *(global::raylib.AudioStream.__Internal*) stream.__Instance; var __ret = __Internal.IsAudioBufferProcessed(__arg0); return __ret; } public static void PlayAudioStream(global::raylib.AudioStream stream) { var __arg0 = ReferenceEquals(stream, null) ? new global::raylib.AudioStream.__Internal() : *(global::raylib.AudioStream.__Internal*) stream.__Instance; __Internal.PlayAudioStream(__arg0); } public static void PauseAudioStream(global::raylib.AudioStream stream) { var __arg0 = ReferenceEquals(stream, null) ? new global::raylib.AudioStream.__Internal() : *(global::raylib.AudioStream.__Internal*) stream.__Instance; __Internal.PauseAudioStream(__arg0); } public static void ResumeAudioStream(global::raylib.AudioStream stream) { var __arg0 = ReferenceEquals(stream, null) ? new global::raylib.AudioStream.__Internal() : *(global::raylib.AudioStream.__Internal*) stream.__Instance; __Internal.ResumeAudioStream(__arg0); } public static bool IsAudioStreamPlaying(global::raylib.AudioStream stream) { var __arg0 = ReferenceEquals(stream, null) ? new global::raylib.AudioStream.__Internal() : *(global::raylib.AudioStream.__Internal*) stream.__Instance; var __ret = __Internal.IsAudioStreamPlaying(__arg0); return __ret; } public static void StopAudioStream(global::raylib.AudioStream stream) { var __arg0 = ReferenceEquals(stream, null) ? new global::raylib.AudioStream.__Internal() : *(global::raylib.AudioStream.__Internal*) stream.__Instance; __Internal.StopAudioStream(__arg0); } public static void SetAudioStreamVolume(global::raylib.AudioStream stream, float volume) { var __arg0 = ReferenceEquals(stream, null) ? new global::raylib.AudioStream.__Internal() : *(global::raylib.AudioStream.__Internal*) stream.__Instance; __Internal.SetAudioStreamVolume(__arg0, volume); } public static void SetAudioStreamPitch(global::raylib.AudioStream stream, float pitch) { var __arg0 = ReferenceEquals(stream, null) ? new global::raylib.AudioStream.__Internal() : *(global::raylib.AudioStream.__Internal*) stream.__Instance; __Internal.SetAudioStreamPitch(__arg0, pitch); } } }